Player Matchup

Bacchus
Bacchus
KarmaGewitter
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,500 Elo+
Party 1
Zeus
Zeus
RavenClaudius
Zeus
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
XxNoChillNaxX
Cliodhna
Level 141
God Stats
2W - 2L
1,654 SR
Queue Stats
146W - 163L
1,490 Elo+
Solo
Team Averages
Level 76
1,551 SR
1,497 Elo+

VS

Team Averages
Level 95
1,657 SR
1,514 Elo+
Hera
Hera
FORTY8D3MON
Hera
Level 118
God Stats
6W - 3L
1,471 SR
Queue Stats
79W - 81L
1,474 Elo+
Solo
Arachne
Arachne
FlushestEnd87
Arachne
Level 85
God Stats
1W - 1L
1,726 SR
Queue Stats
137W - 127L
1,545 Elo+
Party 2
Sun Wukong
Sun Wukong
friedchknmaster
Sun Wukong
Level 82
God Stats
7W - 2L
1,776 SR
Queue Stats
148W - 142L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
0 / 5 / 1
8,858
554
3,520
13,064
14,694
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
3 / 7 / 0
10,812
676
9,533
12,416
5,049
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
XxNoChillNaxX
Cliodhna
15
0 / 4 / 2
9,973
623
13,181
13,788
6,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 9
11,292
706
13,179
8,705
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
17
10 / 0 / 3
12,705
794
12,092
13,631
10,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
friedchknmaster
Sun Wukong
18
4 / 2 / 11
12,010
751
9,838
14,339
11,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
16
16
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
Arachne
10
0
3
11.5
L
Bacchus
0
5
1
0.1
L
3
7
0
0.43
L
Cliodhna
XxNoChillNaxX
Cliodhna
0
4
2
0.25
W
Sun Wukong
friedchknmaster
Sun Wukong
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,234
Damage
35,109
39,268
Taken
36,675
25,933
Mitigated
26,223
2,362
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,179
2,634
0
856
8,705
4,173
577
2,889
5,780
44,453
787
W
Arachne
12,092
8,840
0
6,215
13,631
10,236
1,142
3,687
9,880
0
55,155
L
Bacchus
3,520
410
0
746
13,064
14,694
0
4,994
8,020
15,452
0
L
9,533
1,164
0
100
12,416
5,049
46
4,651
7,765
57,936
651
L
Cliodhna
XxNoChillNaxX
Cliodhna
13,181
842
0
1,516
13,788
6,190
923
3,216
10,553
0
55,811
W
Sun Wukong
friedchknmaster
Sun Wukong
9,838
2,829
0
5,857
14,339
11,814
725
6,360
7,926
0
56,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,643
Gold Earned
36,007
222
Minions Killed
218
0
Camps Cleared
0
751,092
Distance Traveled
996,195
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,292
706
63
4
0
321,597
2
W
Arachne
12,705
794
57
4
0
344,246
0
L
Bacchus
8,858
554
14
1
0
245,801
0
L
Zeus
10,812
676
104
7
0
233,134
0
L
Cliodhna
9,973
623
104
7
0
272,157
10
W
Sun Wukong
12,010
751
98
6
0
330,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role