Player Matchup

Scylla
Scylla
Khokla
Scylla
Level 129
God Stats
6W - 6L
1,503 SR
Queue Stats
84W - 196L
1,307 Elo+
Party 2
Kuzenbo
Kuzenbo
aBro Named Beau
Kuzenbo
Level 155
God Stats
2W - 4L
1,439 SR
Queue Stats
110W - 171L
1,404 Elo+
Party 2
Gilgamesh
Gilgamesh
lector07
Gilgamesh
Level 159
God Stats
0W - 4L
1,140 SR
Queue Stats
215W - 349L
1,395 Elo+
Party 2
Thanatos
Thanatos
ondeado_gris
Thanatos
Level 116
God Stats
5W - 1L
1,718 SR
Queue Stats
213W - 205L
1,479 Elo+
Party 1
Cupid
Cupid
zdropp24
Cupid
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 70L
1,471 Elo+
Party 1
Team Averages
Level 123
1,460 SR
1,411 Elo+

VS

Team Averages
Level 68
1,464 SR
1,436 Elo+
Zeus
Zeus
ASA ANDERS DK
Zeus
Level 98
God Stats
8W - 6L
1,752 SR
Queue Stats
13W - 13L
1,615 Elo+
Solo
Pele
Pele
ForgottenArc
Pele
Level 45
God Stats
8W - 12L
1,418 SR
Queue Stats
150W - 159L
1,435 Elo+
Solo
Bellona
Bellona
GallifreyStands7
Bellona
Level 64
God Stats
1W - 2L
1,173 SR
Queue Stats
17W - 25L
1,406 Elo+
Party 3
Ares
Ares
PanakinSkywalkr9
Ares
Level 62
God Stats
11W - 10L
1,479 SR
Queue Stats
13W - 17L
1,454 Elo+
Party 3
Danzaburou
Danzaburou
Yorukatsuragi
Danzaburou
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Khokla
Scylla
10
0 / 1 / 1
6,046
504
1,327
3,551
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 0
5,639
470
4,158
9,401
8,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
lector07
Gilgamesh
11
1 / 3 / 1
6,512
543
7,099
13,739
9,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
ondeado_gris
Thanatos
11
1 / 1 / 3
6,149
512
5,426
8,649
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
zdropp24
Cupid
11
1 / 2 / 0
6,256
521
3,278
6,491
2,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,989
582
4,148
4,289
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 1
7,689
641
2,951
9,430
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 2 / 2
7,359
613
8,402
10,658
7,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 1 / 2
6,894
575
4,314
6,078
4,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Yorukatsuragi
Danzaburou
12
2 / 0 / 1
7,334
611
6,069
7,275
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
9
10
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
1
1
1
1.5
W
1
2
2
1
L
Scylla
Khokla
Scylla
0
1
1
0.5
W
3
1
2
4
W
Danzaburou
Yorukatsuragi
Danzaburou
2
0
1
2.5
L
2
3
0
0.67
L
Gilgamesh
lector07
Gilgamesh
1
3
1
0.5
L
Thanatos
ondeado_gris
Thanatos
1
1
3
2.5
L
Cupid
zdropp24
Cupid
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,288
Damage
25,884
41,831
Taken
37,730
24,445
Mitigated
18,626
14,728
Healing
19,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,148
740
0
1,568
4,289
958
320
1,283
2,810
39,014
1,615
W
2,951
997
0
6,051
9,430
3,642
297
110
9,320
0
75,104
W
8,402
3,065
0
5,449
10,658
7,434
0
1,038
9,544
0
50,698
L
Scylla
Khokla
Scylla
1,327
0
0
803
3,551
1,094
0
1,774
1,777
32,937
1,915
W
4,314
87
0
1,842
6,078
4,121
335
1,492
4,338
19,195
0
W
Danzaburou
Yorukatsuragi
Danzaburou
6,069
3,339
0
4,417
7,275
2,471
0
932
6,123
0
53,392
L
4,158
1,306
163
2,194
9,401
8,310
0
3,220
6,181
28,974
0
L
Gilgamesh
lector07
Gilgamesh
7,099
1,856
0
3,654
13,739
9,070
185
1,900
11,839
0
49,153
L
Thanatos
ondeado_gris
Thanatos
5,426
851
0
5,295
8,649
3,710
0
1,042
7,607
0
42,080
L
Cupid
zdropp24
Cupid
3,278
2,057
312
2,307
6,491
2,261
0
377
6,114
0
38,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,602
Gold Earned
36,265
324
Minions Killed
396
0
Camps Cleared
0
1,105,873
Distance Traveled
1,245,736
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,989
582
75
6
0
243,816
2
W
Pele
7,689
641
119
10
0
270,972
0
W
Bellona
7,359
613
83
7
0
257,854
0
L
Scylla
6,046
504
62
5
0
172,588
0
W
Ares
6,894
575
25
2
0
249,245
5
W
Danzaburou
7,334
611
94
8
0
223,849
0
L
Kuzenbo
5,639
470
43
4
0
241,409
0
L
Gilgamesh
6,512
543
85
7
0
195,207
0
L
Thanatos
6,149
512
62
5
0
281,615
0
L
Cupid
6,256
521
72
6
0
215,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role