Player Matchup

Mercury
Mercury
HomieFeyBreeze_
Mercury
Level 66
God Stats
2W - 4L
1,477 SR
Queue Stats
34W - 37L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
MJGlegacy
Sun Wukong
Level 105
God Stats
0W - 2L
1,511 SR
Queue Stats
56W - 60L
1,522 Elo+
Party 1
Ra
Ra
MrYellowcanary
Ra
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,658 Elo+
Solo
Geb
Geb
medleylmt
Geb
Level 90
God Stats
0W - 1L
1,730 SR
Queue Stats
3W - 5L
1,765 Elo+
Solo
Nu Wa
Nu Wa
row_kyo
Nu Wa
Level 165
God Stats
85W - 72L
1,503 SR
Queue Stats
106W - 114L
1,469 Elo+
Solo
Team Averages
Level 103
1,544 SR
1,588 Elo+

VS

Team Averages
Level 114
1,569 SR
1,526 Elo+
Nox
Nox
Forgivn3ss171
Nox
Level 83
God Stats
9W - 6L
1,578 SR
Queue Stats
370W - 350L
1,550 Elo+
Solo
Nut
Nut
Hunter558
Nut
Level 157
God Stats
30W - 12L
1,593 SR
Queue Stats
147W - 67L
1,604 Elo+
Solo
Bellona
Bellona
KINGTUTT22
Bellona
Level 67
God Stats
500W - 576L
1,432 SR
Queue Stats
500W - 576L
1,405 Elo+
Solo
Ymir
Ymir
OnlyOneSix
Ymir
Level 146
God Stats
3W - 0L
1,744 SR
Queue Stats
88W - 99L
1,736 Elo+
Party 2
Chang'e
Chang'e
XIX BAMA XIX904
Chang'e
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 27L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,894
1,149
3,691
5,128
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MJGlegacy
Sun Wukong
12
0 / 1 / 2
6,661
1,110
2,015
5,286
4,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 2
6,872
1,145
6,331
7,784
3,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 1 / 0
6,041
1,007
453
1,315
829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
row_kyo
Nu Wa
12
0 / 0 / 3
7,102
1,184
6,592
5,752
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

317

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,502
1,250
5,144
2,080
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 6
6,990
1,165
6,059
2,981
1,347
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
KINGTUTT22
Bellona
12
3 / 0 / 4
7,629
1,272
1,876
2,871
1,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 8
7,584
1,264
3,387
8,049
6,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 2 / 5
7,133
1,189
6,278
6,023
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
3
Kills
8
8
Deaths
3
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
2
2
0
1
W
1
0
6
4
W
Bellona
KINGTUTT22
Bellona
3
0
4
5
L
Sun Wukong
MJGlegacy
Sun Wukong
0
1
2
1
L
1
4
2
0.5
W
0
1
8
4
W
2
2
5
2.25
L
0
1
0
0
L
Nu Wa
row_kyo
Nu Wa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,082
Damage
22,744
25,265
Taken
22,004
13,752
Mitigated
12,643
2,123
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,144
138
0
0
2,080
981
0
1,338
742
26,750
0
L
3,691
963
0
32
5,128
2,183
0
2,142
2,986
0
11,281
W
6,059
3,585
0
905
2,981
1,347
0
1,879
1,102
0
26,301
W
Bellona
KINGTUTT22
Bellona
1,876
744
0
434
2,871
1,646
0
1,820
994
0
7,448
L
Sun Wukong
MJGlegacy
Sun Wukong
2,015
278
0
136
5,286
4,624
0
3,207
2,079
0
14,342
L
6,331
726
532
1,364
7,784
3,654
0
4,906
2,878
14,891
0
W
3,387
469
0
552
8,049
6,342
0
4,446
3,603
11,736
0
W
6,278
392
1,383
2,046
6,023
2,327
0
3,782
2,187
24,402
0
L
453
0
0
59
1,315
829
0
440
875
1,199
0
L
Nu Wa
row_kyo
Nu Wa
6,592
3,840
0
0
5,752
2,462
0
4,114
1,638
28,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,570
Gold Earned
36,838
127
Minions Killed
173
5
Camps Cleared
6
470,390
Distance Traveled
626,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,502
1,250
48
8
1
120,021
0
L
Mercury
6,894
1,149
21
4
1
123,878
0
W
Nut
6,990
1,165
47
8
0
130,170
0
W
Bellona
7,629
1,272
19
3
2
138,401
0
L
Sun Wukong
6,661
1,110
30
5
1
102,145
0
L
Ra
6,872
1,145
19
3
1
110,486
0
W
Ymir
7,584
1,264
21
4
1
111,449
0
W
Chang'e
7,133
1,189
38
6
2
126,084
0
L
Geb
6,041
1,007
1
0
1
19,649
0
L
Nu Wa
7,102
1,184
56
9
1
114,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role