Player Matchup

Anubis
Anubis
BOBIDIBOB24
Anubis
Level 49
God Stats
26W - 8L
1,812 SR
Queue Stats
163W - 187L
1,481 Elo+
Party 2
Nut
Nut
Didineyukiko
Nut
Level 31
God Stats
49W - 53L
1,503 SR
Queue Stats
141W - 151L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
Dragonblaize
Cthulhu
Level 51
God Stats
73W - 72L
1,506 SR
Queue Stats
183W - 203L
1,435 Elo+
Party 2
Team Averages
Level 44
1,607 SR
1,452 Elo+

VS

Team Averages
Level 51
1,365 SR
1,410 Elo+
Merlin
Merlin
 
Merlin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Narbonos
Anhur
Level 27
God Stats
0W - 5L
1,103 SR
Queue Stats
5W - 11L
1,297 Elo+
Party 1
Thanatos
Thanatos
Tounii1
Thanatos
Level 63
God Stats
1W - 1L
1,490 SR
Queue Stats
139W - 151L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 2 / 3
8,143
814
6,597
7,011
3,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 0 / 3
7,425
743
2,403
3,599
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Dragonblaize
Cthulhu
13
1 / 0 / 5
7,810
781
8,324
5,412
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 3 / 0
6,212
621
3,963
8,058
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Anhur
Narbonos
Anhur
12
1 / 2 / 1
6,886
689
4,353
8,287
2,139
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Tounii1
Thanatos
10
0 / 2 / 1
6,169
617
3,088
6,183
1,815
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
2
2
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
W
Anubis
4
2
3
2.75
W
2
0
3
3.5
W
Cthulhu
Dragonblaize
Cthulhu
1
0
5
3.5
L
Anhur
Narbonos
Anhur
1
2
1
0.75
L
Thanatos
Tounii1
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,324
Damage
11,404
16,022
Taken
22,528
7,144
Mitigated
6,187
3,159
Healing
4,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,963
340
0
1,227
8,058
2,233
0
5,661
1,919
17,280
0
W
Anubis
6,597
236
0
2,254
7,011
3,090
425
1,183
5,828
36,768
0
W
2,403
404
0
812
3,599
1,327
1,168
775
2,824
0
14,717
W
Cthulhu
Dragonblaize
Cthulhu
8,324
418
93
0
5,412
2,727
0
2,069
3,343
28,395
1,309
L
Anhur
Narbonos
Anhur
4,353
1,679
0
946
8,287
2,139
0
4,919
2,822
0
18,558
L
Thanatos
Tounii1
Thanatos
3,088
365
0
2,822
6,183
1,815
0
3,047
3,058
0
18,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,378
Gold Earned
19,267
151
Minions Killed
95
0
Camps Cleared
0
579,630
Distance Traveled
498,623
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,212
621
24
2
0
155,110
0
W
Anubis
8,143
814
56
6
0
181,949
0
W
Nut
7,425
743
46
5
0
170,926
0
W
Cthulhu
7,810
781
49
5
0
226,755
1
L
Anhur
6,886
689
37
4
0
175,005
0
L
Thanatos
6,169
617
34
3
0
168,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role