Player Matchup

Olorun
Olorun
GREENSLAG21
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,687 Elo+
Party 1
Cthulhu
Cthulhu
KamiRayzam
Cthulhu
Level 194
God Stats
10W - 8L
1,993 SR
Queue Stats
376W - 346L
1,609 Elo+
Solo
Nemesis
Nemesis
MoltenBorg
Nemesis
Level 105
God Stats
5W - 6L
1,305 SR
Queue Stats
12W - 13L
1,802 Elo+
Party 1
Sun Wukong
Sun Wukong
SlimLahey151
Sun Wukong
Level 127
God Stats
0W - 1L
1,392 SR
Queue Stats
2W - 4L
1,384 Elo+
Solo
Heimdallr
Heimdallr
Zombiegamer220
Heimdallr
Level 68
God Stats
0W - 1L
1,135 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Team Averages
Level 102
1,465 SR
1,596 Elo+

VS

Team Averages
Level 99
1,485 SR
1,581 Elo+
Rama
Rama
 
Rama
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
D-BoPrimus
Merlin
Level 121
God Stats
1W - 0L
1,280 SR
Queue Stats
155W - 105L
1,677 Elo+
Solo
Charon
Charon
FabledDodecapus
Charon
Level 145
God Stats
2W - 3L
1,516 SR
Queue Stats
154W - 120L
1,566 Elo+
Solo
Artio
Artio
ProfDeekWeed
Artio
Level 44
God Stats
1W - 0L
1,382 SR
Queue Stats
6W - 2L
1,684 Elo+
Solo
Cernunnos
Cernunnos
dyvonh
Cernunnos
Level 158
God Stats
17W - 10L
1,748 SR
Queue Stats
312W - 335L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 3 / 1
7,023
702
995
8,758
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
KamiRayzam
Cthulhu
14
2 / 3 / 0
8,277
828
8,453
8,670
7,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
MoltenBorg
Nemesis
14
1 / 2 / 0
7,640
764
8,897
11,366
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SlimLahey151
Sun Wukong
14
1 / 4 / 1
7,924
792
4,890
11,892
7,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Zombiegamer220
Heimdallr
10
0 / 1 / 0
6,439
644
881
1,480
547
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 0 / 4
8,493
849
7,403
8,197
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
D-BoPrimus
Merlin
14
0 / 2 / 5
7,862
786
3,638
4,814
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
1 / 1 / 8
8,358
836
7,695
5,689
2,958
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 6
7,742
774
5,864
9,830
7,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
dyvonh
Cernunnos
15
7 / 1 / 3
8,559
856
8,228
6,526
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
13
13
Deaths
5
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
0
4
6
W
Merlin
D-BoPrimus
Merlin
0
2
5
1.25
W
1
1
8
5
L
Olorun
0
3
1
0.17
L
Cthulhu
KamiRayzam
Cthulhu
2
3
0
0.67
L
Nemesis
MoltenBorg
Nemesis
1
2
0
0.5
W
1
1
6
4
L
Sun Wukong
SlimLahey151
Sun Wukong
1
4
1
0.38
L
Heimdallr
Zombiegamer220
Heimdallr
0
1
0
0
W
Cernunnos
dyvonh
Cernunnos
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,116
Damage
32,828
42,166
Taken
35,056
23,469
Mitigated
18,324
7,160
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,403
5,007
0
1,480
8,197
3,392
2,029
2,591
5,382
0
19,828
W
Merlin
D-BoPrimus
Merlin
3,638
285
0
250
4,814
1,903
0
2,358
2,283
21,380
504
W
7,695
2,034
0
1,699
5,689
2,958
802
407
5,182
33,235
501
L
Olorun
995
0
510
746
8,758
3,219
0
4,438
4,233
8,577
0
L
Cthulhu
KamiRayzam
Cthulhu
8,453
411
0
912
8,670
7,275
0
2,351
6,249
28,992
1,010
L
Nemesis
MoltenBorg
Nemesis
8,897
3,543
0
2,060
11,366
5,262
0
4,086
7,072
0
25,701
W
5,864
875
460
3,168
9,830
7,338
442
986
8,744
19,395
99
L
Sun Wukong
SlimLahey151
Sun Wukong
4,890
566
606
2,234
11,892
7,166
0
4,359
7,180
0
19,073
L
Heimdallr
Zombiegamer220
Heimdallr
881
472
0
92
1,480
547
0
915
565
0
3,666
W
Cernunnos
dyvonh
Cernunnos
8,228
3,196
0
633
6,526
2,733
98
1,812
4,584
0
22,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,303
Gold Earned
41,014
151
Minions Killed
227
0
Camps Cleared
0
787,561
Distance Traveled
1,007,986
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,493
849
42
4
0
211,582
0
W
Merlin
7,862
786
49
5
0
184,365
0
W
Charon
8,358
836
71
7
0
215,492
0
L
Olorun
7,023
702
19
2
0
170,874
0
L
Cthulhu
8,277
828
47
5
0
172,824
1
L
Nemesis
7,640
764
44
4
0
216,647
0
W
Artio
7,742
774
30
3
0
221,902
0
L
Sun Wukong
7,924
792
37
4
0
187,076
0
L
Heimdallr
6,439
644
4
0
0
40,140
0
W
Cernunnos
8,559
856
35
4
0
174,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role