Player Matchup

Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Futurc
Zeus
Level 148
God Stats
2W - 1L
1,452 SR
Queue Stats
180W - 186L
1,528 Elo+
Solo
Amaterasu
Amaterasu
H99HECTOR
Amaterasu
Level 149
God Stats
3W - 1L
1,678 SR
Queue Stats
24W - 28L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
MeeTee
Tsukuyomi
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
Pityundra1999
Cernunnos
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,892 Elo+
Party 1
Team Averages
Level 141
1,526 SR
1,597 Elo+

VS

Team Averages
Level 79
1,505 SR
1,542 Elo+
Chronos
Chronos
 
Chronos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
HerofMaras
Shiva
Level 47
God Stats
1W - 1L
1,698 SR
Queue Stats
67W - 74L
1,488 Elo+
Solo
Terra
Terra
NXhXIXpXGXoXA
Terra
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 74L
1,576 Elo+
Solo
Loki
Loki
Pewn0r
Loki
Level 65
God Stats
4W - 8L
1,556 SR
Queue Stats
185W - 190L
1,561 Elo+
Solo
Scylla
Scylla
xiaohuazhu
Scylla
Level 106
God Stats
0W - 2L
1,273 SR
Queue Stats
253W - 232L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 1 / 8
8,345
927
6,010
11,553
9,148
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
Futurc
Zeus
15
1 / 1 / 8
8,478
942
11,580
6,031
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
H99HECTOR
Amaterasu
16
5 / 2 / 5
8,784
976
8,712
13,428
13,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
MeeTee
Tsukuyomi
14
5 / 1 / 5
8,590
954
12,585
6,842
3,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Pityundra1999
Cernunnos
12
0 / 2 / 8
7,307
812
5,670
7,230
3,471
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
2 / 2 / 5
7,351
817
8,385
9,822
5,116
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
12
0 / 3 / 5
6,267
696
9,345
10,839
11,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 4
7,268
808
6,984
15,349
11,169
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
Pewn0r
Loki
14
2 / 4 / 2
7,404
823
6,213
9,296
4,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Scylla
xiaohuazhu
Scylla
6
1 / 1 / 1
5,826
647
1,484
1,471
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
12
Kills
7
7
Deaths
12
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
8
5
L
Chronos
 
Chronos
2
2
5
2.25
W
Zeus
Futurc
Zeus
1
1
8
5
W
Amaterasu
H99HECTOR
Amaterasu
5
2
5
3.75
L
Shiva
0
3
5
0.83
W
Tsukuyomi
MeeTee
Tsukuyomi
5
1
5
7.5
L
2
2
4
2
L
Loki
Pewn0r
Loki
2
4
2
0.75
W
Cernunnos
Pityundra1999
Cernunnos
0
2
8
2
L
Scylla
xiaohuazhu
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,557
Damage
32,411
45,084
Taken
46,777
32,279
Mitigated
32,883
24,265
Healing
16,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,010
350
7,707
5,095
11,553
9,148
230
2,918
8,423
8,664
1,126
L
Chronos
 
Chronos
8,385
1,567
348
488
9,822
5,116
0
4,268
5,287
22,006
0
W
Zeus
Futurc
Zeus
11,580
956
461
228
6,031
3,189
607
2,763
3,268
26,902
913
W
Amaterasu
H99HECTOR
Amaterasu
8,712
1,065
1,306
5,186
13,428
13,127
530
6,010
7,202
5,009
11,378
L
Shiva
9,345
577
1,583
1,587
10,839
11,166
0
4,889
5,748
0
11,932
W
Tsukuyomi
MeeTee
Tsukuyomi
12,585
4,042
1,560
1,142
6,842
3,344
1,477
1,675
5,001
0
26,571
L
6,984
686
4,953
6,031
15,349
11,169
0
6,415
8,492
11,014
327
L
Loki
Pewn0r
Loki
6,213
264
675
856
9,296
4,579
0
3,523
5,543
0
19,666
W
Cernunnos
Pityundra1999
Cernunnos
5,670
3,301
467
1,113
7,230
3,471
1,109
3,110
3,857
0
11,849
L
Scylla
xiaohuazhu
Scylla
1,484
232
0
0
1,471
853
0
701
770
1,679
60

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,504
Gold Earned
34,116
118
Minions Killed
80
0
Camps Cleared
0
896,687
Distance Traveled
715,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,345
927
5
1
0
195,118
0
L
Chronos
7,351
817
47
5
0
145,483
0
W
Zeus
8,478
942
47
5
0
149,178
0
W
Amaterasu
8,784
976
15
2
0
189,666
0
L
Shiva
6,267
696
6
1
0
173,121
0
W
Tsukuyomi
8,590
954
30
3
0
201,352
0
L
Terra
7,268
808
9
1
0
178,758
0
L
Loki
7,404
823
17
2
0
173,931
0
W
Cernunnos
7,307
812
21
2
0
161,373
0
L
Scylla
5,826
647
1
0
0
43,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role