Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 304
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CozyCastro
Charon
Level 88
God Stats
7W - 2L
1,500 SR
Queue Stats
698W - 691L
1,550 Elo+
Solo
Nemesis
Nemesis
Redeeméd
Nemesis
Level 159
God Stats
16W - 17L
1,466 SR
Queue Stats
790W - 827L
1,452 Elo+
Solo
Chang'e
Chang'e
StogieWan
Chang'e
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 95L
1,479 Elo+
Solo
Neith
Neith
WinnaBango
Neith
Level 108
God Stats
0W - 3L
1,294 SR
Queue Stats
88W - 75L
1,558 Elo+
Solo
Team Averages
Level 153
1,452 SR
1,508 Elo+

VS

Team Averages
Level 107
1,468 SR
1,454 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Axoreal1
Freya
Level 97
God Stats
4W - 3L
1,504 SR
Queue Stats
292W - 283L
1,446 Elo+
Solo
Charybdis
Charybdis
Expil0nneur
Charybdis
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
368W - 366L
1,438 Elo+
Solo
Ares
Ares
Kelsey Killjoyy
Ares
Level 128
God Stats
4W - 2L
1,509 SR
Queue Stats
330W - 331L
1,475 Elo+
Solo
Sylvanus
Sylvanus
TopDadNA
Sylvanus
Level 86
God Stats
1W - 2L
1,329 SR
Queue Stats
23W - 38L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
1
0 / 0 / 0
3,656
281
0
781
104
Charon
CozyCastro
Charon
16
0 / 6 / 10
9,188
707
13,211
20,528
25,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Redeeméd
Nemesis
17
3 / 4 / 9
9,690
745
10,818
17,232
18,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
StogieWan
Chang'e
16
3 / 5 / 4
9,445
727
10,430
18,482
7,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Neith
20
9 / 3 / 5
11,389
876
30,488
14,856
7,068
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 4 / 10
8,851
681
8,212
8,615
3,146
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Freya
Axoreal1
Freya
18
3 / 2 / 11
10,752
827
14,001
15,881
8,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Expil0nneur
Charybdis
20
9 / 3 / 6
12,079
929
19,994
14,619
8,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
5 / 3 / 11
11,188
861
13,737
22,435
22,815
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
TopDadNA
Sylvanus
17
1 / 3 / 12
9,674
744
8,496
19,966
15,867
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
15
Kills
18
18
Deaths
15
28
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
Nu Wa
 
Nu Wa
0
4
10
1.25
W
Freya
Axoreal1
Freya
3
2
11
4.25
L
Charon
CozyCastro
Charon
0
6
10
0.83
W
Charybdis
Expil0nneur
Charybdis
9
3
6
4
W
5
3
11
3.5
L
Nemesis
Redeeméd
Nemesis
3
4
9
1.88
L
Chang'e
StogieWan
Chang'e
3
5
4
1
W
Sylvanus
TopDadNA
Sylvanus
1
3
12
2.33
L
Neith
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,947
Damage
64,440
71,879
Taken
81,516
58,847
Mitigated
58,889
29,615
Healing
42,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
781
104
0
781
0
0
0
W
Nu Wa
 
Nu Wa
8,212
2,562
595
925
8,615
3,146
816
1,459
7,053
16,068
0
W
Freya
Axoreal1
Freya
14,001
4,063
1,689
5,717
15,881
8,450
572
3,752
11,660
32,130
0
L
Charon
CozyCastro
Charon
13,211
2,061
371
2,217
20,528
25,388
300
11,006
9,522
22,779
0
W
Charybdis
Expil0nneur
Charybdis
19,994
8,433
469
1,528
14,619
8,611
3,221
5,012
9,077
0
44,653
W
13,737
272
1,170
4,564
22,435
22,815
0
5,808
15,728
15,975
2,199
L
Nemesis
Redeeméd
Nemesis
10,818
2,020
903
4,304
17,232
18,769
0
9,952
7,280
0
16,873
L
Chang'e
StogieWan
Chang'e
10,430
631
8,388
8,271
18,482
7,518
644
11,420
7,062
23,545
55
W
Sylvanus
TopDadNA
Sylvanus
8,496
1,947
16,954
9,280
19,966
15,867
430
5,876
13,151
14,503
1,378
L
Neith
30,488
8,907
805
4,356
14,856
7,068
358
10,051
4,805
0
66,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,368
Gold Earned
52,544
154
Minions Killed
141
0
Camps Cleared
0
939,806
Distance Traveled
1,004,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,656
281
0
0
0
0
0
W
Nu Wa
8,851
681
11
1
0
114,875
0
W
Freya
10,752
827
55
4
0
213,492
0
L
Charon
9,188
707
21
2
0
232,332
0
W
Charybdis
12,079
929
51
4
0
208,495
0
W
Ares
11,188
861
9
1
0
281,787
0
L
Nemesis
9,690
745
18
1
0
262,414
0
L
Chang'e
9,445
727
27
2
0
217,516
0
W
Sylvanus
9,674
744
15
1
0
185,546
0
L
Neith
11,389
876
88
7
0
227,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role