Player Matchup

Kukulkan
Kukulkan
Bronze III
MFxylo
Kukulkan
Bronze III
Level 47
God Stats
2W - 2L
1,804 SR
Queue Stats
13W - 22L
1,450 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
Tkew
Kuzenbo
Silver I
Level 89
God Stats
1W - 0L
1,126 SR
Queue Stats
30W - 35L
1,287 MMR
Party 1
Horus
Horus
Silver II
l Perexy l
Horus
Silver II
Level 74
God Stats
6W - 3L
1,740 SR
Queue Stats
15W - 15L
1,430 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 70
1,557 SR
1,389 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 102
1,574 SR
1,308 MMR
Hachiman
Hachiman
Bronze V
Bigshootss47
Hachiman
Bronze V
Level 68
God Stats
0W - 2L
1,790 SR
Queue Stats
1W - 6L
1,268 MMR
Solo
Hel
Hel
Silver II
Renxet
Hel
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,213 MMR
Solo
Sylvanus
Sylvanus
Bronze III
esquilor
Sylvanus
Bronze III
Level 110
God Stats
1W - 3L
1,430 SR
Queue Stats
1W - 4L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MFxylo
Kukulkan
17
4 / 0 / 3
11,582
724
15,102
6,260
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Tkew
Kuzenbo
16
2 / 1 / 7
10,735
671
16,001
18,506
24,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
16
3 / 0 / 6
10,619
664
15,977
23,374
22,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AchillesThothSobekPersephoneBaron Samedi

VS

Bans
DiscordiaScyllaCupidJanusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bigshootss47
Hachiman
14
0 / 4 / 1
9,227
577
6,740
18,631
6,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Renxet
Hel
14
1 / 4 / 0
9,803
613
13,005
14,812
6,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
esquilor
Sylvanus
14
0 / 1 / 1
8,903
556
13,958
18,138
17,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bigshootss47
Hachiman
0
4
1
0.13
W
Kukulkan
MFxylo
Kukulkan
4
0
3
5.5
L
Hel
Renxet
Hel
1
4
0
0.25
W
Kuzenbo
Tkew
Kuzenbo
2
1
7
5.5
L
Sylvanus
esquilor
Sylvanus
0
1
1
0.5
W
Horus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,080
Damage
33,703
48,140
Taken
51,581
51,031
Mitigated
30,792
15,720
Healing
19,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bigshootss47
Hachiman
6,740
3,470
0
2,665
18,631
6,921
0
9,973
7,574
0
26,523
W
Kukulkan
MFxylo
Kukulkan
15,102
1,029
0
986
6,260
3,342
1,129
3,385
2,677
84,726
0
L
Hel
Renxet
Hel
13,005
423
4,664
5,234
14,812
6,652
0
7,230
7,013
58,902
0
W
Kuzenbo
Tkew
Kuzenbo
16,001
3,781
0
3,924
18,506
24,844
604
9,216
8,445
33,128
4,617
L
Sylvanus
esquilor
Sylvanus
13,958
1,692
1,643
5,094
18,138
17,219
0
10,640
6,105
19,429
3,105
W
Horus
15,977
4,563
1,729
9,081
23,374
22,845
1,158
11,541
10,619
0
29,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,936
Gold Earned
27,933
205
Minions Killed
182
0
Camps Cleared
0
888,731
Distance Traveled
797,836
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,227
577
38
2
0
258,908
2
W
Kukulkan
11,582
724
137
9
0
275,379
0
L
Hel
9,803
613
114
7
0
273,313
0
W
Kuzenbo
10,735
671
44
3
0
300,068
0
L
Sylvanus
8,903
556
30
2
0
265,615
5
W
Horus
10,619
664
24
2
0
313,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role