Player Matchup

Hel
Hel
Die_PrinZzessin
Hel
Level 145
God Stats
7W - 4L
1,633 SR
Queue Stats
47W - 37L
1,515 Elo+
Party 2
Serqet
Serqet
Zitronenecke
Serqet
Level 69
God Stats
25W - 22L
1,503 SR
Queue Stats
74W - 71L
1,492 Elo+
Party 2
Hercules
Hercules
mightybilbo
Hercules
Level 86
God Stats
8W - 5L
1,487 SR
Queue Stats
61W - 69L
1,427 Elo+
Solo
Team Averages
Level 100
1,541 SR
1,478 Elo+

VS

Team Averages
Level 102
1,445 SR
1,481 Elo+
Kuzenbo
Kuzenbo
Blut_Fluch
Kuzenbo
Level 120
God Stats
4W - 6L
1,367 SR
Queue Stats
182W - 185L
1,426 Elo+
Party 1
Eset
Eset
Elmelot
Eset
Level 138
God Stats
3W - 0L
1,641 SR
Queue Stats
82W - 52L
1,597 Elo+
Solo
Hun Batz
Hun Batz
Kxaiizen
Hun Batz
Level 49
God Stats
5W - 5L
1,326 SR
Queue Stats
95W - 94L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,885
581
5,492
15,333
5,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
17
1 / 4 / 1
10,348
609
6,979
17,300
8,035
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
mightybilbo
Hercules
17
1 / 0 / 2
11,055
650
13,730
19,498
18,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blut_Fluch
Kuzenbo
18
2 / 1 / 9
11,651
685
13,865
17,132
25,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Eset
Elmelot
Eset
19
4 / 1 / 5
12,436
732
21,152
10,597
5,820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Kxaiizen
Hun Batz
16
5 / 1 / 1
11,488
676
9,036
10,872
7,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
11
11
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Blut_Fluch
Kuzenbo
2
1
9
6.5
L
1
7
1
0.21
W
Eset
Elmelot
Eset
4
1
5
6.5
W
Hun Batz
Kxaiizen
Hun Batz
5
1
1
5.5
L
Serqet
1
4
1
0.38
L
Hercules
mightybilbo
Hercules
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,201
Damage
44,053
52,131
Taken
38,601
32,081
Mitigated
38,449
21,427
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Blut_Fluch
Kuzenbo
13,865
3,035
364
2,734
17,132
25,294
435
2,936
13,223
29,033
952
L
5,492
238
3,931
5,424
15,333
5,259
0
10,279
4,691
35,239
0
W
Eset
Elmelot
Eset
21,152
1,919
784
6,119
10,597
5,820
234
1,523
8,571
90,130
2,343
W
Hun Batz
Kxaiizen
Hun Batz
9,036
2,100
0
175
10,872
7,335
150
1,103
8,998
0
34,986
L
Serqet
6,979
1,114
0
3,002
17,300
8,035
0
11,923
4,936
0
32,871
L
Hercules
mightybilbo
Hercules
13,730
2,131
0
9,070
19,498
18,787
109
11,060
8,178
0
55,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
35,575
196
Minions Killed
208
0
Camps Cleared
0
968,926
Distance Traveled
981,660
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,651
685
30
2
0
328,250
1
L
Hel
9,885
581
47
3
0
262,891
1
W
Eset
12,436
732
129
8
0
308,131
0
W
Hun Batz
11,488
676
49
3
0
345,279
0
L
Serqet
10,348
609
71
4
0
353,936
0
L
Hercules
11,055
650
78
5
0
352,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role