Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DirtyMooCow69
Osiris
Level 156
God Stats
2W - 0L
1,725 SR
Queue Stats
277W - 264L
1,505 Elo+
Party 2
Apollo
Apollo
HiRezP00P
Apollo
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 53L
1,466 Elo+
Party 2
Ravana
Ravana
sonicsuperman2
Ravana
Level 121
God Stats
7W - 5L
1,777 SR
Queue Stats
78W - 69L
1,511 Elo+
Party 1
Loki
Loki
theroyalproject
Loki
Level 108
God Stats
8W - 11L
1,466 SR
Queue Stats
117W - 126L
1,462 Elo+
Party 1
Team Averages
Level 106
1,594 SR
1,489 Elo+

VS

Team Averages
Level 128
1,624 SR
1,497 Elo+
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
BorealFurnace
Vulcan
Level 191
God Stats
39W - 22L
1,767 SR
Queue Stats
211W - 211L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
DankShrek559
Erlang Shen
Level 85
God Stats
10W - 9L
1,733 SR
Queue Stats
144W - 134L
1,484 Elo+
Solo
Athena
Athena
ScottyB666
Athena
Level 80
God Stats
2W - 2L
1,571 SR
Queue Stats
191W - 184L
1,525 Elo+
Party 3
Ravana
Ravana
Wh1teCh0c0lat64
Ravana
Level 157
God Stats
1W - 7L
1,547 SR
Queue Stats
167W - 169L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 0 / 1
6,291
786
1,730
4,927
2,076
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 0 / 1
6,442
805
2,340
6,429
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
HiRezP00P
Apollo
9
4 / 1 / 0
5,759
720
4,083
6,107
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 3 / 1
4,726
591
3,576
5,323
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 2 / 5
5,134
642
4,203
6,479
2,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 2 / 1
4,629
579
5,098
5,757
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 3
4,586
573
3,083
4,412
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
DankShrek559
Erlang Shen
2
0 / 0 / 0
3,313
414
110
745
211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
ScottyB666
Athena
8
1 / 2 / 2
4,847
606
2,431
7,261
5,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 3 / 0
5,241
655
4,818
6,825
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
6
6
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
1
1.5
L
Hachiman
 
Hachiman
1
2
1
0.75
L
0
2
3
0.75
L
Erlang Shen
DankShrek559
Erlang Shen
0
0
0
0
W
2
0
1
2.5
W
Apollo
HiRezP00P
Apollo
4
1
0
4
L
Athena
ScottyB666
Athena
1
2
2
1
L
4
3
0
1.33
W
1
3
1
0.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,932
Damage
15,540
29,265
Taken
25,000
12,081
Mitigated
12,198
11,804
Healing
6,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,730
86
0
2,736
4,927
2,076
433
1,649
2,930
54,930
1,761
L
Hachiman
 
Hachiman
5,098
2,920
0
2,362
5,757
1,873
0
0
5,648
0
33,120
L
3,083
763
0
500
4,412
1,356
0
1,478
2,934
25,958
0
L
Erlang Shen
DankShrek559
Erlang Shen
110
49
0
412
745
211
0
0
745
0
3,562
W
2,340
542
0
4,331
6,429
4,050
0
476
5,953
0
44,702
W
Apollo
HiRezP00P
Apollo
4,083
2,363
0
1,829
6,107
1,786
0
924
5,183
0
25,622
L
Athena
ScottyB666
Athena
2,431
840
0
2,002
7,261
5,787
0
0
6,891
14,006
0
L
4,818
1,690
0
828
6,825
2,971
0
252
6,494
0
31,928
W
3,576
1,006
0
1,892
5,323
1,815
0
1,043
4,102
0
19,029
W
4,203
934
0
1,016
6,479
2,354
0
1,316
5,163
0
14,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
22,616
279
Minions Killed
183
0
Camps Cleared
0
858,590
Distance Traveled
725,848
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,291
786
101
13
0
160,908
2
L
Hachiman
4,629
579
58
7
0
150,737
0
L
Vulcan
4,586
573
53
7
0
171,484
3
L
Erlang Shen
3,313
414
11
1
0
30,115
0
W
Osiris
6,442
805
66
8
0
175,369
0
W
Apollo
5,759
720
55
7
0
152,793
0
L
Athena
4,847
606
21
3
0
193,374
1
L
Ravana
5,241
655
40
5
0
180,138
1
W
Ravana
4,726
591
36
5
0
190,940
0
W
Loki
5,134
642
21
3
0
178,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role