Player Matchup

Cerberus
Cerberus
Aitolos_
Cerberus
Level 108
God Stats
5W - 1L
1,745 SR
Queue Stats
101W - 113L
1,439 Elo+
Solo
Surtr
Surtr
D0gg097
Surtr
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 80L
1,439 Elo+
Solo
Izanami
Izanami
DzEnJa
Izanami
Level 152
God Stats
1W - 2L
1,311 SR
Queue Stats
89W - 91L
1,481 Elo+
Solo
Charon
Charon
Fram0nes
Charon
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 80L
1,457 Elo+
Solo
Sobek
Sobek
Nekory7
Sobek
Level 136
God Stats
1W - 0L
1,400 SR
Queue Stats
58W - 48L
1,561 Elo+
Solo
Team Averages
Level 129
1,491 SR
1,475 Elo+

VS

Team Averages
Level 109
1,441 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
Baer2502
Morgan Le Fay
Level 139
God Stats
4W - 3L
1,644 SR
Queue Stats
283W - 295L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Psychedelix1988
Ah Muzen Cab
Level 60
God Stats
5W - 6L
1,513 SR
Queue Stats
337W - 344L
1,390 Elo+
Solo
Thanatos
Thanatos
RYA_18PIKO18
Thanatos
Level 142
God Stats
0W - 2L
1,279 SR
Queue Stats
287W - 296L
1,400 Elo+
Solo
Hun Batz
Hun Batz
nUc3
Hun Batz
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,509 Elo+
Solo
The Morrigan
The Morrigan
ŽeVaRiøÑ
The Morrigan
Level 146
God Stats
0W - 3L
1,269 SR
Queue Stats
199W - 192L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aitolos_
Cerberus
20
14 / 3 / 12
13,940
929
21,549
37,067
45,931
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
D0gg097
Surtr
19
7 / 6 / 18
12,381
825
17,312
21,477
22,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
DzEnJa
Izanami
17
0 / 3 / 16
10,555
704
8,258
13,816
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Fram0nes
Charon
19
4 / 2 / 18
12,377
825
16,052
17,296
21,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Nekory7
Sobek
20
7 / 3 / 15
12,427
828
13,536
20,443
25,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Baer2502
Morgan Le Fay
17
5 / 6 / 5
10,529
702
17,854
15,512
7,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Psychedelix1988
Ah Muzen Cab
17
3 / 6 / 7
10,588
706
19,808
21,305
8,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
RYA_18PIKO18
Thanatos
17
6 / 6 / 7
10,803
720
17,058
17,929
8,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hun Batz
nUc3
Hun Batz
16
2 / 6 / 8
9,818
655
15,445
14,696
8,750
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Morrigan
ŽeVaRiøÑ
The Morrigan
16
0 / 8 / 9
9,424
628
10,985
13,603
5,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
52
32
Kills
16
17
Deaths
32
79
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aitolos_
Cerberus
14
3
12
6.67
L
Morgan Le Fay
Baer2502
Morgan Le Fay
5
6
5
1.25
W
Surtr
D0gg097
Surtr
7
6
18
2.67
W
Izanami
DzEnJa
Izanami
0
3
16
2.67
W
Charon
Fram0nes
Charon
4
2
18
6.5
W
Sobek
Nekory7
Sobek
7
3
15
4.83
L
Ah Muzen Cab
Psychedelix1988
Ah Muzen Cab
3
6
7
1.08
L
Thanatos
RYA_18PIKO18
Thanatos
6
6
7
1.58
L
Hun Batz
nUc3
Hun Batz
2
6
8
1
L
The Morrigan
ŽeVaRiøÑ
The Morrigan
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,707
Damage
81,150
110,099
Taken
83,045
121,484
Mitigated
38,060
48,294
Healing
22,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aitolos_
Cerberus
21,549
615
1,881
18,044
37,067
45,931
735
8,817
28,250
42,589
1,502
L
Morgan Le Fay
Baer2502
Morgan Le Fay
17,854
3,085
669
2,061
15,512
7,377
136
8,718
6,596
37,099
819
W
Surtr
D0gg097
Surtr
17,312
4,408
1,658
4,193
21,477
22,033
1,010
4,916
16,561
3,325
34,631
W
Izanami
DzEnJa
Izanami
8,258
5,312
1,180
3,244
13,816
6,982
4,262
3,403
10,413
0
34,324
W
Charon
Fram0nes
Charon
16,052
935
3,122
4,865
17,296
21,418
1,214
4,922
12,374
28,867
1,976
W
Sobek
Nekory7
Sobek
13,536
781
2,500
7,607
20,443
25,120
495
4,813
15,630
27,626
1,086
L
Ah Muzen Cab
Psychedelix1988
Ah Muzen Cab
19,808
7,658
821
3,607
21,305
8,025
0
12,311
8,824
0
43,422
L
Thanatos
RYA_18PIKO18
Thanatos
17,058
2,536
1,090
9,061
17,929
8,209
0
10,101
7,483
0
26,682
L
Hun Batz
nUc3
Hun Batz
15,445
2,899
831
2,278
14,696
8,750
0
6,988
7,356
0
28,442
L
The Morrigan
ŽeVaRiøÑ
The Morrigan
10,985
1,460
776
1,238
13,603
5,699
67
9,016
4,276
22,898
2,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,680
Gold Earned
51,162
254
Minions Killed
185
0
Camps Cleared
0
1,444,239
Distance Traveled
1,288,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,940
929
65
4
0
296,226
0
L
Morgan Le Fay
10,529
702
47
3
0
248,444
0
W
Surtr
12,381
825
55
4
0
293,643
0
W
Izanami
10,555
704
75
5
0
243,789
0
W
Charon
12,377
825
31
2
0
309,114
0
W
Sobek
12,427
828
28
2
0
301,467
0
L
Ah Muzen Cab
10,588
706
52
3
0
262,987
0
L
Thanatos
10,803
720
23
2
0
287,683
0
L
Hun Batz
9,818
655
31
2
0
252,694
0
L
The Morrigan
9,424
628
32
2
0
236,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role