Player Matchup

Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Alfaroth
Odin
Level 126
God Stats
1W - 0L
1,267 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 3
Nemesis
Nemesis
Logos2
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 126L
1,463 Elo+
Solo
Cliodhna
Cliodhna
Ragnar687
Cliodhna
Level 201
God Stats
2W - 1L
1,488 SR
Queue Stats
200W - 215L
1,512 Elo+
Solo
Team Averages
Level 139
1,451 SR
1,495 Elo+

VS

Team Averages
Level 133
1,461 SR
1,490 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BiZ0u
Odin
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 223L
1,453 Elo+
Party 2
Anubis
Anubis
Homieface
Anubis
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 48L
1,517 Elo+
Party 1
Susano
Susano
Inkonu
Susano
Level 155
God Stats
4W - 3L
1,304 SR
Queue Stats
177W - 184L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 1 / 10
9,426
857
11,065
5,723
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
 
Ah Puch
16
4 / 1 / 8
9,297
845
8,640
6,829
2,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
16
3 / 1 / 9
9,099
827
5,753
9,183
9,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Logos2
Nemesis
13
0 / 4 / 13
8,088
735
4,587
7,626
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Ragnar687
Cliodhna
14
4 / 2 / 6
8,978
816
6,084
6,258
2,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 3 / 5
7,633
694
6,013
8,089
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
 
Ishtar
11
1 / 2 / 3
6,985
635
3,009
6,362
3,133
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
BiZ0u
Odin
14
0 / 3 / 4
7,793
708
2,369
9,149
9,947
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Homieface
Anubis
16
1 / 2 / 4
8,688
790
9,184
7,602
4,550
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
Inkonu
Susano
14
4 / 3 / 3
8,163
742
7,408
6,879
3,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
13
Kills
8
9
Deaths
13
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
10
7
W
Ah Puch
 
Ah Puch
4
1
8
8
L
Sun Wukong
 
Sun Wukong
2
3
5
1.5
L
Ishtar
 
Ishtar
1
2
3
1.25
W
Odin
3
1
9
7.5
L
Odin
BiZ0u
Odin
0
3
4
0.67
L
Anubis
Homieface
Anubis
1
2
4
1.5
L
Susano
Inkonu
Susano
4
3
3
1.83
W
Nemesis
Logos2
Nemesis
0
4
13
1.63
W
Cliodhna
Ragnar687
Cliodhna
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,129
Damage
27,983
35,619
Taken
38,081
21,778
Mitigated
28,152
14,144
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,065
3,979
0
827
5,723
2,290
780
1,193
4,483
0
43,858
W
Ah Puch
 
Ah Puch
8,640
70
557
2,775
6,829
2,509
674
1,644
5,185
23,317
0
L
Sun Wukong
 
Sun Wukong
6,013
823
596
1,435
8,089
6,993
0
2,925
5,081
0
11,761
L
Ishtar
 
Ishtar
3,009
1,057
156
191
6,362
3,133
0
1,178
5,095
0
7,484
W
Odin
5,753
951
2,788
3,150
9,183
9,917
940
2,362
6,599
1,773
9,333
L
Odin
BiZ0u
Odin
2,369
143
1,242
519
9,149
9,947
0
1,691
7,299
0
12,808
L
Anubis
Homieface
Anubis
9,184
473
958
1,193
7,602
4,550
0
2,792
4,765
33,853
763
L
Susano
Inkonu
Susano
7,408
282
843
609
6,879
3,529
0
1,487
5,300
0
10,950
W
Nemesis
Logos2
Nemesis
4,587
1,774
558
577
7,626
4,816
614
1,966
5,531
0
5,670
W
Cliodhna
Ragnar687
Cliodhna
6,084
528
1,488
1,424
6,258
2,246
996
1,811
4,371
0
10,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,888
Gold Earned
39,262
138
Minions Killed
124
0
Camps Cleared
0
1,003,246
Distance Traveled
969,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,426
857
72
7
0
219,984
0
W
Ah Puch
9,297
845
35
3
0
184,241
0
L
Sun Wukong
7,633
694
20
2
0
177,532
0
L
Ishtar
6,985
635
6
1
0
189,573
0
W
Odin
9,099
827
12
1
0
239,475
0
L
Odin
7,793
708
30
3
0
193,486
0
L
Anubis
8,688
790
57
5
0
194,875
0
L
Susano
8,163
742
11
1
0
213,975
0
W
Nemesis
8,088
735
8
1
0
144,581
0
W
Cliodhna
8,978
816
11
1
0
214,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role