Player Matchup

Bakasura
Bakasura
Platinum II
Cozy
Bakasura
Platinum II
Level 156
God Stats
3W - 2L
1,699 SR
Queue Stats
71W - 58L
1,860 MMR
Solo
Skadi
Skadi
Platinum IV
ForgottenKing25
Skadi
Platinum IV
Level 158
God Stats
65W - 40L
1,661 SR
Queue Stats
560W - 563L
1,876 MMR
Solo
Agni
Agni
Platinum III
Nite24
Agni
Platinum III
Level 129
God Stats
14W - 10L
1,719 SR
Queue Stats
65W - 58L
1,980 MMR
Party 1
Odin
Odin
Platinum III
Porky16
Odin
Platinum III
Level 98
God Stats
8W - 2L
1,976 SR
Queue Stats
157W - 150L
1,803 MMR
Party 1
Cerberus
Cerberus
Gold I
ThaGoosee
Cerberus
Gold I
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,823 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,711 SR
1,869 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,581 SR
1,786 MMR
Morgan Le Fay
Morgan Le Fay
Platinum II
 
Morgan Le Fay
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum IV
LosOneTheGod
Lancelot
Platinum IV
Level 168
God Stats
28W - 16L
1,648 SR
Queue Stats
223W - 207L
1,860 MMR
Solo
Terra
Terra
Platinum IV
XuranoX
Terra
Platinum IV
Level 188
God Stats
6W - 9L
1,299 SR
Queue Stats
198W - 196L
1,783 MMR
Solo
Hachiman
Hachiman
Platinum IV
YippsX
Hachiman
Platinum IV
Level 145
God Stats
10W - 4L
1,790 SR
Queue Stats
22W - 14L
1,861 MMR
Solo
Vamana
Vamana
Platinum I
stretchmilk
Vamana
Platinum I
Level 128
God Stats
6W - 3L
1,668 SR
Queue Stats
115W - 105L
1,928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cozy
Bakasura
14
1 / 5 / 0
7,642
450
4,617
17,465
7,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 0
8,168
480
3,693
10,270
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
Nite24
Agni
14
0 / 3 / 1
8,043
473
7,701
7,401
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Porky16
Odin
15
0 / 2 / 0
8,440
496
5,583
12,507
12,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
ThaGoosee
Cerberus
12
1 / 3 / 1
7,482
440
8,416
17,101
16,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BellonaGebAchillesAres

VS

Bans
AthenaErlang ShenMaman BrigitteDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
6 / 2 / 4
10,229
602
10,779
9,289
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
LosOneTheGod
Lancelot
18
5 / 0 / 5
9,981
587
10,052
12,858
6,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
XuranoX
Terra
13
0 / 0 / 7
8,925
525
4,627
11,931
7,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Hachiman
YippsX
Hachiman
19
2 / 0 / 1
11,187
658
5,503
7,573
3,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Vamana
18
3 / 0 / 2
11,583
681
11,420
15,104
15,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
16
16
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
2
4
4
L
Bakasura
Cozy
Bakasura
1
5
0
0.2
L
0
3
0
0
W
Lancelot
LosOneTheGod
Lancelot
5
0
5
7.5
L
Agni
Nite24
Agni
0
3
1
0.17
L
Odin
Porky16
Odin
0
2
0
0
L
Cerberus
ThaGoosee
Cerberus
1
3
1
0.5
W
Terra
XuranoX
Terra
0
0
7
3.5
W
Hachiman
YippsX
Hachiman
2
0
1
2.5
W
Vamana
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,010
Damage
42,381
64,744
Taken
56,755
43,514
Mitigated
37,469
20,093
Healing
25,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,779
1,119
0
405
9,289
4,068
237
5,522
3,158
87,705
861
L
Bakasura
Cozy
Bakasura
4,617
2,628
0
8,691
17,465
7,772
0
3,651
13,773
0
53,489
L
3,693
945
0
1,380
10,270
3,317
0
1,052
9,218
0
76,018
W
Lancelot
LosOneTheGod
Lancelot
10,052
1,814
0
6,716
12,858
6,610
580
3,332
9,002
0
98,782
L
Agni
Nite24
Agni
7,701
351
0
1,230
7,401
2,997
0
2,452
4,892
68,116
0
L
Odin
Porky16
Odin
5,583
889
0
3,290
12,507
12,516
0
0
11,547
0
74,277
L
Cerberus
ThaGoosee
Cerberus
8,416
658
0
5,502
17,101
16,912
0
8,149
8,895
36,224
1,112
W
Terra
XuranoX
Terra
4,627
751
2,920
3,671
11,931
7,883
271
5,848
5,529
20,684
102
W
Hachiman
YippsX
Hachiman
5,503
2,779
0
5,085
7,573
3,386
0
1,100
6,453
0
112,795
W
Vamana
11,420
4,645
0
6,597
15,104
15,522
424
918
13,974
0
102,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,775
Gold Earned
51,905
630
Minions Killed
674
0
Camps Cleared
0
1,673,262
Distance Traveled
1,809,667
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,229
602
155
9
0
342,023
4
L
Bakasura
7,642
450
105
6
0
387,096
0
L
Skadi
8,168
480
134
8
0
312,319
2
W
Lancelot
9,981
587
135
8
0
438,506
3
L
Agni
8,043
473
156
9
0
344,842
1
L
Odin
8,440
496
140
8
0
300,293
2
L
Cerberus
7,482
440
95
6
0
328,712
6
W
Terra
8,925
525
32
2
0
376,677
4
W
Hachiman
11,187
658
177
10
0
323,235
2
W
Vamana
11,583
681
175
10
0
329,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role