Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BaronHasAShopvac
Baron Samedi
Level 87
God Stats
11W - 3L
1,728 SR
Queue Stats
199W - 201L
1,511 Elo+
Solo
Medusa
Medusa
Ceramics
Medusa
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 81L
1,505 Elo+
Party 1
Hachiman
Hachiman
IllusiveMango75
Hachiman
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
Imperceive
Gilgamesh
Level 143
God Stats
3W - 2L
1,632 SR
Queue Stats
70W - 75L
1,614 Elo+
Party 1
Team Averages
Level 133
1,572 SR
1,544 Elo+

VS

Team Averages
Level 150
1,435 SR
1,564 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
EternalYami
Lancelot
Level 108
God Stats
0W - 1L
1,846 SR
Queue Stats
87W - 68L
1,605 Elo+
Solo
Atlas
Atlas
Rinñ
Atlas
Level 162
God Stats
1W - 3L
1,321 SR
Queue Stats
85W - 73L
1,602 Elo+
Solo
Poseidon
Poseidon
WPTDT
Poseidon
Level 152
God Stats
0W - 1L
1,224 SR
Queue Stats
57W - 48L
1,564 Elo+
Solo
Artemis
Artemis
viuzito
Artemis
Level 183
God Stats
3W - 1L
1,285 SR
Queue Stats
47W - 48L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 0 / 2
5,841
531
3,011
11,272
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
BaronHasAShopvac
Baron Samedi
10
2 / 0 / 3
6,096
554
4,781
8,979
6,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Ceramics
Medusa
11
3 / 1 / 2
6,263
569
5,254
6,459
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
11
0 / 0 / 2
5,737
522
3,395
6,809
2,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Gilgamesh
Imperceive
Gilgamesh
12
2 / 0 / 1
7,381
671
7,035
12,184
6,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 2 / 0
5,768
524
5,950
9,672
10,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
EternalYami
Lancelot
10
1 / 1 / 0
5,532
503
4,734
9,073
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Rinñ
Atlas
8
0 / 3 / 0
5,063
460
4,942
9,987
8,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Poseidon
WPTDT
Poseidon
11
0 / 1 / 0
5,883
535
4,036
4,515
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Artemis
viuzito
Artemis
11
0 / 1 / 1
5,779
525
5,540
5,160
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
0
2
2
L
Guan Yu
 
Guan Yu
0
2
0
0
W
Baron Samedi
BaronHasAShopvac
Baron Samedi
2
0
3
3.5
W
Medusa
Ceramics
Medusa
3
1
2
4
L
Lancelot
EternalYami
Lancelot
1
1
0
1
W
Hachiman
0
0
2
1
W
Gilgamesh
Imperceive
Gilgamesh
2
0
1
2.5
L
Atlas
Rinñ
Atlas
0
3
0
0
L
Poseidon
WPTDT
Poseidon
0
1
0
0
L
Artemis
viuzito
Artemis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,476
Damage
25,202
45,703
Taken
38,407
23,013
Mitigated
26,263
19,123
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,011
728
0
6,616
11,272
4,946
31
440
10,745
0
46,667
L
Guan Yu
 
Guan Yu
5,950
563
0
2,496
9,672
10,266
0
0
9,672
8,869
38,809
W
Baron Samedi
BaronHasAShopvac
Baron Samedi
4,781
1,137
462
3,880
8,979
6,552
0
3,259
5,720
28,489
1,090
W
Medusa
Ceramics
Medusa
5,254
2,311
0
875
6,459
2,441
0
1,259
5,200
0
46,051
L
Lancelot
EternalYami
Lancelot
4,734
1,152
0
4,319
9,073
3,966
0
355
8,718
0
43,490
W
Hachiman
3,395
1,906
0
2,740
6,809
2,437
0
4,225
2,584
0
43,809
W
Gilgamesh
Imperceive
Gilgamesh
7,035
2,603
0
4,550
12,184
6,637
0
1,132
10,372
0
58,748
L
Atlas
Rinñ
Atlas
4,942
1,817
0
1,922
9,987
8,481
0
2,445
7,542
14,424
0
L
Poseidon
WPTDT
Poseidon
4,036
554
0
715
4,515
1,506
0
1,110
3,405
52,573
1,168
L
Artemis
viuzito
Artemis
5,540
1,469
0
478
5,160
2,044
0
602
4,558
0
48,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,318
Gold Earned
28,025
381
Minions Killed
340
0
Camps Cleared
0
1,134,607
Distance Traveled
1,135,385
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,841
531
77
7
0
285,340
0
L
Guan Yu
5,768
524
78
7
0
196,741
0
W
Baron Samedi
6,096
554
26
2
0
207,224
4
W
Medusa
6,263
569
81
7
0
228,281
1
L
Lancelot
5,532
503
86
8
0
281,908
0
W
Hachiman
5,737
522
91
8
0
202,914
0
W
Gilgamesh
7,381
671
106
10
0
210,848
0
L
Atlas
5,063
460
11
1
0
234,693
3
L
Poseidon
5,883
535
89
8
0
223,953
0
L
Artemis
5,779
525
76
7
0
198,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role