Player Matchup

Kuzenbo
Kuzenbo
AlQuacino
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,524 Elo+
Party 1
Bakasura
Bakasura
Life203
Bakasura
Level 124
God Stats
1W - 3L
1,279 SR
Queue Stats
522W - 496L
1,450 Elo+
Solo
Kukulkan
Kukulkan
Willy-Pereira7
Kukulkan
Level 116
God Stats
4W - 3L
1,605 SR
Queue Stats
97W - 94L
1,535 Elo+
Party 2
Nemesis
Nemesis
veerq
Nemesis
Level 143
God Stats
2W - 1L
1,809 SR
Queue Stats
49W - 56L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
zScopezEu
Heimdallr
Level 83
God Stats
5W - 4L
1,541 SR
Queue Stats
150W - 140L
1,499 Elo+
Party 2
Team Averages
Level 98
1,547 SR
1,504 Elo+

VS

Team Averages
Level 66
1,536 SR
1,466 Elo+
Vamana
Vamana
B4n4n4P3t3
Vamana
Level 44
God Stats
2W - 0L
1,891 SR
Queue Stats
13W - 11L
1,538 Elo+
Solo
Chang'e
Chang'e
PepoX884
Chang'e
Level 48
God Stats
2W - 2L
1,426 SR
Queue Stats
63W - 93L
1,352 Elo+
Solo
Arachne
Arachne
Phasemangler
Arachne
Level 69
God Stats
14W - 10L
1,542 SR
Queue Stats
217W - 212L
1,463 Elo+
Solo
Artio
Artio
cupa_pj
Artio
Level 100
God Stats
1W - 0L
1,322 SR
Queue Stats
27W - 24L
1,548 Elo+
Solo
Artemis
Artemis
kironoa26
Artemis
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 60L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlQuacino
Kuzenbo
10
1 / 2 / 0
6,566
438
6,072
14,027
15,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
Life203
Bakasura
12
0 / 3 / 0
7,300
487
15,144
24,673
26,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
13
1 / 3 / 0
7,830
522
7,008
5,903
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
veerq
Nemesis
14
1 / 3 / 2
7,480
499
4,579
11,728
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
zScopezEu
Heimdallr
14
1 / 5 / 1
7,920
528
8,143
12,588
5,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
B4n4n4P3t3
Vamana
15
2 / 0 / 3
9,132
609
18,527
22,040
15,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
PepoX884
Chang'e
15
2 / 2 / 3
8,227
548
6,299
13,594
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Phasemangler
Arachne
14
4 / 1 / 4
7,820
521
5,978
10,774
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
cupa_pj
Artio
13
5 / 0 / 7
8,443
563
5,711
12,422
12,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Artemis
kironoa26
Artemis
14
3 / 2 / 2
7,654
510
7,952
10,254
4,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
16
16
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AlQuacino
Kuzenbo
1
2
0
0.5
W
Vamana
B4n4n4P3t3
Vamana
2
0
3
3.5
L
Bakasura
Life203
Bakasura
0
3
0
0
W
Chang'e
PepoX884
Chang'e
2
2
3
1.75
W
Arachne
Phasemangler
Arachne
4
1
4
6
L
Kukulkan
1
3
0
0.33
W
Artio
cupa_pj
Artio
5
0
7
8.5
W
Artemis
kironoa26
Artemis
3
2
2
2
L
Nemesis
veerq
Nemesis
1
3
2
0.67
L
Heimdallr
zScopezEu
Heimdallr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,946
Damage
44,467
68,919
Taken
69,084
56,169
Mitigated
42,711
20,848
Healing
38,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AlQuacino
Kuzenbo
6,072
2,530
0
3,120
14,027
15,536
0
4,532
9,495
22,604
0
W
Vamana
B4n4n4P3t3
Vamana
18,527
11,031
0
14,166
22,040
15,823
0
346
18,089
0
90,072
L
Bakasura
Life203
Bakasura
15,144
10,266
0
13,934
24,673
26,964
0
603
24,070
0
43,621
W
Chang'e
PepoX884
Chang'e
6,299
791
705
8,666
13,594
5,659
0
8,299
5,295
68,883
885
W
Arachne
Phasemangler
Arachne
5,978
3,709
0
5,578
10,774
4,390
0
1,345
9,388
0
67,772
L
Kukulkan
7,008
122
0
590
5,903
2,977
0
2,594
3,309
60,786
1,113
W
Artio
cupa_pj
Artio
5,711
1,125
546
4,549
12,422
12,375
0
2,282
9,876
21,468
0
W
Artemis
kironoa26
Artemis
7,952
3,717
0
3,903
10,254
4,464
0
717
9,537
0
52,460
L
Nemesis
veerq
Nemesis
4,579
1,554
0
683
11,728
5,172
0
2,528
9,200
0
74,385
L
Heimdallr
zScopezEu
Heimdallr
8,143
3,375
0
2,521
12,588
5,520
339
1,613
10,975
0
64,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,096
Gold Earned
41,276
448
Minions Killed
469
0
Camps Cleared
0
1,348,363
Distance Traveled
1,571,121
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,566
438
13
1
0
252,397
0
W
Vamana
9,132
609
137
9
0
299,323
4
L
Bakasura
7,300
487
105
7
0
272,636
0
W
Chang'e
8,227
548
123
8
0
296,426
1
W
Arachne
7,820
521
103
7
0
339,272
0
L
Kukulkan
7,830
522
117
8
0
272,846
0
W
Artio
8,443
563
30
2
0
338,177
3
W
Artemis
7,654
510
76
5
0
297,923
0
L
Nemesis
7,480
499
108
7
0
288,093
0
L
Heimdallr
7,920
528
105
7
0
262,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role