Player Matchup

Pele
Pele
AmazingLimits
Pele
Level 154
God Stats
4W - 3L
1,446 SR
Queue Stats
85W - 94L
1,477 Elo+
Solo
Merlin
Merlin
aceacem
Merlin
Level 146
God Stats
12W - 17L
1,433 SR
Queue Stats
12W - 18L
1,424 Elo+
Solo
Olorun
Olorun
lordkimo145
Olorun
Level 149
God Stats
15W - 17L
1,438 SR
Queue Stats
351W - 396L
1,430 Elo+
Solo
Artemis
Artemis
reneegtg00
Artemis
Level 120
God Stats
3W - 3L
1,267 SR
Queue Stats
249W - 118L
1,643 Elo+
Party 1
Ares
Ares
thwipthwip329
Ares
Level 144
God Stats
5W - 4L
1,173 SR
Queue Stats
266W - 126L
1,629 Elo+
Party 1
Team Averages
Level 143
1,351 SR
1,521 Elo+

VS

Team Averages
Level 117
1,436 SR
1,484 Elo+
Ymir
Ymir
CristopherGalvez
Ymir
Level 102
God Stats
7W - 8L
1,545 SR
Queue Stats
38W - 39L
1,414 Elo+
Solo
Serqet
Serqet
Lunoil4857
Serqet
Level 105
God Stats
0W - 2L
1,318 SR
Queue Stats
503W - 540L
1,551 Elo+
Solo
Mulan
Mulan
TasiaLB_TTV
Mulan
Level 102
God Stats
0W - 1L
1,312 SR
Queue Stats
105W - 105L
1,554 Elo+
Solo
Zeus
Zeus
XXKangRellXX
Zeus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,407 Elo+
Solo
Ah Puch
Ah Puch
phobione
Ah Puch
Level 154
God Stats
425W - 419L
1,506 SR
Queue Stats
565W - 594L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 4
7,907
1,318
8,539
7,873
5,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
aceacem
Merlin
12
2 / 1 / 4
7,579
1,263
3,446
3,020
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
13
0 / 1 / 8
6,934
1,156
5,576
4,441
1,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Artemis
reneegtg00
Artemis
12
2 / 0 / 7
7,240
1,207
7,889
2,240
905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 0 / 7
8,581
1,430
7,248
5,561
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

358

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
6,891
1,149
3,382
9,738
9,289
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Serqet
Lunoil4857
Serqet
12
1 / 2 / 1
6,955
1,159
4,326
10,248
6,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 2
6,788
1,131
5,906
10,392
7,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 0
7,030
1,172
4,311
6,393
2,357
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
phobione
Ah Puch
11
0 / 1 / 0
6,004
1,001
1,969
1,055
364
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
12
Kills
4
4
Deaths
12
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
0
2
4
1
L
Serqet
Lunoil4857
Serqet
1
2
1
0.75
L
1
3
2
0.67
L
2
4
0
0.5
W
Merlin
aceacem
Merlin
2
1
4
4
W
Olorun
0
1
8
4
L
Ah Puch
phobione
Ah Puch
0
1
0
0
W
Artemis
reneegtg00
Artemis
2
0
7
5.5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,698
Damage
19,894
23,135
Taken
37,826
14,348
Mitigated
25,629
5,095
Healing
1,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,539
2,573
0
2,247
7,873
5,789
0
2,776
4,796
0
21,392
L
3,382
945
0
110
9,738
9,289
0
4,041
5,697
16,903
0
L
Serqet
Lunoil4857
Serqet
4,326
1,093
0
171
10,248
6,051
0
4,569
5,679
0
15,767
L
5,906
1,185
0
851
10,392
7,568
0
4,297
6,095
0
9,225
L
4,311
636
0
294
6,393
2,357
0
2,561
3,832
24,984
0
W
Merlin
aceacem
Merlin
3,446
451
0
0
3,020
1,013
0
373
2,486
24,904
0
W
Olorun
5,576
2,612
220
398
4,441
1,884
0
3,126
1,231
14,205
1,201
L
Ah Puch
phobione
Ah Puch
1,969
161
0
0
1,055
364
0
361
694
7,429
0
W
Artemis
reneegtg00
Artemis
7,889
3,329
0
376
2,240
905
0
730
1,468
0
14,605
W
7,248
1,094
0
1,854
5,561
4,757
0
2,657
2,188
9,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,241
Gold Earned
33,668
136
Minions Killed
115
7
Camps Cleared
4
576,671
Distance Traveled
479,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,907
1,318
37
6
0
103,047
0
L
Ymir
6,891
1,149
15
3
2
115,633
0
L
Serqet
6,955
1,159
22
4
1
135,570
0
L
Mulan
6,788
1,131
11
2
0
110,437
0
L
Zeus
7,030
1,172
56
9
1
96,373
0
W
Merlin
7,579
1,263
53
9
3
119,557
0
W
Olorun
6,934
1,156
23
4
0
109,936
0
L
Ah Puch
6,004
1,001
11
2
0
21,677
0
W
Artemis
7,240
1,207
19
3
3
119,366
0
W
Ares
8,581
1,430
4
1
1
124,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role