Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BIBIBeanca7
Rama
Level 145
God Stats
2W - 2L
1,183 SR
Queue Stats
445W - 460L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Eskalateur
Kukulkan
Level 125
God Stats
7W - 2L
1,381 SR
Queue Stats
222W - 229L
1,433 Elo+
Party 1
Skadi
Skadi
Zornik_87
Skadi
Level 141
God Stats
4W - 3L
1,900 SR
Queue Stats
301W - 297L
1,463 Elo+
Solo
Atlas
Atlas
xX-NoX42-Xx
Atlas
Level 127
God Stats
7W - 3L
1,563 SR
Queue Stats
329W - 335L
1,536 Elo+
Solo
Team Averages
Level 133
1,506 SR
1,477 Elo+

VS

Team Averages
Level 109
1,426 SR
1,377 Elo+
Cabrakan
Cabrakan
BrBStickyP
Cabrakan
Level 141
God Stats
0W - 4L
1,130 SR
Queue Stats
676W - 700L
1,508 Elo+
Solo
Mulan
Mulan
Planetarian
Mulan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 2
Anubis
Anubis
Rixia
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 2
Bacchus
Bacchus
Zhanii
Bacchus
Level 148
God Stats
0W - 1L
1,720 SR
Queue Stats
106W - 127L
1,453 Elo+
Party 3
Kukulkan
Kukulkan
cris96
Kukulkan
Level 144
God Stats
1W - 2L
1,280 SR
Queue Stats
96W - 106L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 17
8,322
832
4,938
10,115
12,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 1 / 11
8,245
825
7,115
5,581
2,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Eskalateur
Kukulkan
15
2 / 0 / 14
8,468
847
9,793
5,552
2,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Zornik_87
Skadi
13
7 / 1 / 10
8,350
835
7,830
6,784
3,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 3 / 11
7,986
799
8,420
11,397
13,782
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrBStickyP
Cabrakan
14
0 / 1 / 6
7,722
772
2,335
6,599
8,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 8 / 2
6,764
676
9,988
14,653
10,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Rixia
Anubis
12
1 / 5 / 2
7,167
717
6,875
7,404
4,479
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Zhanii
Bacchus
12
0 / 3 / 2
6,549
655
3,385
6,873
7,742
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
cris96
Kukulkan
16
3 / 2 / 1
8,385
839
13,039
5,261
2,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
19
Kills
5
6
Deaths
19
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
17
8.5
W
5
1
11
10.5
L
Cabrakan
BrBStickyP
Cabrakan
0
1
6
3
W
Kukulkan
Eskalateur
Kukulkan
2
0
14
9
L
1
8
2
0.25
L
Anubis
Rixia
Anubis
1
5
2
0.4
L
Bacchus
Zhanii
Bacchus
0
3
2
0.33
W
Skadi
Zornik_87
Skadi
7
1
10
12
L
Kukulkan
cris96
Kukulkan
3
2
1
1.75
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,096
Damage
35,622
39,429
Taken
40,790
35,999
Mitigated
33,201
15,274
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,938
468
2,333
3,344
10,115
12,558
0
7,569
2,546
14,029
318
W
7,115
3,940
796
230
5,581
2,942
50
3,970
1,611
0
17,944
L
Cabrakan
BrBStickyP
Cabrakan
2,335
135
1,330
2,444
6,599
8,184
0
3,891
2,708
4,591
0
W
Kukulkan
Eskalateur
Kukulkan
9,793
1,814
1,905
1,366
5,552
2,978
41
2,711
2,841
25,971
696
L
9,988
874
0
837
14,653
10,062
0
6,832
7,821
0
13,603
L
Anubis
Rixia
Anubis
6,875
210
0
1,189
7,404
4,479
0
4,790
2,614
11,446
0
L
Bacchus
Zhanii
Bacchus
3,385
117
72
356
6,873
7,742
0
3,423
3,450
6,238
561
W
Skadi
Zornik_87
Skadi
7,830
2,351
1,425
698
6,784
3,739
74
4,082
2,702
0
15,634
L
Kukulkan
cris96
Kukulkan
13,039
1,029
883
616
5,261
2,734
0
3,382
1,879
45,350
0
W
8,420
2,831
760
2,417
11,397
13,782
107
7,084
4,313
15,732
761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,371
Gold Earned
36,587
131
Minions Killed
96
0
Camps Cleared
0
956,949
Distance Traveled
855,131
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,322
832
0
0
0
203,216
0
W
Rama
8,245
825
34
3
0
163,391
3
L
Cabrakan
7,722
772
4
0
0
170,575
0
W
Kukulkan
8,468
847
58
6
0
209,326
0
L
Mulan
6,764
676
6
1
0
168,839
0
L
Anubis
7,167
717
15
2
0
185,658
0
L
Bacchus
6,549
655
6
1
0
123,320
0
W
Skadi
8,350
835
25
3
0
195,130
0
L
Kukulkan
8,385
839
65
7
0
206,739
0
W
Atlas
7,986
799
14
1
0
185,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role