Player Matchup

Bellona
Bellona
Gold III
Crossseye
Bellona
Gold III
Level 127
God Stats
13W - 3L
1,878 SR
Queue Stats
81W - 74L
1,547 MMR
Solo
Anubis
Anubis
Gold II
Gizy1987
Anubis
Gold II
Level 116
God Stats
256W - 204L
1,618 SR
Queue Stats
683W - 686L
1,541 MMR
Solo
Izanami
Izanami
Gold III
Helloitsabbi
Izanami
Gold III
Level 150
God Stats
14W - 11L
1,526 SR
Queue Stats
124W - 113L
1,528 MMR
Party 1
Bacchus
Bacchus
Gold III
JonasErGud
Bacchus
Gold III
Level 112
God Stats
20W - 14L
1,626 SR
Queue Stats
133W - 131L
1,539 MMR
Solo
Da Ji
Da Ji
Gold V
Schiżophrenia
Da Ji
Gold V
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 36L
1,542 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,630 SR
1,539 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,619 SR
1,540 MMR
Odin
Odin
Bronze III
Baillak
Odin
Bronze III
Level 133
God Stats
0W - 2L
1,663 SR
Queue Stats
17W - 11L
1,592 MMR
Solo
Sobek
Sobek
Gold IV
OrangeZest
Sobek
Gold IV
Level 145
God Stats
2W - 1L
1,824 SR
Queue Stats
25W - 22L
1,533 MMR
Solo
Janus
Janus
Gold III
R0BBYxHD
Janus
Gold III
Level 155
God Stats
9W - 15L
1,456 SR
Queue Stats
138W - 126L
1,536 MMR
Solo
Athena
Athena
Gold V
YunoImRucksack
Athena
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 117L
1,517 MMR
Solo
Xbalanque
Xbalanque
Gold III
killingmoo
Xbalanque
Gold III
Level 174
God Stats
5W - 4L
1,652 SR
Queue Stats
468W - 477L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crossseye
Bellona
17
6 / 2 / 1
11,054
650
12,967
16,585
16,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Gizy1987
Anubis
16
4 / 2 / 3
9,983
587
10,781
7,425
3,872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Helloitsabbi
Izanami
16
1 / 0 / 1
9,697
570
5,218
7,920
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
JonasErGud
Bacchus
16
3 / 0 / 5
8,559
503
6,877
8,263
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 1 / 6
9,987
587
10,633
13,523
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
OsirisAo KuangMartichoras

VS

Bans
AwilixThanatosAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Baillak
Odin
15
2 / 4 / 2
8,586
505
10,079
15,879
14,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
11
0 / 2 / 2
7,282
428
3,959
13,959
11,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
R0BBYxHD
Janus
16
2 / 2 / 0
8,778
516
5,630
7,070
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 5 / 4
7,727
455
4,326
16,801
9,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
killingmoo
Xbalanque
12
0 / 6 / 1
7,492
441
5,186
12,662
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
5
5
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
Baillak
Odin
2
4
2
0.75
W
Bellona
Crossseye
Bellona
6
2
1
3.25
W
Anubis
Gizy1987
Anubis
4
2
3
2.75
W
Izanami
Helloitsabbi
Izanami
1
0
1
1.5
W
Bacchus
JonasErGud
Bacchus
3
0
5
5.5
L
Sobek
0
2
2
0.5
L
Janus
R0BBYxHD
Janus
2
2
0
1
W
5
1
6
8
L
1
5
4
0.6
L
Xbalanque
killingmoo
Xbalanque
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,476
Damage
29,180
53,716
Taken
66,371
39,339
Mitigated
42,220
22,646
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Baillak
Odin
10,079
1,899
0
3,350
15,879
14,392
0
4,146
10,884
0
68,709
W
Bellona
Crossseye
Bellona
12,967
4,479
0
7,713
16,585
16,353
241
3,578
12,945
0
89,830
W
Anubis
Gizy1987
Anubis
10,781
312
0
3,052
7,425
3,872
120
2,477
4,782
72,389
1,258
W
Izanami
Helloitsabbi
Izanami
5,218
3,315
0
3,861
7,920
3,753
2,279
1,805
6,089
0
95,340
W
Bacchus
JonasErGud
Bacchus
6,877
797
0
1,870
8,263
9,013
0
3,434
4,753
37,156
1,245
L
Sobek
3,959
293
0
4,361
13,959
11,651
0
3,446
9,774
18,792
1,322
L
Janus
R0BBYxHD
Janus
5,630
310
0
643
7,070
2,376
0
4,184
2,783
63,788
0
W
10,633
3,219
0
6,150
13,523
6,348
0
2,792
10,613
0
93,502
L
4,326
851
0
5,156
16,801
9,694
0
3,202
13,414
56,876
0
L
Xbalanque
killingmoo
Xbalanque
5,186
2,685
0
2,252
12,662
4,107
0
1,545
10,890
0
62,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,280
Gold Earned
39,865
607
Minions Killed
493
0
Camps Cleared
0
1,649,286
Distance Traveled
1,706,337
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,586
505
112
7
0
334,448
5
W
Bellona
11,054
650
143
8
0
289,048
0
W
Anubis
9,983
587
132
8
0
296,240
0
W
Izanami
9,697
570
159
9
0
303,817
5
W
Bacchus
8,559
503
41
2
0
337,682
2
L
Sobek
7,282
428
21
1
0
343,769
4
L
Janus
8,778
516
148
9
0
357,582
3
W
Da Ji
9,987
587
132
8
0
422,499
0
L
Athena
7,727
455
97
6
0
391,910
0
L
Xbalanque
7,492
441
115
7
0
278,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role