Player Matchup

Arachne
Arachne
Derrieretoi23
Arachne
Level 43
God Stats
21W - 10L
1,537 SR
Queue Stats
50W - 68L
1,297 Elo+
Party 1
Nu Wa
Nu Wa
Dondeals
Nu Wa
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,094 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rastafry02
Kumbhakarna
Level 60
God Stats
3W - 5L
1,495 SR
Queue Stats
103W - 108L
1,382 Elo+
Party 1
Sol
Sol
WezZ-2K-Life
Sol
Level 29
God Stats
7W - 5L
1,558 SR
Queue Stats
682W - 687L
1,423 Elo+
Party 1
Osiris
Osiris
Y_Sow-k
Osiris
Level 68
God Stats
6W - 6L
1,634 SR
Queue Stats
49W - 50L
1,460 Elo+
Party 1
Team Averages
Level 59
1,545 SR
1,331 Elo+

VS

Team Averages
Level 83
1,581 SR
1,433 Elo+
Fenrir
Fenrir
EMEMDEMSs
Fenrir
Level 98
God Stats
6W - 3L
1,281 SR
Queue Stats
10W - 9L
1,352 Elo+
Solo
Ymir
Ymir
G4L4KTO
Ymir
Level 49
God Stats
3W - 0L
1,773 SR
Queue Stats
29W - 40L
1,380 Elo+
Solo
Anubis
Anubis
Lubik37
Anubis
Level 89
God Stats
108W - 58L
1,660 SR
Queue Stats
225W - 215L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
SonKaimen786
Sun Wukong
Level 65
God Stats
71W - 33L
1,670 SR
Queue Stats
168W - 143L
1,528 Elo+
Solo
Anhur
Anhur
WolfARM
Anhur
Level 116
God Stats
36W - 28L
1,523 SR
Queue Stats
135W - 128L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
8 / 4 / 0
8,143
582
7,392
15,170
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Dondeals
Nu Wa
12
0 / 7 / 3
6,956
497
7,160
10,241
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Rastafry02
Kumbhakarna
11
0 / 3 / 2
6,444
460
3,559
11,400
7,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 3 / 2
7,092
507
7,302
8,487
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
Y_Sow-k
Osiris
11
1 / 6 / 2
6,946
496
8,588
16,367
14,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EMEMDEMSs
Fenrir
13
6 / 3 / 6
8,028
573
9,117
11,728
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
G4L4KTO
Ymir
11
2 / 1 / 5
7,635
545
4,267
9,659
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Lubik37
Anubis
16
10 / 3 / 3
9,818
701
12,411
10,971
5,810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
SonKaimen786
Sun Wukong
14
3 / 3 / 3
8,994
642
9,524
14,753
14,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
WolfARM
Anhur
11
2 / 2 / 1
6,795
485
6,642
10,449
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
11
Kills
23
23
Deaths
12
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
8
4
0
2
L
Nu Wa
Dondeals
Nu Wa
0
7
3
0.21
W
Fenrir
EMEMDEMSs
Fenrir
6
3
6
3
W
Ymir
G4L4KTO
Ymir
2
1
5
4.5
W
Anubis
Lubik37
Anubis
10
3
3
3.83
L
Kumbhakarna
Rastafry02
Kumbhakarna
0
3
2
0.33
W
Sun Wukong
SonKaimen786
Sun Wukong
3
3
3
1.5
L
2
3
2
1
W
Anhur
WolfARM
Anhur
2
2
1
1.25
L
Osiris
Y_Sow-k
Osiris
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,001
Damage
41,961
61,665
Taken
57,560
34,303
Mitigated
35,917
16,497
Healing
21,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
7,392
5,604
0
7,101
15,170
5,990
0
4,878
10,292
0
61,880
L
Nu Wa
Dondeals
Nu Wa
7,160
1,936
0
500
10,241
2,867
0
4,585
5,656
46,988
1,558
W
Fenrir
EMEMDEMSs
Fenrir
9,117
1,584
0
3,040
11,728
5,549
384
2,257
9,377
0
51,553
W
Ymir
G4L4KTO
Ymir
4,267
582
330
2,100
9,659
6,610
108
4,549
5,110
14,000
317
W
Anubis
Lubik37
Anubis
12,411
549
0
6,807
10,971
5,810
676
5,241
5,685
83,211
0
L
Kumbhakarna
Rastafry02
Kumbhakarna
3,559
326
0
2,047
11,400
7,902
0
2,574
8,826
17,355
0
W
Sun Wukong
SonKaimen786
Sun Wukong
9,524
2,078
0
4,616
14,753
14,038
240
556
13,248
0
66,539
L
7,302
3,757
0
2,322
8,487
2,624
0
2,427
6,060
43,700
1,073
W
Anhur
WolfARM
Anhur
6,642
3,306
0
5,082
10,449
3,910
42
5,160
5,289
0
51,955
L
Osiris
Y_Sow-k
Osiris
8,588
3,005
0
4,527
16,367
14,920
0
2,088
14,279
0
47,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,581
Gold Earned
41,270
347
Minions Killed
384
0
Camps Cleared
0
1,323,912
Distance Traveled
1,293,203
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,143
582
92
7
0
303,762
0
L
Nu Wa
6,956
497
87
6
0
236,777
0
W
Fenrir
8,028
573
64
5
0
313,558
6
W
Ymir
7,635
545
21
2
0
282,945
4
W
Anubis
9,818
701
132
9
0
241,904
0
L
Kumbhakarna
6,444
460
14
1
0
279,043
2
W
Sun Wukong
8,994
642
96
7
0
276,869
2
L
Sol
7,092
507
82
6
0
236,349
1
W
Anhur
6,795
485
71
5
0
177,927
0
L
Osiris
6,946
496
72
5
0
267,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role