Player Matchup

Chiron
Chiron
Platinum V
 
Chiron
Platinum V
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold III
Daavviidd999
Surtr
Gold III
Level 87
God Stats
59W - 57L
1,650 SR
Queue Stats
121W - 121L
1,586 MMR
Solo
Ares
Ares
Silver II
SirTakeNotes
Ares
Silver II
Level 129
God Stats
1W - 2L
1,320 SR
Queue Stats
97W - 95L
1,574 MMR
Solo
Bellona
Bellona
Gold I
lvinal
Bellona
Gold I
Level 122
God Stats
6W - 5L
1,720 SR
Queue Stats
202W - 197L
1,587 MMR
Solo
Vulcan
Vulcan
Gold II
plainCake
Vulcan
Gold II
Level 106
God Stats
19W - 24L
1,506 SR
Queue Stats
645W - 648L
1,595 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,539 SR
1,568 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,635 SR
1,584 MMR
Sun Wukong
Sun Wukong
Gold II
Cran-ciroc
Sun Wukong
Gold II
Level 101
God Stats
2W - 0L
1,814 SR
Queue Stats
25W - 20L
1,621 MMR
Solo
Neith
Neith
Platinum IV
Dilfypapi
Neith
Platinum IV
Level 148
God Stats
17W - 14L
1,619 SR
Queue Stats
229W - 224L
1,620 MMR
Solo
Rama
Rama
Gold II
DéadlØck
Rama
Gold II
Level 193
God Stats
30W - 23L
1,652 SR
Queue Stats
173W - 160L
1,568 MMR
Solo
Ravana
Ravana
Gold III
Paiseu
Ravana
Gold III
Level 121
God Stats
6W - 6L
1,705 SR
Queue Stats
29W - 22L
1,542 MMR
Party 1
Cthulhu
Cthulhu
Gold III
SDann
Cthulhu
Gold III
Level 120
God Stats
1W - 2L
1,387 SR
Queue Stats
29W - 21L
1,572 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 0 / 0
5,461
546
2,558
4,712
1,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 2 / 0
4,623
462
3,156
4,977
2,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 0
4,957
496
2,442
9,556
6,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
lvinal
Bellona
10
0 / 3 / 0
5,260
526
2,831
10,306
6,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
plainCake
Vulcan
10
0 / 0 / 0
5,354
535
5,898
4,745
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
OsirisAthenaThanatos

VS

Bans
KaliChronosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cran-ciroc
Sun Wukong
12
2 / 0 / 1
6,890
689
3,559
6,524
3,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Dilfypapi
Neith
11
4 / 0 / 1
6,671
667
7,009
6,676
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 1
5,825
583
2,595
3,228
1,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Paiseu
Ravana
12
0 / 0 / 4
5,961
596
3,578
4,914
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SDann
Cthulhu
11
1 / 0 / 1
6,098
610
2,216
7,844
4,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
0
0
0
W
Sun Wukong
Cran-ciroc
Sun Wukong
2
0
1
2.5
L
0
2
0
0
W
Neith
Dilfypapi
Neith
4
0
1
4.5
W
0
0
1
0.5
W
Ravana
Paiseu
Ravana
0
0
4
2
W
Cthulhu
SDann
Cthulhu
1
0
1
1.5
L
0
2
0
0
L
Bellona
lvinal
Bellona
0
3
0
0
L
Vulcan
plainCake
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,885
Damage
18,957
34,296
Taken
29,186
19,575
Mitigated
13,420
9,499
Healing
11,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,558
1,409
219
1,618
4,712
1,715
0
251
4,461
0
50,107
W
Sun Wukong
Cran-ciroc
Sun Wukong
3,559
691
0
2,877
6,524
3,160
0
102
5,953
0
51,402
L
3,156
1,469
0
2,279
4,977
2,627
0
0
4,977
555
17,993
W
Neith
Dilfypapi
Neith
7,009
1,961
0
3,083
6,676
2,135
0
3,991
2,423
0
46,925
W
2,595
2,225
0
1,134
3,228
1,040
0
392
2,836
0
40,387
W
Ravana
Paiseu
Ravana
3,578
983
0
1,134
4,914
2,370
0
570
4,224
0
54,693
W
Cthulhu
SDann
Cthulhu
2,216
328
130
2,812
7,844
4,715
0
2,690
4,975
39,503
0
L
2,442
100
0
1,625
9,556
6,969
0
1,316
8,240
13,783
0
L
Bellona
lvinal
Bellona
2,831
1,182
0
2,428
10,306
6,666
0
424
9,882
0
43,580
L
Vulcan
plainCake
Vulcan
5,898
3,075
0
1,330
4,745
1,598
0
225
4,520
40,038
942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,655
Gold Earned
31,445
301
Minions Killed
404
0
Camps Cleared
0
958,015
Distance Traveled
1,073,796
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,461
546
94
9
0
187,262
1
W
Sun Wukong
6,890
689
91
9
0
204,012
0
L
Surtr
4,623
462
32
3
0
100,771
0
W
Neith
6,671
667
84
8
0
199,032
0
W
Rama
5,825
583
86
9
0
202,662
0
W
Ravana
5,961
596
85
9
0
249,160
1
W
Cthulhu
6,098
610
58
6
0
218,930
0
L
Ares
4,957
496
13
1
0
219,574
0
L
Bellona
5,260
526
76
8
0
230,463
1
L
Vulcan
5,354
535
86
9
0
219,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role