Player Matchup

Merlin
Merlin
Asianhoney96
Merlin
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 41L
1,500 Elo+
Party 1
Nox
Nox
CaptElfimis
Nox
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,574 Elo+
Solo
Heimdallr
Heimdallr
EviiBear
Heimdallr
Level 102
God Stats
2W - 4L
1,830 SR
Queue Stats
364W - 356L
1,591 Elo+
Solo
Kukulkan
Kukulkan
Kingkeem97
Kukulkan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 146L
1,522 Elo+
Solo
Maui
Maui
RipRedemption
Maui
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,500 Elo+
Party 1
Team Averages
Level 109
1,566 SR
1,537 Elo+

VS

Team Averages
Level 142
1,378 SR
1,494 Elo+
Baba Yaga
Baba Yaga
AshRomale
Baba Yaga
Level 158
God Stats
17W - 21L
1,400 SR
Queue Stats
598W - 604L
1,580 Elo+
Solo
Nike
Nike
Bdrash
Nike
Level 128
God Stats
3W - 7L
1,181 SR
Queue Stats
411W - 425L
1,534 Elo+
Solo
Anhur
Anhur
NoScopeCope FG
Anhur
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,395 Elo+
Party 2
Geb
Geb
Z3r0JuStIcE
Geb
Level 122
God Stats
1W - 2L
1,308 SR
Queue Stats
95W - 111L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
misterspynorex
Ne Zha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 3 / 5
7,865
655
5,799
9,513
3,983
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 2 / 6
8,744
729
3,447
6,796
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
EviiBear
Heimdallr
15
4 / 4 / 7
9,115
760
14,988
11,476
5,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Kingkeem97
Kukulkan
16
4 / 4 / 6
9,426
786
10,642
11,104
5,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

15
1 / 5 / 9
8,694
725
4,849
17,120
22,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AshRomale
Baba Yaga
16
4 / 4 / 6
9,328
777
13,678
9,745
5,538
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
Bdrash
Nike
16
4 / 3 / 10
9,227
769
7,923
14,594
14,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

15
3 / 2 / 8
8,899
742
6,622
8,102
4,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 7
8,488
707
4,708
11,903
13,585
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 3 / 7
9,995
833
20,248
11,379
7,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
56
13
Kills
18
18
Deaths
15
33
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AshRomale
Baba Yaga
4
4
6
1.75
L
Merlin
1
3
5
1.17
W
Nike
Bdrash
Nike
4
3
10
3
L
3
2
6
3
L
Heimdallr
EviiBear
Heimdallr
4
4
7
1.88
L
Kukulkan
Kingkeem97
Kukulkan
4
4
6
1.75
W
3
2
8
3.5
L
1
5
9
1.1
W
0
3
7
1.17
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,725
Damage
53,179
56,009
Taken
55,723
40,901
Mitigated
44,276
15,302
Healing
16,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AshRomale
Baba Yaga
13,678
278
229
2,129
9,745
5,538
212
4,123
5,622
26,391
576
L
Merlin
5,799
556
1,282
2,239
9,513
3,983
0
2,811
6,566
22,851
0
W
Nike
Bdrash
Nike
7,923
0
1,231
1,289
14,594
14,030
0
4,212
10,382
0
16,667
L
3,447
110
1,358
1,429
6,796
3,136
0
1,202
5,572
14,870
77
L
Heimdallr
EviiBear
Heimdallr
14,988
8,354
200
1,911
11,476
5,035
0
2,584
8,785
0
28,160
L
Kukulkan
Kingkeem97
Kukulkan
10,642
601
1,770
2,418
11,104
5,873
0
4,031
6,881
19,162
424
W
6,622
3,158
1,898
1,493
8,102
4,052
1,502
3,973
4,129
0
14,576
L
4,849
431
588
2,107
17,120
22,874
0
6,333
10,273
5,623
0
W
4,708
187
2,244
1,994
11,903
13,585
79
6,059
5,844
13,523
753
W
20,248
595
828
3,098
11,379
7,071
50
6,068
5,311
0
37,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
45,937
122
Minions Killed
142
0
Camps Cleared
0
1,023,707
Distance Traveled
1,297,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,328
777
54
5
0
246,005
0
L
Merlin
7,865
655
34
3
0
210,582
0
W
Nike
9,227
769
18
2
0
320,458
0
L
Nox
8,744
729
43
4
0
218,716
0
L
Heimdallr
9,115
760
25
2
0
212,715
0
L
Kukulkan
9,426
786
18
2
0
190,157
0
W
Anhur
8,899
742
29
2
0
232,909
0
L
Maui
8,694
725
2
0
0
191,537
0
W
Geb
8,488
707
15
1
0
256,297
0
W
Ne Zha
9,995
833
26
2
0
241,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role