Player Matchup

Arachne
Arachne
Blokdzija
Arachne
Level 109
God Stats
10W - 10L
1,498 SR
Queue Stats
61W - 60L
1,525 Elo+
Solo
Agni
Agni
Centxuri
Agni
Level 157
God Stats
5W - 4L
1,436 SR
Queue Stats
358W - 361L
1,587 Elo+
Solo
Sun Wukong
Sun Wukong
Korzor
Sun Wukong
Level 119
God Stats
3W - 3L
1,618 SR
Queue Stats
112W - 107L
1,535 Elo+
Party 3
Artemis
Artemis
SponSub
Artemis
Level 154
God Stats
19W - 15L
1,610 SR
Queue Stats
220W - 216L
1,564 Elo+
Solo
Athena
Athena
TheRealQuah
Athena
Level 123
God Stats
0W - 8L
1,028 SR
Queue Stats
210W - 205L
1,509 Elo+
Party 3
Team Averages
Level 132
1,438 SR
1,544 Elo+

VS

Team Averages
Level 132
1,577 SR
1,495 Elo+
Osiris
Osiris
BlueHawke
Osiris
Level 94
God Stats
35W - 19L
1,732 SR
Queue Stats
130W - 107L
1,622 Elo+
Party 1
Sobek
Sobek
Tawks
Sobek
Level 155
God Stats
3W - 2L
1,496 SR
Queue Stats
26W - 34L
1,432 Elo+
Party 2
Anhur
Anhur
Termenter
Anhur
Level 108
God Stats
3W - 4L
1,303 SR
Queue Stats
13W - 23L
1,320 Elo+
Party 2
Loki
Loki
Zigarrah
Loki
Level 180
God Stats
63W - 64L
1,535 SR
Queue Stats
771W - 739L
1,459 Elo+
Solo
Baba Yaga
Baba Yaga
poepsnor123
Baba Yaga
Level 121
God Stats
3W - 2L
1,817 SR
Queue Stats
62W - 49L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blokdzija
Arachne
9
0 / 1 / 1
4,774
477
1,979
9,339
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
11
2 / 1 / 0
5,993
599
6,248
5,547
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Korzor
Sun Wukong
10
1 / 3 / 0
5,391
539
6,652
9,912
7,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
SponSub
Artemis
11
0 / 2 / 0
5,546
555
2,964
6,303
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
8
0 / 1 / 1
4,834
483
2,095
9,022
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BlueHawke
Osiris
12
2 / 1 / 0
7,104
710
8,112
11,363
6,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Tawks
Sobek
11
1 / 0 / 3
6,382
638
3,484
9,468
8,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
Termenter
Anhur
11
2 / 0 / 0
6,491
649
5,403
4,048
1,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
3 / 1 / 1
6,199
620
3,090
7,366
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
poepsnor123
Baba Yaga
11
0 / 1 / 2
6,126
613
3,096
4,904
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
8
8
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
Blokdzija
Arachne
0
1
1
0.5
W
Osiris
BlueHawke
Osiris
2
1
0
2
L
Agni
2
1
0
2
L
Sun Wukong
Korzor
Sun Wukong
1
3
0
0.33
L
Artemis
SponSub
Artemis
0
2
0
0
W
Sobek
Tawks
Sobek
1
0
3
2.5
W
Anhur
Termenter
Anhur
2
0
0
2
L
Athena
0
1
1
0.5
W
Loki
3
1
1
3.5
W
Baba Yaga
poepsnor123
Baba Yaga
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,938
Damage
23,185
40,123
Taken
37,149
20,557
Mitigated
20,787
10,316
Healing
18,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Blokdzija
Arachne
1,979
1,180
0
4,300
9,339
3,097
0
542
8,797
0
36,434
W
Osiris
BlueHawke
Osiris
8,112
3,128
0
6,507
11,363
6,287
626
0
10,612
0
59,618
L
Agni
6,248
684
0
750
5,547
1,908
0
3,081
2,466
42,982
0
L
Sun Wukong
Korzor
Sun Wukong
6,652
2,180
0
1,997
9,912
7,103
0
0
9,912
0
33,436
L
Artemis
SponSub
Artemis
2,964
863
0
1,616
6,303
1,773
0
905
5,398
0
43,967
W
Sobek
Tawks
Sobek
3,484
586
0
4,284
9,468
8,727
0
2,620
6,706
19,527
0
W
Anhur
Termenter
Anhur
5,403
2,126
0
2,439
4,048
1,433
743
154
3,894
0
59,894
L
Athena
2,095
844
0
1,653
9,022
6,676
0
2,035
6,987
20,198
0
W
Loki
3,090
379
0
3,853
7,366
2,546
0
2,589
4,535
0
38,419
W
Baba Yaga
poepsnor123
Baba Yaga
3,096
623
0
1,048
4,904
1,794
0
2,214
2,308
42,420
1,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,538
Gold Earned
32,302
315
Minions Killed
360
0
Camps Cleared
0
1,039,640
Distance Traveled
1,060,295
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,774
477
53
5
0
212,344
0
W
Osiris
7,104
710
92
9
0
186,367
0
L
Agni
5,993
599
96
10
0
225,007
2
L
Sun Wukong
5,391
539
62
6
0
176,685
0
L
Artemis
5,546
555
73
7
0
192,028
0
W
Sobek
6,382
638
24
2
0
236,805
0
W
Anhur
6,491
649
93
9
0
197,935
2
L
Athena
4,834
483
31
3
0
233,576
2
W
Loki
6,199
620
66
7
0
246,168
0
W
Baba Yaga
6,126
613
85
9
0
193,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role