Player Matchup

Kukulkan
Kukulkan
DemonDragonDogo
Kukulkan
Level 84
God Stats
13W - 17L
1,425 SR
Queue Stats
17W - 28L
1,420 Elo+
Party 1
Tyr
Tyr
LordRex767
Tyr
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
118W - 131L
1,375 Elo+
Party 1
Charybdis
Charybdis
Luna_Muerta77
Charybdis
Level 122
God Stats
1W - 6L
1,198 SR
Queue Stats
78W - 69L
1,464 Elo+
Party 2
Loki
Loki
TheLampshade-
Loki
Level 124
God Stats
6W - 5L
1,677 SR
Queue Stats
105W - 104L
1,481 Elo+
Party 1
Fafnir
Fafnir
nt29
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 65L
1,448 Elo+
Party 2
Team Averages
Level 116
1,460 SR
1,437 Elo+

VS

Team Averages
Level 95
1,554 SR
1,484 Elo+
Medusa
Medusa
ALVARO1316M
Medusa
Level 53
God Stats
16W - 9L
1,512 SR
Queue Stats
77W - 78L
1,349 Elo+
Solo
Poseidon
Poseidon
Gop x8096
Poseidon
Level 148
God Stats
37W - 21L
1,501 SR
Queue Stats
76W - 65L
1,372 Elo+
Solo
Maui
Maui
Multecide91ttv
Maui
Level 129
God Stats
6W - 3L
1,758 SR
Queue Stats
150W - 131L
1,529 Elo+
Solo
Shiva
Shiva
chouchou150309
Shiva
Level 62
God Stats
7W - 3L
1,500 SR
Queue Stats
46W - 39L
1,475 Elo+
Solo
Mercury
Mercury
ttrain11
Mercury
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 3 / 3
8,453
528
5,748
9,239
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 3 / 3
7,531
471
3,637
13,362
7,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Luna_Muerta77
Charybdis
11
3 / 3 / 0
7,486
468
6,412
9,995
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
1 / 0 / 1
9,252
578
9,451
17,388
9,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
nt29
Fafnir
11
0 / 3 / 3
6,782
424
8,194
14,261
16,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 2 / 1
9,189
574
15,470
12,230
5,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Gop x8096
Poseidon
14
1 / 4 / 1
8,268
517
5,994
8,037
3,227
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 0 / 8
8,625
539
6,436
10,619
9,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 0 / 1
7,809
488
11,089
14,594
12,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
ttrain11
Mercury
15
1 / 3 / 3
7,701
481
2,806
13,633
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
12
12
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
2
1
3.25
L
Kukulkan
2
3
3
1.17
W
Poseidon
Gop x8096
Poseidon
1
4
1
0.38
L
2
3
3
1.17
L
Charybdis
Luna_Muerta77
Charybdis
3
3
0
1
W
2
0
8
6
L
1
0
1
1.5
W
2
0
1
2.5
L
Fafnir
nt29
Fafnir
0
3
3
0.5
W
Mercury
ttrain11
Mercury
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,442
Damage
41,795
64,245
Taken
59,113
40,399
Mitigated
35,958
16,305
Healing
16,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
15,470
7,101
0
2,993
12,230
5,340
1,292
2,060
9,904
0
73,821
L
Kukulkan
5,748
551
0
800
9,239
3,849
0
5,161
4,078
78,809
961
W
Poseidon
Gop x8096
Poseidon
5,994
924
111
2,021
8,037
3,227
203
4,299
3,612
66,939
0
L
3,637
431
0
1,368
13,362
7,002
0
1,460
11,902
0
59,550
L
Charybdis
Luna_Muerta77
Charybdis
6,412
3,069
0
4,458
9,995
3,352
0
934
9,061
0
44,686
W
6,436
1,722
0
2,262
10,619
9,060
0
4,032
6,059
23,183
1,863
L
9,451
2,482
0
5,991
17,388
9,453
0
1,336
16,052
0
82,431
W
11,089
1,535
0
1,777
14,594
12,941
0
1,395
13,119
567
55,942
L
Fafnir
nt29
Fafnir
8,194
2,641
0
3,688
14,261
16,743
0
3,725
10,536
28,665
0
W
Mercury
ttrain11
Mercury
2,806
1,103
0
6,910
13,633
5,390
0
806
12,699
0
70,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,504
Gold Earned
41,592
453
Minions Killed
440
0
Camps Cleared
0
1,453,312
Distance Traveled
1,613,534
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,189
574
103
6
0
313,139
3
L
Kukulkan
8,453
528
128
8
0
278,973
0
W
Poseidon
8,268
517
126
8
0
301,988
0
L
Tyr
7,531
471
88
6
0
332,173
0
L
Charybdis
7,486
468
64
4
0
201,408
0
W
Maui
8,625
539
44
3
0
317,367
3
L
Loki
9,252
578
134
8
0
318,683
0
W
Shiva
7,809
488
70
4
0
315,602
0
L
Fafnir
6,782
424
39
2
0
322,075
5
W
Mercury
7,701
481
97
6
0
365,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role