Player Matchup

Ra
Ra
Gold III
Debilidad
Ra
Gold III
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 36L
1,507 MMR
Solo
Bastet
Bastet
Gold IV
Warlord_Mohican_
Bastet
Gold IV
Level 149
God Stats
116W - 131L
1,566 SR
Queue Stats
535W - 670L
1,344 MMR
Solo
Bellona
Bellona
Silver I
Zekrick
Bellona
Silver I
Level 74
God Stats
1W - 0L
1,338 SR
Queue Stats
5W - 1L
1,594 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,468 SR
1,482 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 72
1,496 SR
1,313 MMR
Hercules
Hercules
Silver IV
AustinDropSh0ts
Hercules
Silver IV
Level 39
God Stats
3W - 11L
1,249 SR
Queue Stats
24W - 51L
956 MMR
Party 1
Izanami
Izanami
Bronze I
COLA02
Izanami
Bronze I
Level 79
God Stats
4W - 3L
1,562 SR
Queue Stats
9W - 23L
1,058 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
sonicemonk
Cthulhu
Diamond V
Level 97
God Stats
44W - 37L
1,678 SR
Queue Stats
278W - 355L
1,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 6
10,925
780
17,723
6,281
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 10
10,398
743
12,698
14,826
6,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Zekrick
Bellona
16
4 / 2 / 8
10,598
757
14,551
15,497
13,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
Erlang ShenThothKukulkanNe ZhaHera

VS

Bans
AchillesOsirisOdinHachimanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 7 / 2
8,161
583
6,475
19,377
18,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
COLA02
Izanami
14
1 / 4 / 4
9,369
669
6,512
13,444
4,639
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
sonicemonk
Cthulhu
14
3 / 3 / 3
9,058
647
15,987
17,203
16,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
5
6
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
7
2
0.29
L
Izanami
COLA02
Izanami
1
4
4
0.75
W
6
0
6
9
W
4
4
10
2.25
W
Bellona
Zekrick
Bellona
4
2
8
4
L
Cthulhu
sonicemonk
Cthulhu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,972
Damage
28,974
36,604
Taken
50,024
23,151
Mitigated
39,691
13,823
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,475
1,848
0
4,309
19,377
18,168
0
4,662
13,974
0
20,106
L
Izanami
COLA02
Izanami
6,512
4,428
0
1,563
13,444
4,639
0
5,119
7,868
0
35,097
W
17,723
842
1,136
1,645
6,281
2,793
751
4,024
1,803
56,381
0
W
12,698
1,906
0
3,292
14,826
6,541
14
4,998
9,199
0
45,890
W
Bellona
Zekrick
Bellona
14,551
6,110
0
7,750
15,497
13,817
294
4,672
10,427
0
54,013
L
Cthulhu
sonicemonk
Cthulhu
15,987
966
306
3,489
17,203
16,884
0
5,990
10,254
35,951
886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,921
Gold Earned
26,588
211
Minions Killed
150
0
Camps Cleared
0
852,511
Distance Traveled
761,447
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,161
583
25
2
0
260,170
0
L
Izanami
9,369
669
85
6
0
239,221
0
W
Ra
10,925
780
84
6
0
290,172
4
W
Bastet
10,398
743
67
5
0
274,433
0
W
Bellona
10,598
757
60
4
0
287,906
0
L
Cthulhu
9,058
647
40
3
0
262,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role