Player Matchup

Anhur
Anhur
I_AM_RAW_AF
Anhur
Level 131
God Stats
0W - 3L
1,313 SR
Queue Stats
6W - 10L
1,307 Elo+
Solo
Pele
Pele
JglerKing
Pele
Level 45
God Stats
11W - 15L
1,243 SR
Queue Stats
90W - 85L
1,425 Elo+
Party 2
Ne Zha
Ne Zha
SMSQ_Ramen
Ne Zha
Level 122
God Stats
2W - 2L
1,312 SR
Queue Stats
159W - 155L
1,477 Elo+
Solo
Thoth
Thoth
UNHAPPY GRANNY
Thoth
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,485 Elo+
Solo
Ares
Ares
bolarbear
Ares
Level 36
God Stats
5W - 15L
1,372 SR
Queue Stats
61W - 58L
1,424 Elo+
Party 2
Team Averages
Level 91
1,348 SR
1,424 Elo+

VS

Team Averages
Level 95
1,593 SR
1,470 Elo+
Zeus
Zeus
Aspd3n69
Zeus
Level 145
God Stats
4W - 2L
1,635 SR
Queue Stats
359W - 333L
1,494 Elo+
Party 1
Osiris
Osiris
Im1up
Osiris
Level 120
God Stats
149W - 121L
1,591 SR
Queue Stats
569W - 546L
1,503 Elo+
Solo
Hachiman
Hachiman
Kaimorgan14
Hachiman
Level 67
God Stats
7W - 5L
1,561 SR
Queue Stats
362W - 342L
1,492 Elo+
Party 1
Xing Tian
Xing Tian
XARESX9
Xing Tian
Level 100
God Stats
1W - 1L
1,629 SR
Queue Stats
110W - 100L
1,427 Elo+
Party 1
Arachne
Arachne
fistwalker69
Arachne
Level 45
God Stats
9W - 6L
1,549 SR
Queue Stats
68W - 68L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,719
517
5,966
8,328
3,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
14
5 / 2 / 1
7,506
577
4,493
9,958
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
SMSQ_Ramen
Ne Zha
12
0 / 4 / 2
6,467
497
8,200
15,500
11,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

10
2 / 5 / 2
6,836
526
6,398
8,976
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
10
3 / 2 / 1
6,808
524
3,126
8,468
6,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
7 / 4 / 1
7,571
582
8,987
6,392
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Im1up
Osiris
14
3 / 2 / 2
8,520
655
12,232
15,676
11,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Kaimorgan14
Hachiman
11
1 / 3 / 2
6,780
522
4,579
8,139
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Xing Tian
XARESX9
Xing Tian
11
2 / 2 / 7
7,115
547
3,051
12,259
9,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
fistwalker69
Arachne
14
3 / 0 / 1
7,322
563
5,669
10,369
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
11
Kills
16
16
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
4
1
1.88
L
1
3
1
0.5
W
Osiris
Im1up
Osiris
3
2
2
2
L
Pele
5
2
1
2.75
W
Hachiman
Kaimorgan14
Hachiman
1
3
2
0.67
L
Ne Zha
SMSQ_Ramen
Ne Zha
0
4
2
0.25
L
2
5
2
0.6
W
Xing Tian
XARESX9
Xing Tian
2
2
7
2.75
L
Ares
3
2
1
1.75
W
Arachne
fistwalker69
Arachne
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,183
Damage
34,518
51,230
Taken
52,835
28,994
Mitigated
28,817
14,980
Healing
22,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,987
1,273
0
895
6,392
1,991
38
3,680
2,187
48,064
0
L
5,966
3,008
0
3,094
8,328
3,004
2,092
1,020
7,308
0
44,253
W
Osiris
Im1up
Osiris
12,232
4,930
0
9,126
15,676
11,214
567
0
14,580
0
69,009
L
Pele
4,493
647
0
4,330
9,958
3,928
81
1,058
8,900
0
52,427
W
Hachiman
Kaimorgan14
Hachiman
4,579
3,080
0
2,260
8,139
2,443
0
230
7,909
0
45,099
L
Ne Zha
SMSQ_Ramen
Ne Zha
8,200
3,000
0
6,466
15,500
11,932
0
0
15,500
0
47,546
L
6,398
630
0
529
8,976
3,156
0
5,478
3,498
37,800
0
W
Xing Tian
XARESX9
Xing Tian
3,051
339
0
1,746
12,259
9,038
0
3,612
8,487
19,180
0
L
Ares
3,126
319
0
561
8,468
6,974
0
4,482
3,986
10,328
1,546
W
Arachne
fistwalker69
Arachne
5,669
3,130
0
8,352
10,369
4,131
0
1,112
9,018
0
63,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,336
Gold Earned
37,308
353
Minions Killed
390
0
Camps Cleared
0
1,183,233
Distance Traveled
1,267,303
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,571
582
72
6
0
241,816
3
L
Anhur
6,719
517
89
7
0
213,727
2
W
Osiris
8,520
655
115
9
0
236,117
2
L
Pele
7,506
577
97
7
0
304,735
0
W
Hachiman
6,780
522
79
6
0
223,796
0
L
Ne Zha
6,467
497
74
6
0
228,649
0
L
Thoth
6,836
526
80
6
0
195,933
3
W
Xing Tian
7,115
547
22
2
0
275,352
6
L
Ares
6,808
524
13
1
0
240,189
0
W
Arachne
7,322
563
102
8
0
290,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role