Player Matchup

Nox
Nox
Gold IV
InfiniteRegress-
Nox
Gold IV
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
543W - 544L
1,524 MMR
Solo
Ishtar
Ishtar
Silver II
MirioLePen
Ishtar
Silver II
Level 81
God Stats
0W - 2L
1,302 SR
Queue Stats
36W - 30L
1,537 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Orbyt_Draxxy
Danzaburou
Gold IV
Level 134
God Stats
132W - 93L
1,575 SR
Queue Stats
1,104W - 1,117L
1,526 MMR
Solo
Ne Zha
Ne Zha
Gold III
She7a
Ne Zha
Gold III
Level 189
God Stats
2W - 6L
1,496 SR
Queue Stats
240W - 240L
1,525 MMR
Solo
Ra
Ra
Gold III
Wibberley-_-
Ra
Gold III
Level 148
God Stats
3W - 2L
1,663 SR
Queue Stats
83W - 83L
1,551 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,507 SR
1,533 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,709 SR
1,533 MMR
Ares
Ares
Bronze III
Baillak
Ares
Bronze III
Level 133
God Stats
1W - 0L
1,820 SR
Queue Stats
17W - 11L
1,546 MMR
Solo
Bellona
Bellona
Gold V
Crossseye
Bellona
Gold V
Level 127
God Stats
13W - 3L
1,853 SR
Queue Stats
81W - 74L
1,501 MMR
Solo
Hachiman
Hachiman
Gold I
Lemathelin
Hachiman
Gold I
Level 155
God Stats
7W - 7L
1,474 SR
Queue Stats
121W - 102L
1,542 MMR
Solo
Bastet
Bastet
Gold III
ktmeo
Bastet
Gold III
Level 156
God Stats
14W - 9L
1,775 SR
Queue Stats
100W - 95L
1,515 MMR
Solo
Scylla
Scylla
Gold II
zJusTxCrePzeN
Scylla
Gold II
Level 134
God Stats
1W - 1L
1,623 SR
Queue Stats
208W - 203L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,397
491
1,999
6,375
3,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
MirioLePen
Ishtar
10
1 / 1 / 0
5,277
480
2,978
5,405
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Orbyt_Draxxy
Danzaburou
10
0 / 3 / 0
5,432
494
2,439
10,556
5,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
She7a
Ne Zha
11
0 / 0 / 0
5,382
489
4,532
6,924
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 1
6,073
552
3,280
6,392
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ZeusMartichorasNutThoth

VS

Bans
SusanoBake KujiraVamanaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Baillak
Ares
10
1 / 1 / 3
5,990
545
3,028
7,571
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Crossseye
Bellona
11
1 / 0 / 2
6,716
611
8,357
8,488
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Lemathelin
Hachiman
12
1 / 0 / 1
6,879
625
4,257
4,837
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
ktmeo
Bastet
11
3 / 1 / 1
6,344
577
2,957
9,825
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 0 / 1
6,664
606
4,231
5,924
2,346
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
8
8
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
Baillak
Ares
1
1
3
2.5
W
Bellona
Crossseye
Bellona
1
0
2
2
L
1
2
0
0.5
W
Hachiman
Lemathelin
Hachiman
1
0
1
1.5
L
Ishtar
MirioLePen
Ishtar
1
1
0
1
L
Danzaburou
Orbyt_Draxxy
Danzaburou
0
3
0
0
L
Ne Zha
She7a
Ne Zha
0
0
0
0
L
0
2
1
0.25
W
Bastet
ktmeo
Bastet
3
1
1
3.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,228
Damage
22,830
35,652
Taken
36,645
16,639
Mitigated
21,372
10,681
Healing
16,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Baillak
Ares
3,028
54
0
2,279
7,571
6,427
0
1,867
5,704
20,099
0
W
Bellona
Crossseye
Bellona
8,357
2,327
0
5,141
8,488
7,095
70
0
8,488
0
44,027
L
1,999
469
0
1,637
6,375
3,880
0
2,508
3,867
14,550
0
W
Hachiman
Lemathelin
Hachiman
4,257
2,457
0
2,124
4,837
2,015
875
189
4,648
0
53,713
L
Ishtar
MirioLePen
Ishtar
2,978
1,832
0
1,458
5,405
1,845
0
693
4,712
0
28,505
L
Danzaburou
Orbyt_Draxxy
Danzaburou
2,439
366
0
4,465
10,556
5,558
0
137
9,783
0
35,177
L
Ne Zha
She7a
Ne Zha
4,532
576
0
1,161
6,924
2,966
0
1,034
5,762
0
44,967
L
3,280
320
120
1,840
6,392
2,390
0
2,867
3,525
56,649
247
W
Bastet
ktmeo
Bastet
2,957
884
0
4,692
9,825
3,489
0
286
9,539
0
42,896
W
4,231
592
0
2,120
5,924
2,346
0
2,922
3,002
60,863
857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,561
Gold Earned
32,593
332
Minions Killed
389
0
Camps Cleared
0
1,081,218
Distance Traveled
1,121,718
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,990
545
20
2
0
239,271
4
W
Bellona
6,716
611
73
7
0
220,311
2
L
Nox
5,397
491
17
2
0
214,428
4
W
Hachiman
6,879
625
108
10
0
214,597
2
L
Ishtar
5,277
480
64
6
0
174,537
2
L
Danzaburou
5,432
494
73
7
0
204,179
2
L
Ne Zha
5,382
489
77
7
0
261,264
2
L
Ra
6,073
552
101
9
0
226,810
4
W
Bastet
6,344
577
70
6
0
242,806
0
W
Scylla
6,664
606
118
11
0
204,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role