Player Matchup

Zeus
Zeus
Adam Zenin
Zeus
Level 185
God Stats
2W - 1L
1,474 SR
Queue Stats
17W - 11L
1,694 Elo+
Party 1
Surtr
Surtr
AinsOolaGown
Surtr
Level 136
God Stats
26W - 34L
1,414 SR
Queue Stats
314W - 297L
1,601 Elo+
Party 2
Artio
Artio
Millobelax
Artio
Level 156
God Stats
0W - 4L
1,252 SR
Queue Stats
5W - 9L
1,508 Elo+
Party 1
Medusa
Medusa
RekiVT
Medusa
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 126L
1,552 Elo+
Party 1
Mercury
Mercury
xXAlcatrazzXx
Mercury
Level 157
God Stats
6W - 8L
1,658 SR
Queue Stats
285W - 290L
1,540 Elo+
Party 2
Team Averages
Level 158
1,460 SR
1,579 Elo+

VS

Team Averages
Level 125
1,513 SR
1,608 Elo+
Awilix
Awilix
 
Awilix
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
HnGo PHANTOM
Bellona
Level 158
God Stats
1W - 1L
1,447 SR
Queue Stats
50W - 28L
1,711 Elo+
Party 3
Neith
Neith
PMCJB
Neith
Level 97
God Stats
6W - 7L
1,495 SR
Queue Stats
166W - 165L
1,571 Elo+
Solo
Janus
Janus
Pewnis
Janus
Level 149
God Stats
1W - 0L
1,597 SR
Queue Stats
39W - 18L
1,728 Elo+
Solo
Anhur
Anhur
iTzViking
Anhur
Level 118
God Stats
22W - 14L
1,526 SR
Queue Stats
49W - 29L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
5,734
573
5,683
4,429
986
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 0
5,200
520
4,752
12,574
7,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Artio
7
0 / 2 / 2
4,810
481
1,890
6,507
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
RekiVT
Medusa
11
1 / 2 / 0
5,811
581
1,542
5,139
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
10
1 / 4 / 2
5,435
544
2,294
7,893
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
10 / 0 / 1
7,144
714
8,227
6,922
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
HnGo PHANTOM
Bellona
12
3 / 1 / 2
6,803
680
7,095
9,754
7,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
PMCJB
Neith
10
1 / 2 / 1
5,727
573
2,874
6,059
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Pewnis
Janus
10
0 / 1 / 2
6,039
604
2,595
3,469
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
iTzViking
Anhur
10
1 / 1 / 2
5,703
570
2,098
7,209
4,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
15
15
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
0
1
10.5
L
2
1
1
2.5
L
1
6
0
0.17
W
Bellona
HnGo PHANTOM
Bellona
3
1
2
4
L
Artio
0
2
2
0.5
W
Neith
PMCJB
Neith
1
2
1
0.75
W
Janus
Pewnis
Janus
0
1
2
1
L
Medusa
RekiVT
Medusa
1
2
0
0.5
W
Anhur
iTzViking
Anhur
1
1
2
2
L
Mercury
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,161
Damage
22,889
36,542
Taken
33,413
16,746
Mitigated
18,177
12,134
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,227
3,744
0
1,364
6,922
3,077
0
550
6,331
0
55,752
L
5,683
1,496
0
2,247
4,429
986
0
0
4,429
40,344
1,421
L
4,752
1,876
0
4,700
12,574
7,406
0
0
11,867
588
33,106
W
Bellona
HnGo PHANTOM
Bellona
7,095
2,636
0
5,304
9,754
7,663
0
339
8,851
0
59,245
L
Artio
1,890
242
308
2,557
6,507
4,161
0
473
6,006
10,684
185
W
Neith
PMCJB
Neith
2,874
1,745
0
1,305
6,059
2,220
0
3,392
2,667
0
48,884
W
Janus
Pewnis
Janus
2,595
125
0
437
3,469
1,188
187
802
2,667
38,409
2,892
L
Medusa
RekiVT
Medusa
1,542
518
0
382
5,139
1,758
0
1,639
3,282
0
47,437
W
Anhur
iTzViking
Anhur
2,098
726
0
2,465
7,209
4,029
0
2,819
4,390
0
17,019
L
Mercury
2,294
1,090
0
1,940
7,893
2,435
0
133
7,744
0
38,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
31,416
320
Minions Killed
394
0
Camps Cleared
0
1,044,529
Distance Traveled
1,023,229
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,144
714
84
8
0
248,178
0
L
Zeus
5,734
573
85
9
0
189,210
2
L
Surtr
5,200
520
57
6
0
198,408
0
W
Bellona
6,803
680
109
11
0
217,326
0
L
Artio
4,810
481
13
1
0
215,859
0
W
Neith
5,727
573
95
10
0
185,477
2
W
Janus
6,039
604
87
9
0
168,028
0
L
Medusa
5,811
581
91
9
0
192,764
1
W
Anhur
5,703
570
19
2
0
204,220
2
L
Mercury
5,435
544
74
7
0
248,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role