Player Matchup

Medusa
Medusa
Lowlifeswine
Medusa
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
307W - 305L
1,535 Elo+
Solo
Agni
Agni
Madafesio99
Agni
Level 113
God Stats
15W - 18L
1,352 SR
Queue Stats
122W - 136L
1,452 Elo+
Solo
Mulan
Mulan
Mmonster1
Mulan
Level 157
God Stats
21W - 12L
1,692 SR
Queue Stats
137W - 124L
1,549 Elo+
Solo
Arachne
Arachne
Sartious
Arachne
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 83L
1,259 Elo+
Solo
Sylvanus
Sylvanus
xChandra
Sylvanus
Level 47
God Stats
1W - 1L
1,729 SR
Queue Stats
24W - 40L
1,359 Elo+
Solo
Team Averages
Level 101
1,555 SR
1,431 Elo+

VS

Team Averages
Level 153
1,610 SR
1,516 Elo+
Arachne
Arachne
AinsOolaGown
Arachne
Level 136
God Stats
33W - 26L
1,580 SR
Queue Stats
314W - 297L
1,573 Elo+
Party 1
Hades
Hades
Larzen_91
Hades
Level 193
God Stats
33W - 24L
1,527 SR
Queue Stats
510W - 510L
1,494 Elo+
Solo
Apollo
Apollo
NickyP3897
Apollo
Level 138
God Stats
1W - 0L
1,427 SR
Queue Stats
16W - 11L
1,485 Elo+
Solo
Fafnir
Fafnir
ToFastAndCurious
Fafnir
Level 193
God Stats
5W - 0L
1,950 SR
Queue Stats
229W - 222L
1,573 Elo+
Party 1
Vamana
Vamana
Vector1684
Vamana
Level 104
God Stats
17W - 11L
1,568 SR
Queue Stats
104W - 119L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 2 / 2
7,939
496
11,791
11,871
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
0 / 4 / 6
7,642
478
9,775
9,898
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Mmonster1
Mulan
17
8 / 1 / 1
10,754
672
19,690
18,107
17,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Sartious
Arachne
12
3 / 4 / 3
7,320
458
9,587
20,455
9,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
xChandra
Sylvanus
13
1 / 1 / 5
8,430
527
6,320
13,353
13,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AinsOolaGown
Arachne
15
5 / 3 / 3
8,468
529
13,500
19,990
8,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hades
Larzen_91
Hades
14
0 / 3 / 6
8,353
522
6,939
12,067
7,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
NickyP3897
Apollo
16
3 / 1 / 1
8,796
550
8,722
11,915
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 1 / 3
9,120
570
9,085
17,133
22,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Vector1684
Vamana
14
0 / 4 / 0
8,355
522
10,867
18,168
22,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
12
Kills
12
12
Deaths
12
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
AinsOolaGown
Arachne
5
3
3
2.17
W
Hades
Larzen_91
Hades
0
3
6
1
L
Medusa
0
2
2
0.5
L
0
4
6
0.75
L
Mulan
Mmonster1
Mulan
8
1
1
8.5
W
Apollo
NickyP3897
Apollo
3
1
1
3.5
L
Arachne
Sartious
Arachne
3
4
3
1.13
W
4
1
3
5.5
W
Vamana
Vector1684
Vamana
0
4
0
0
L
Sylvanus
xChandra
Sylvanus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,163
Damage
49,113
73,684
Taken
79,273
49,848
Mitigated
65,821
29,584
Healing
28,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AinsOolaGown
Arachne
13,500
9,047
0
10,287
19,990
8,566
0
3,521
16,469
0
81,601
W
Hades
Larzen_91
Hades
6,939
41
341
4,992
12,067
7,520
335
6,312
5,755
59,902
3,163
L
Medusa
11,791
5,886
0
3,804
11,871
5,347
0
3,476
8,395
0
82,520
L
9,775
921
0
1,480
9,898
4,143
0
3,120
6,778
69,087
0
L
Mulan
Mmonster1
Mulan
19,690
4,772
0
10,113
18,107
17,046
0
770
16,218
0
105,798
W
Apollo
NickyP3897
Apollo
8,722
4,866
0
3,825
11,915
5,133
1,122
1,917
9,998
0
84,614
L
Arachne
Sartious
Arachne
9,587
6,322
0
7,481
20,455
9,739
0
3,501
16,954
0
58,863
W
9,085
2,638
0
7,017
17,133
22,450
0
3,704
13,429
29,692
5,867
W
Vamana
Vector1684
Vamana
10,867
5,572
0
1,804
18,168
22,152
0
641
17,527
0
77,873
L
Sylvanus
xChandra
Sylvanus
6,320
2,051
908
5,798
13,353
13,573
0
4,369
8,935
36,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,085
Gold Earned
43,092
517
Minions Killed
543
0
Camps Cleared
0
1,496,227
Distance Traveled
1,593,053
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,468
529
121
8
0
363,243
0
W
Hades
8,353
522
119
7
0
285,361
0
L
Medusa
7,939
496
121
8
0
281,881
2
L
Agni
7,642
478
110
7
0
295,468
2
L
Mulan
10,754
672
162
10
0
304,140
7
W
Apollo
8,796
550
149
9
0
324,777
0
L
Arachne
7,320
458
77
5
0
339,323
0
W
Fafnir
9,120
570
36
2
0
321,620
3
W
Vamana
8,355
522
118
7
0
298,052
0
L
Sylvanus
8,430
527
47
3
0
275,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role