Player Matchup

Medusa
Medusa
Aristalk
Medusa
Level 51
God Stats
4W - 5L
1,711 SR
Queue Stats
161W - 193L
1,419 Elo+
Solo
Athena
Athena
Brandibles
Athena
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 39L
1,772 Elo+
Solo
Surtr
Surtr
PickledUgly
Surtr
Level 116
God Stats
34W - 25L
1,337 SR
Queue Stats
238W - 231L
1,349 Elo+
Solo
Ix Chel
Ix Chel
Zylveer
Ix Chel
Level 109
God Stats
19W - 14L
1,269 SR
Queue Stats
308W - 270L
1,421 Elo+
Solo
Thanatos
Thanatos
burgerboski
Thanatos
Level 67
God Stats
11W - 10L
1,465 SR
Queue Stats
58W - 39L
1,529 Elo+
Solo
Team Averages
Level 92
1,456 SR
1,498 Elo+

VS

Team Averages
Level 108
1,568 SR
1,412 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JIN-THE-ROCK
Cthulhu
Level 49
God Stats
11W - 7L
1,829 SR
Queue Stats
299W - 275L
1,302 Elo+
Solo
Anubis
Anubis
Wraiilth
Anubis
Level 105
God Stats
14W - 17L
1,623 SR
Queue Stats
415W - 427L
1,482 Elo+
Solo
Ishtar
Ishtar
franciscomaia28
Ishtar
Level 242
God Stats
1W - 6L
1,500 SR
Queue Stats
148W - 167L
1,468 Elo+
Solo
Awilix
Awilix
leo47apolo
Awilix
Level 45
God Stats
1W - 2L
1,388 SR
Queue Stats
3W - 7L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aristalk
Medusa
13
5 / 2 / 3
7,829
522
10,392
11,452
4,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Brandibles
Athena
12
1 / 0 / 5
7,872
525
4,169
9,784
8,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 3 / 4
8,958
597
13,325
13,179
9,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Zylveer
Ix Chel
14
3 / 2 / 3
8,385
559
6,853
6,187
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
burgerboski
Thanatos
15
6 / 1 / 4
8,301
553
6,498
10,781
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 4 / 1
7,240
483
6,475
15,251
10,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
JIN-THE-ROCK
Cthulhu
11
1 / 3 / 1
7,601
507
8,157
14,190
9,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Wraiilth
Anubis
11
4 / 4 / 1
7,168
478
6,434
9,586
4,295
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 5 / 1
7,152
477
5,762
11,329
4,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
leo47apolo
Awilix
11
1 / 4 / 2
6,663
444
3,131
9,968
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
20
Kills
8
8
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
1
0.38
W
Medusa
Aristalk
Medusa
5
2
3
3.25
W
Athena
Brandibles
Athena
1
0
5
3.5
L
Cthulhu
JIN-THE-ROCK
Cthulhu
1
3
1
0.5
W
5
3
4
2.33
L
Anubis
Wraiilth
Anubis
4
4
1
1.13
W
Ix Chel
Zylveer
Ix Chel
3
2
3
2.25
W
Thanatos
burgerboski
Thanatos
6
1
4
8
L
1
5
1
0.3
L
Awilix
leo47apolo
Awilix
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,237
Damage
29,959
51,383
Taken
60,324
29,867
Mitigated
32,914
25,699
Healing
12,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,475
1,978
0
2,053
15,251
10,826
482
1,829
13,422
0
50,523
W
Medusa
Aristalk
Medusa
10,392
3,940
0
4,116
11,452
4,888
0
3,703
7,749
0
62,180
W
Athena
Brandibles
Athena
4,169
1,323
0
2,399
9,784
8,943
282
3,787
5,997
18,155
0
L
Cthulhu
JIN-THE-ROCK
Cthulhu
8,157
1,660
60
2,362
14,190
9,640
0
4,500
9,690
30,992
0
W
13,325
5,155
0
4,052
13,179
9,853
754
1,595
11,584
11,255
59,458
L
Anubis
Wraiilth
Anubis
6,434
275
0
3,063
9,586
4,295
0
4,127
5,459
36,892
0
W
Ix Chel
Zylveer
Ix Chel
6,853
660
680
2,638
6,187
2,003
1,094
3,759
2,428
54,379
2,928
W
Thanatos
burgerboski
Thanatos
6,498
1,318
0
11,814
10,781
4,180
778
1,747
9,034
0
59,037
L
5,762
3,655
0
2,654
11,329
4,383
0
1,730
9,599
0
47,291
L
Awilix
leo47apolo
Awilix
3,131
1,387
0
2,334
9,968
3,770
0
1,667
8,301
0
36,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,345
Gold Earned
35,824
394
Minions Killed
324
0
Camps Cleared
0
1,468,213
Distance Traveled
1,276,056
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,240
483
81
5
0
241,452
0
W
Medusa
7,829
522
80
5
0
296,355
0
W
Athena
7,872
525
20
1
0
333,483
5
L
Cthulhu
7,601
507
42
3
0
278,604
0
W
Surtr
8,958
597
98
7
0
261,361
0
L
Anubis
7,168
478
57
4
0
208,718
0
W
Ix Chel
8,385
559
108
7
0
255,952
2
W
Thanatos
8,301
553
88
6
0
321,062
0
L
Ishtar
7,152
477
84
6
0
252,812
4
L
Awilix
6,663
444
60
4
0
294,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role