Player Matchup

Hachiman
Hachiman
Cybxrrrr
Hachiman
Level 36
God Stats
7W - 8L
1,411 SR
Queue Stats
61W - 65L
1,391 Elo+
Party 1
Serqet
Serqet
Cypress96
Serqet
Level 85
God Stats
2W - 3L
1,190 SR
Queue Stats
76W - 73L
1,406 Elo+
Solo
Zeus
Zeus
J_o_k_e_r__1001
Zeus
Level 88
God Stats
48W - 35L
1,529 SR
Queue Stats
144W - 134L
1,373 Elo+
Solo
Achilles
Achilles
LordDeathvolt
Achilles
Level 68
God Stats
83W - 67L
1,554 SR
Queue Stats
214W - 229L
1,434 Elo+
Party 1
Athena
Athena
TheeQueenMother
Athena
Level 103
God Stats
36W - 32L
1,517 SR
Queue Stats
255W - 308L
1,442 Elo+
Party 1
Team Averages
Level 76
1,440 SR
1,409 Elo+

VS

Team Averages
Level 93
1,543 SR
1,438 Elo+
Atlas
Atlas
BlizzMan123382
Atlas
Level 102
God Stats
2W - 9L
1,553 SR
Queue Stats
230W - 234L
1,461 Elo+
Solo
Loki
Loki
MiitchyMiitchh
Loki
Level 81
God Stats
1W - 1L
1,824 SR
Queue Stats
12W - 17L
1,413 Elo+
Solo
Erlang Shen
Erlang Shen
SoggySlopper
Erlang Shen
Level 104
God Stats
25W - 28L
1,542 SR
Queue Stats
312W - 312L
1,460 Elo+
Solo
Hera
Hera
V8BabyCC
Hera
Level 68
God Stats
3W - 5L
1,358 SR
Queue Stats
445W - 426L
1,383 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nicoCalde
Ah Muzen Cab
Level 108
God Stats
18W - 19L
1,437 SR
Queue Stats
143W - 142L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cybxrrrr
Hachiman
14
5 / 0 / 7
8,940
497
13,449
12,102
4,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Cypress96
Serqet
15
1 / 2 / 7
8,530
474
9,948
16,571
8,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 3
8,323
462
7,571
9,817
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
LordDeathvolt
Achilles
14
4 / 1 / 5
8,445
469
13,255
17,698
18,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
3 / 2 / 8
8,730
485
8,165
14,044
14,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
8,226
457
8,125
17,542
14,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 4 / 2
7,353
409
5,807
13,336
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
SoggySlopper
Erlang Shen
13
1 / 5 / 1
8,572
476
11,541
26,560
21,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
14
3 / 3 / 2
8,686
483
11,517
8,881
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
nicoCalde
Ah Muzen Cab
13
0 / 3 / 4
8,200
456
4,976
13,846
5,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
16
Kills
7
8
Deaths
18
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Hachiman
Cybxrrrr
Hachiman
5
0
7
8.5
W
Serqet
Cypress96
Serqet
1
2
7
2.25
W
3
3
3
1.5
W
Achilles
LordDeathvolt
Achilles
4
1
5
6.5
L
1
4
2
0.5
L
Erlang Shen
SoggySlopper
Erlang Shen
1
5
1
0.3
W
3
2
8
3.5
L
Hera
3
3
2
1.33
L
Ah Muzen Cab
nicoCalde
Ah Muzen Cab
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,388
Damage
41,966
70,232
Taken
80,165
49,947
Mitigated
49,945
15,320
Healing
23,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,125
3,248
2,130
5,015
17,542
14,109
0
4,911
12,394
29,493
40
W
Hachiman
Cybxrrrr
Hachiman
13,449
6,195
0
6,706
12,102
4,786
1,513
3,360
8,742
0
68,824
W
Serqet
Cypress96
Serqet
9,948
2,243
0
1,555
16,571
8,420
53
3,300
13,271
0
76,343
W
7,571
525
0
1,741
9,817
3,745
225
3,628
6,189
64,577
0
W
Achilles
LordDeathvolt
Achilles
13,255
3,812
0
2,926
17,698
18,432
294
4,300
13,398
0
44,979
L
5,807
1,146
0
3,470
13,336
5,049
509
3,242
9,758
0
41,061
L
Erlang Shen
SoggySlopper
Erlang Shen
11,541
7,435
0
11,007
26,560
21,955
221
3,080
22,308
0
60,420
W
8,165
2,029
0
2,392
14,044
14,564
0
4,834
9,210
26,877
188
L
Hera
11,517
3,211
0
1,040
8,881
3,518
663
2,453
6,248
62,181
2,143
L
Ah Muzen Cab
nicoCalde
Ah Muzen Cab
4,976
1,592
0
959
13,846
5,314
105
2,050
11,031
0
70,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,968
Gold Earned
41,037
398
Minions Killed
382
0
Camps Cleared
0
1,878,463
Distance Traveled
1,609,618
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,226
457
33
2
0
359,839
5
W
Hachiman
8,940
497
112
6
0
376,792
1
W
Serqet
8,530
474
107
6
0
421,927
7
W
Zeus
8,323
462
74
4
0
358,523
0
W
Achilles
8,445
469
63
4
0
341,031
0
L
Loki
7,353
409
58
3
0
343,367
0
L
Erlang Shen
8,572
476
89
5
0
290,975
1
W
Athena
8,730
485
42
2
0
380,190
0
L
Hera
8,686
483
103
6
0
307,364
9
L
Ah Muzen Cab
8,200
456
99
6
0
308,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role