Player Matchup

Ah Puch
Ah Puch
Kierin Stewart
Ah Puch
Level 123
God Stats
0W - 1L
1,703 SR
Queue Stats
30W - 34L
1,473 Elo+
Party 1
Surtr
Surtr
NareysToePoke82
Surtr
Level 99
God Stats
13W - 11L
1,593 SR
Queue Stats
73W - 63L
1,515 Elo+
Party 1
Mercury
Mercury
PickledDurkin
Mercury
Level 124
God Stats
5W - 2L
1,798 SR
Queue Stats
29W - 30L
1,497 Elo+
Party 1
Anhur
Anhur
RaphaX28
Anhur
Level 82
God Stats
3W - 4L
1,500 SR
Queue Stats
175W - 148L
1,472 Elo+
Party 2
Chang'e
Chang'e
steb28360
Chang'e
Level 66
God Stats
2W - 1L
1,604 SR
Queue Stats
98W - 74L
1,445 Elo+
Party 2
Team Averages
Level 99
1,640 SR
1,480 Elo+

VS

Team Averages
Level 92
1,544 SR
1,477 Elo+
Set
Set
 
Set
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
IVDFN_Muaaji_
Charybdis
Level 116
God Stats
12W - 8L
1,652 SR
Queue Stats
142W - 128L
1,438 Elo+
Solo
Ymir
Ymir
KaptenFeStiS
Ymir
Level 145
God Stats
207W - 181L
1,568 SR
Queue Stats
321W - 315L
1,505 Elo+
Solo
Hel
Hel
MICHU00
Hel
Level 88
God Stats
19W - 20L
1,501 SR
Queue Stats
195W - 194L
1,445 Elo+
Solo
Vamana
Vamana
vamanabestEU
Vamana
Level 2
God Stats
6W - 3L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,055
504
6,003
6,074
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 2
6,314
451
5,763
10,571
6,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
14
2 / 1 / 0
7,409
529
4,349
11,579
5,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Anhur
RaphaX28
Anhur
11
1 / 7 / 1
6,266
448
6,738
12,525
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
steb28360
Chang'e
10
1 / 7 / 3
5,994
428
6,011
14,072
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
4 / 0 / 9
8,116
580
5,608
13,869
7,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
IVDFN_Muaaji_
Charybdis
12
5 / 1 / 4
7,964
569
11,013
10,126
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 2 / 5
7,523
537
4,909
11,230
6,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
14
5 / 1 / 5
8,575
613
7,991
6,609
3,049
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
14
4 / 1 / 10
8,644
617
11,679
12,029
11,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
22
22
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
0
9
8.5
W
Charybdis
IVDFN_Muaaji_
Charybdis
5
1
4
7
W
4
2
5
3.25
L
1
3
0
0.33
W
Hel
5
1
5
7.5
L
0
4
2
0.25
L
Mercury
2
1
0
2
L
Anhur
RaphaX28
Anhur
1
7
1
0.21
L
Chang'e
steb28360
Chang'e
1
7
3
0.36
W
Vamana
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,864
Damage
41,200
54,821
Taken
53,863
22,305
Mitigated
32,592
9,977
Healing
17,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,608
2,692
0
2,770
13,869
7,567
0
1,829
12,009
0
73,485
W
Charybdis
IVDFN_Muaaji_
Charybdis
11,013
6,049
0
4,407
10,126
3,632
1,757
1,770
8,266
0
51,332
W
4,909
641
60
1,591
11,230
6,779
375
3,447
7,783
32,563
0
L
6,003
249
0
859
6,074
2,266
0
3,792
1,928
50,926
931
W
Hel
7,991
134
2,529
3,057
6,609
3,049
172
3,279
3,285
58,373
2,568
L
5,763
2,124
0
2,821
10,571
6,166
0
678
9,235
1,091
34,756
L
Mercury
4,349
1,292
0
2,275
11,579
5,344
0
1,560
9,661
0
71,699
L
Anhur
RaphaX28
Anhur
6,738
3,092
0
510
12,525
3,996
0
1,662
10,584
0
32,052
L
Chang'e
steb28360
Chang'e
6,011
260
640
2,872
14,072
4,533
0
3,857
9,732
22,468
742
W
Vamana
11,679
5,503
0
2,806
12,029
11,565
0
2,005
9,568
0
61,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,038
Gold Earned
40,822
329
Minions Killed
457
0
Camps Cleared
0
1,313,267
Distance Traveled
1,361,457
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,116
580
104
7
0
313,477
0
W
Charybdis
7,964
569
77
6
0
247,627
0
W
Ymir
7,523
537
57
4
0
276,129
3
L
Ah Puch
7,055
504
103
7
0
265,189
0
W
Hel
8,575
613
125
9
0
268,677
0
L
Surtr
6,314
451
45
3
0
243,182
3
L
Mercury
7,409
529
108
8
0
331,668
0
L
Anhur
6,266
448
41
3
0
225,049
1
L
Chang'e
5,994
428
32
2
0
248,179
5
W
Vamana
8,644
617
94
7
0
255,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role