Player Matchup

Tyr
Tyr
Alejhina97
Tyr
Level 118
God Stats
37W - 37L
1,207 SR
Queue Stats
228W - 201L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Extraketchem
Ah Muzen Cab
Level 49
God Stats
1W - 1L
1,691 SR
Queue Stats
15W - 23L
1,402 Elo+
Party 1
Arachne
Arachne
WeDontBuyWards
Arachne
Level 104
God Stats
0W - 1L
1,308 SR
Queue Stats
19W - 16L
1,592 Elo+
Solo
Kukulkan
Kukulkan
controllingcargo
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,505 Elo+
Party 1
Ymir
Ymir
sonllgoku
Ymir
Level 124
God Stats
0W - 2L
1,174 SR
Queue Stats
54W - 50L
1,516 Elo+
Party 1
Team Averages
Level 82
1,376 SR
1,491 Elo+

VS

Team Averages
Level 154
1,758 SR
1,535 Elo+
Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BurkeDaddy11
Xbalanque
Level 164
God Stats
23W - 14L
1,916 SR
Queue Stats
536W - 527L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarkPrince124
Tsukuyomi
Level 201
God Stats
7W - 8L
1,607 SR
Queue Stats
118W - 158L
1,431 Elo+
Solo
Persephone
Persephone
GT605
Persephone
Level 118
God Stats
1W - 0L
1,783 SR
Queue Stats
47W - 32L
1,602 Elo+
Solo
Sylvanus
Sylvanus
lilfuzz
Sylvanus
Level 159
God Stats
8W - 0L
1,986 SR
Queue Stats
12W - 5L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,741
562
7,613
12,274
8,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
Extraketchem
Ah Muzen Cab
12
2 / 1 / 0
6,409
534
5,200
7,546
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 0 / 2
6,106
509
3,444
9,682
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 1
6,901
575
4,560
5,887
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ymir
10
1 / 4 / 1
5,223
435
2,015
11,217
5,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 1 / 0
6,663
555
6,666
10,892
5,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
BurkeDaddy11
Xbalanque
13
3 / 1 / 1
7,568
631
6,373
6,859
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
DarkPrince124
Tsukuyomi
12
1 / 3 / 2
6,312
526
5,802
12,085
4,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
GT605
Persephone
12
2 / 1 / 2
7,185
599
6,223
4,280
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
lilfuzz
Sylvanus
12
0 / 0 / 5
7,071
589
4,208
6,903
4,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
8
8
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
1
0
2
L
1
1
1
1.5
W
Xbalanque
BurkeDaddy11
Xbalanque
3
1
1
3.5
W
Tsukuyomi
DarkPrince124
Tsukuyomi
1
3
2
0.67
L
Ah Muzen Cab
Extraketchem
Ah Muzen Cab
2
1
0
2
W
Persephone
GT605
Persephone
2
1
2
3
L
1
0
2
2
L
1
2
1
0.75
W
Sylvanus
lilfuzz
Sylvanus
0
0
5
2.5
L
Ymir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,832
Damage
29,272
46,606
Taken
41,019
22,533
Mitigated
19,633
12,535
Healing
20,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,666
2,520
0
4,460
10,892
5,538
0
606
10,200
900
41,119
L
7,613
691
0
6,422
12,274
8,480
0
1,161
11,063
0
57,456
W
Xbalanque
BurkeDaddy11
Xbalanque
6,373
2,349
0
1,869
6,859
2,672
1,237
379
6,388
0
60,020
W
Tsukuyomi
DarkPrince124
Tsukuyomi
5,802
2,252
0
5,901
12,085
4,843
0
1,075
10,764
0
51,749
L
Ah Muzen Cab
Extraketchem
Ah Muzen Cab
5,200
2,489
0
703
7,546
2,752
0
577
6,969
0
48,797
W
Persephone
GT605
Persephone
6,223
669
0
1,394
4,280
1,700
0
1,965
2,018
55,653
438
L
3,444
2,001
0
5,100
9,682
3,707
0
1,668
7,844
0
51,346
L
4,560
443
0
250
5,887
1,981
0
2,571
3,156
53,871
1,418
W
Sylvanus
lilfuzz
Sylvanus
4,208
1,391
2,521
4,538
6,903
4,880
0
1,310
5,297
26,551
3,784
L
Ymir
2,015
93
0
60
11,217
5,613
0
3,740
7,377
16,310
327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
34,799
417
Minions Killed
420
0
Camps Cleared
0
1,284,422
Distance Traveled
1,244,037
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,663
555
66
6
0
256,524
0
L
Tyr
6,741
562
113
9
0
221,582
0
W
Xbalanque
7,568
631
121
10
0
222,610
0
W
Tsukuyomi
6,312
526
86
7
0
279,283
1
L
Ah Muzen Cab
6,409
534
82
7
0
234,294
0
W
Persephone
7,185
599
115
10
0
249,108
2
L
Arachne
6,106
509
73
6
0
314,664
0
L
Kukulkan
6,901
575
126
11
0
246,384
6
W
Sylvanus
7,071
589
32
3
0
236,512
4
L
Ymir
5,223
435
23
2
0
267,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role