Player Matchup

Ymir
Ymir
 
Ymir
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AnEnragedBagel
Gilgamesh
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,646 Elo+
Solo
Fenrir
Fenrir
Guilleday
Fenrir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 89L
1,498 Elo+
Solo
Hachiman
Hachiman
HaterWitDaHardR
Hachiman
Level 125
God Stats
10W - 16L
1,403 SR
Queue Stats
834W - 832L
1,527 Elo+
Solo
Hera
Hera
IBWININ
Hera
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,555 Elo+
Party 1
Team Averages
Level 155
1,481 SR
1,545 Elo+

VS

Team Averages
Level 122
1,522 SR
1,545 Elo+
Bellona
Bellona
Church Avenue
Bellona
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,601 Elo+
Solo
Sobek
Sobek
MythicB
Sobek
Level 129
God Stats
4W - 4L
1,534 SR
Queue Stats
446W - 427L
1,549 Elo+
Solo
Maman Brigitte
Maman Brigitte
magnaboy
Maman Brigitte
Level 85
God Stats
1W - 1L
1,758 SR
Queue Stats
390W - 396L
1,545 Elo+
Solo
Nu Wa
Nu Wa
michaelormikey
Nu Wa
Level 148
God Stats
2W - 5L
1,318 SR
Queue Stats
358W - 391L
1,522 Elo+
Party 2
Mercury
Mercury
smooch111
Mercury
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 2 / 7
5,632
1,126
3,100
6,484
5,003
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
AnEnragedBagel
Gilgamesh
10
1 / 1 / 8
5,821
1,164
3,354
5,944
4,211
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fenrir
Guilleday
Fenrir
9
1 / 2 / 7
5,735
1,147
2,555
5,112
3,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
13
4 / 1 / 8
7,118
1,424
6,859
4,829
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
IBWININ
Hera
11
5 / 1 / 2
6,534
1,307
2,763
2,681
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
1
0 / 0 / 0
1,224
245
0
0
0
Sobek
MythicB
Sobek
10
1 / 3 / 4
5,517
1,103
3,590
8,410
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Maman Brigitte
magnaboy
Maman Brigitte
10
0 / 4 / 4
5,109
1,022
3,502
6,430
3,615
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 3
5,488
1,098
4,846
3,443
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mercury
smooch111
Mercury
11
2 / 3 / 2
5,482
1,096
3,574
4,428
1,948
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
12
Kills
5
7
Deaths
12
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
7
2.25
W
Gilgamesh
AnEnragedBagel
Gilgamesh
1
1
8
5
L
Bellona
0
0
0
0
W
Fenrir
Guilleday
Fenrir
1
2
7
2.25
W
Hachiman
4
1
8
8
W
Hera
IBWININ
Hera
5
1
2
6
L
Sobek
MythicB
Sobek
1
3
4
1
L
Maman Brigitte
magnaboy
Maman Brigitte
0
4
4
0.5
L
2
2
3
1.75
L
Mercury
smooch111
Mercury
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,631
Damage
15,512
25,050
Taken
22,711
15,558
Mitigated
15,260
7,442
Healing
2,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,100
802
0
1,532
6,484
5,003
28
3,365
3,119
7,501
0
W
Gilgamesh
AnEnragedBagel
Gilgamesh
3,354
583
1,064
1,859
5,944
4,211
0
2,399
3,545
0
5,296
L
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Guilleday
Fenrir
2,555
951
0
637
5,112
3,035
74
2,268
2,844
0
5,129
W
Hachiman
6,859
3,174
0
1,036
4,829
1,957
554
2,082
2,747
0
22,123
W
Hera
IBWININ
Hera
2,763
629
540
774
2,681
1,352
534
1,659
1,022
8,012
0
L
Sobek
MythicB
Sobek
3,590
0
314
1,343
8,410
8,168
28
1,833
6,373
6,092
0
L
Maman Brigitte
magnaboy
Maman Brigitte
3,502
249
76
246
6,430
3,615
0
1,812
4,532
6,035
273
L
4,846
1,059
0
160
3,443
1,529
253
790
2,577
11,448
0
L
Mercury
smooch111
Mercury
3,574
1,251
183
674
4,428
1,948
0
1,022
3,366
0
10,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,840
Gold Earned
22,820
68
Minions Killed
36
0
Camps Cleared
0
514,802
Distance Traveled
353,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,632
1,126
7
1
0
94,907
0
W
Gilgamesh
5,821
1,164
5
1
0
110,900
0
L
Bellona
1,224
245
0
0
0
0
0
W
Fenrir
5,735
1,147
2
0
0
116,659
0
W
Hachiman
7,118
1,424
37
7
0
107,457
0
W
Hera
6,534
1,307
17
3
0
84,879
0
L
Sobek
5,517
1,103
1
0
0
77,794
0
L
Maman Brigitte
5,109
1,022
10
2
0
92,548
0
L
Nu Wa
5,488
1,098
7
1
0
82,875
0
L
Mercury
5,482
1,096
18
4
0
100,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role