Player Matchup

Danzaburou
Danzaburou
Argoberry
Danzaburou
Level 65
God Stats
1W - 5L
1,484 SR
Queue Stats
88W - 77L
1,517 Elo+
Party 2
Raijin
Raijin
FolkGod1
Raijin
Level 146
God Stats
1W - 1L
1,730 SR
Queue Stats
40W - 30L
1,600 Elo+
Solo
Yemoja
Yemoja
Megaghost11
Yemoja
Level 64
God Stats
0W - 3L
1,320 SR
Queue Stats
116W - 105L
1,578 Elo+
Party 1
Thanatos
Thanatos
OGPeppyP
Thanatos
Level 137
God Stats
5W - 1L
2,067 SR
Queue Stats
84W - 78L
1,535 Elo+
Party 2
Ix Chel
Ix Chel
ThatSteamName
Ix Chel
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
164W - 151L
1,590 Elo+
Party 1
Team Averages
Level 107
1,663 SR
1,564 Elo+

VS

Team Averages
Level 144
1,560 SR
1,556 Elo+
Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DirtyMooCow69
Ymir
Level 156
God Stats
11W - 13L
1,627 SR
Queue Stats
276W - 260L
1,485 Elo+
Solo
Heimdallr
Heimdallr
Thwarter
Heimdallr
Level 185
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 43L
1,728 Elo+
Solo
Loki
Loki
yuliusgamer123
Loki
Level 126
God Stats
6W - 4L
1,673 SR
Queue Stats
150W - 142L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Argoberry
Danzaburou
9
0 / 1 / 1
4,337
434
3,011
6,804
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
FolkGod1
Raijin
10
1 / 3 / 0
5,317
532
4,251
9,804
7,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
9
0 / 1 / 1
4,829
483
2,979
8,687
5,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
OGPeppyP
Thanatos
10
1 / 2 / 1
5,046
505
4,365
9,553
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
10
0 / 2 / 1
5,400
540
3,149
7,007
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
5 / 0 / 1
6,804
680
7,836
9,352
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
 
Agni
12
1 / 0 / 2
6,354
635
5,175
3,795
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,514
551
3,789
7,911
6,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Thwarter
Heimdallr
10
1 / 0 / 2
5,418
542
9,273
4,002
1,779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
2 / 1 / 3
5,514
551
2,325
6,003
2,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
9
9
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
1
5.5
W
Agni
 
Agni
1
0
2
2
L
Danzaburou
Argoberry
Danzaburou
0
1
1
0.5
W
0
1
0
0
L
Raijin
FolkGod1
Raijin
1
3
0
0.33
L
Yemoja
0
1
1
0.5
L
Thanatos
OGPeppyP
Thanatos
1
2
1
0.75
L
Ix Chel
0
2
1
0.25
W
Heimdallr
Thwarter
Heimdallr
1
0
2
2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,755
Damage
28,398
41,855
Taken
31,063
22,228
Mitigated
17,220
16,399
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,836
3,743
0
6,583
9,352
5,691
0
3,081
5,607
0
45,535
W
Agni
 
Agni
5,175
180
0
369
3,795
1,317
0
1,841
1,583
47,386
1,800
L
Danzaburou
Argoberry
Danzaburou
3,011
1,377
0
1,693
6,804
2,697
0
1,415
5,389
0
28,549
W
3,789
856
164
2,851
7,911
6,238
0
1,824
6,079
25,483
1,259
L
Raijin
FolkGod1
Raijin
4,251
834
0
2,832
9,804
7,038
0
0
9,804
29,080
794
L
Yemoja
2,979
1,070
2,613
2,414
8,687
5,357
0
1,467
7,220
15,147
1,280
L
Thanatos
OGPeppyP
Thanatos
4,365
1,291
0
5,455
9,553
4,410
0
1,881
7,558
0
40,527
L
Ix Chel
3,149
254
200
1,192
7,007
2,726
0
3,374
3,304
34,353
0
W
Heimdallr
Thwarter
Heimdallr
9,273
3,493
0
1,815
4,002
1,779
0
1,143
2,797
0
45,266
W
2,325
690
0
500
6,003
2,195
0
833
5,066
0
35,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,929
Gold Earned
29,604
269
Minions Killed
329
0
Camps Cleared
0
944,200
Distance Traveled
1,020,342
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,804
680
64
6
0
204,912
0
W
Agni
6,354
635
105
11
0
220,311
4
L
Danzaburou
4,337
434
45
5
0
173,588
0
W
Ymir
5,514
551
34
3
0
195,644
0
L
Raijin
5,317
532
59
6
0
160,811
0
L
Yemoja
4,829
483
22
2
0
149,539
2
L
Thanatos
5,046
505
64
6
0
265,752
0
L
Ix Chel
5,400
540
79
8
0
194,510
0
W
Heimdallr
5,418
542
68
7
0
164,673
2
W
Loki
5,514
551
58
6
0
234,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role