Player Matchup

Achilles
Achilles
Astronauta-PT
Achilles
Level 139
God Stats
377W - 431L
1,503 SR
Queue Stats
446W - 459L
1,455 Elo+
Party 3
He Bo
He Bo
Iggy998
He Bo
Level 118
God Stats
18W - 20L
1,521 SR
Queue Stats
139W - 127L
1,598 Elo+
Solo
Sun Wukong
Sun Wukong
fernicoques
Sun Wukong
Level 122
God Stats
10W - 6L
1,781 SR
Queue Stats
186W - 163L
1,503 Elo+
Party 3
Ra
Ra
kaizergsxR
Ra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 113L
1,445 Elo+
Solo
Cernunnos
Cernunnos
leventahmet540
Cernunnos
Level 150
God Stats
2W - 1L
1,265 SR
Queue Stats
192W - 179L
1,536 Elo+
Solo
Team Averages
Level 137
1,514 SR
1,507 Elo+

VS

Team Averages
Level 145
1,498 SR
1,499 Elo+
Ra
Ra
 
Ra
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
D3n9
Bacchus
Level 122
God Stats
1W - 2L
1,556 SR
Queue Stats
60W - 58L
1,508 Elo+
Party 1
Vamana
Vamana
DOODAH145
Vamana
Level 141
God Stats
5W - 8L
1,433 SR
Queue Stats
242W - 269L
1,488 Elo+
Solo
Ullr
Ullr
RinTime
Ullr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 107L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Astronauta-PT
Achilles
13
9 / 2 / 7
8,810
587
12,188
16,238
16,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

He Bo
Iggy998
He Bo
15
4 / 3 / 7
8,199
547
14,093
10,404
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
fernicoques
Sun Wukong
15
3 / 1 / 3
9,735
649
9,141
13,776
11,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 1 / 5
8,165
544
4,183
6,190
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cernunnos
leventahmet540
Cernunnos
14
2 / 4 / 3
8,144
543
5,665
9,847
3,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 4 / 1
8,389
559
8,120
11,077
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
 
Pele
14
3 / 3 / 5
7,677
512
8,142
14,780
6,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
D3n9
Bacchus
11
4 / 7 / 3
7,342
489
8,742
17,965
18,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
DOODAH145
Vamana
11
0 / 4 / 2
6,676
445
5,959
11,897
5,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
RinTime
Ullr
13
0 / 1 / 2
6,987
466
6,143
8,050
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
19
Kills
11
11
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
4
1
1.13
L
Pele
 
Pele
3
3
5
1.83
W
Achilles
Astronauta-PT
Achilles
9
2
7
6.25
L
Bacchus
D3n9
Bacchus
4
7
3
0.79
L
Vamana
DOODAH145
Vamana
0
4
2
0.25
W
He Bo
Iggy998
He Bo
4
3
7
2.5
L
Ullr
RinTime
Ullr
0
1
2
1
W
Sun Wukong
fernicoques
Sun Wukong
3
1
3
4.5
W
1
1
5
3.5
W
Cernunnos
leventahmet540
Cernunnos
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,270
Damage
37,106
56,455
Taken
63,769
38,292
Mitigated
38,187
18,203
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,120
591
1,380
3,024
11,077
5,167
0
3,740
7,037
74,038
548
L
Pele
 
Pele
8,142
805
0
2,541
14,780
6,436
0
6,018
8,678
0
67,185
W
Achilles
Astronauta-PT
Achilles
12,188
1,932
0
2,849
16,238
16,590
232
4,916
11,322
0
25,125
L
Bacchus
D3n9
Bacchus
8,742
1,071
271
3,986
17,965
18,052
0
6,860
10,553
24,352
1,875
L
Vamana
DOODAH145
Vamana
5,959
3,378
0
4,328
11,897
5,582
0
979
10,793
0
44,417
W
He Bo
Iggy998
He Bo
14,093
1,048
0
3,609
10,404
4,259
0
4,317
6,087
79,123
0
L
Ullr
RinTime
Ullr
6,143
2,230
241
1,532
8,050
2,950
0
596
7,278
0
58,889
W
Sun Wukong
fernicoques
Sun Wukong
9,141
1,406
0
5,608
13,776
11,293
0
2,580
11,090
0
74,021
W
4,183
499
276
2,603
6,190
2,461
371
2,693
3,497
55,904
329
W
Cernunnos
leventahmet540
Cernunnos
5,665
2,655
0
3,258
9,847
3,689
414
1,595
8,252
0
56,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,053
Gold Earned
37,071
469
Minions Killed
427
0
Camps Cleared
0
1,476,407
Distance Traveled
1,447,719
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,389
559
131
9
0
317,961
1
L
Pele
7,677
512
90
6
0
316,715
0
W
Achilles
8,810
587
20
1
0
316,215
0
L
Bacchus
7,342
489
31
2
0
290,235
2
L
Vamana
6,676
445
76
5
0
243,470
0
W
He Bo
8,199
547
106
7
0
301,559
0
L
Ullr
6,987
466
99
7
0
279,338
0
W
Sun Wukong
9,735
649
135
9
0
272,462
6
W
Ra
8,165
544
110
7
0
313,378
3
W
Cernunnos
8,144
543
98
7
0
272,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role