Player Matchup

Cerberus
Cerberus
Platinum III
 
Cerberus
Platinum III
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum II
 
He Bo
Platinum II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum IV
Deantje038_
Hel
Platinum IV
Level 159
God Stats
2W - 1L
1,736 SR
Queue Stats
477W - 478L
1,761 MMR
Solo
Neith
Neith
Platinum IV
Euoo
Neith
Platinum IV
Level 158
God Stats
1W - 1L
1,249 SR
Queue Stats
131W - 116L
1,702 MMR
Solo
Hachiman
Hachiman
Gold I
TheJorgeton
Hachiman
Gold I
Level 172
God Stats
2W - 6L
1,234 SR
Queue Stats
71W - 55L
1,759 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,444 SR
1,644 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,492 SR
1,745 MMR
Da Ji
Da Ji
Platinum IV
Marsh1911
Da Ji
Platinum IV
Level 129
God Stats
35W - 24L
1,676 SR
Queue Stats
243W - 235L
1,821 MMR
Party 1
King Arthur
King Arthur
Gold IV
NebDark
King Arthur
Gold IV
Level 115
God Stats
1W - 3L
1,535 SR
Queue Stats
22W - 16L
1,687 MMR
Party 1
Jing Wei
Jing Wei
Gold II
SorryImSoHigh
Jing Wei
Gold II
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 66L
1,701 MMR
Solo
Chang'e
Chang'e
Gold I
kazu1017
Chang'e
Gold I
Level 158
God Stats
0W - 1L
1,251 SR
Queue Stats
53W - 45L
1,767 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
zTyee
Kuzenbo
Platinum V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 1 / 4
7,433
676
5,826
9,427
7,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
 
He Bo
13
2 / 2 / 2
6,788
617
6,866
8,174
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 3
6,286
571
3,655
7,773
4,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Euoo
Neith
12
3 / 1 / 1
6,802
618
8,201
8,407
2,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
TheJorgeton
Hachiman
12
3 / 0 / 1
6,724
611
5,348
5,062
1,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ah Muzen CabErlang ShenNutAthena

VS

Bans
SusanoZhong KuiAwilixSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Marsh1911
Da Ji
11
2 / 4 / 1
5,834
530
5,882
11,205
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
NebDark
King Arthur
10
1 / 4 / 0
5,600
509
4,911
10,745
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
SorryImSoHigh
Jing Wei
10
0 / 1 / 1
5,779
525
1,638
6,648
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
kazu1017
Chang'e
11
0 / 0 / 1
5,899
536
4,682
7,452
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
zTyee
Kuzenbo
8
1 / 1 / 0
5,297
482
3,773
9,313
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
4
4
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
4
4
W
He Bo
 
He Bo
2
2
2
1.5
W
0
0
3
1.5
W
Neith
Euoo
Neith
3
1
1
3.5
L
Da Ji
Marsh1911
Da Ji
2
4
1
0.63
L
King Arthur
NebDark
King Arthur
1
4
0
0.25
L
Jing Wei
SorryImSoHigh
Jing Wei
0
1
1
0.5
W
Hachiman
TheJorgeton
Hachiman
3
0
1
3.5
L
Chang'e
kazu1017
Chang'e
0
0
1
0.5
L
Kuzenbo
zTyee
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,896
Damage
20,886
38,843
Taken
45,363
19,501
Mitigated
20,833
21,580
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,826
241
0
4,196
9,427
7,528
0
671
8,756
44,482
4,452
W
He Bo
 
He Bo
6,866
0
0
3,669
8,174
2,632
0
1,012
7,162
60,894
0
W
3,655
177
3,698
5,476
7,773
4,705
0
1,969
5,804
29,384
1,335
W
Neith
Euoo
Neith
8,201
3,091
0
2,225
8,407
2,800
0
3,673
4,734
0
49,654
L
Da Ji
Marsh1911
Da Ji
5,882
1,252
0
3,642
11,205
4,501
0
3,698
7,471
0
41,251
L
King Arthur
NebDark
King Arthur
4,911
1,475
0
2,699
10,745
4,603
0
4,615
5,524
0
34,474
L
Jing Wei
SorryImSoHigh
Jing Wei
1,638
1,082
0
2,458
6,648
2,236
0
2,771
3,877
0
45,098
W
Hachiman
TheJorgeton
Hachiman
5,348
2,928
0
2,316
5,062
1,836
0
2,006
3,056
0
54,636
L
Chang'e
kazu1017
Chang'e
4,682
94
281
2,557
7,452
2,491
23
1,299
6,153
40,662
0
L
Kuzenbo
zTyee
Kuzenbo
3,773
1,950
19
2,502
9,313
7,002
0
2,906
6,356
13,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,033
Gold Earned
28,409
428
Minions Killed
297
0
Camps Cleared
0
1,082,897
Distance Traveled
1,162,700
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,433
676
114
10
0
199,645
0
W
He Bo
6,788
617
99
9
0
244,631
0
W
Hel
6,286
571
34
3
0
228,435
0
W
Neith
6,802
618
67
6
0
206,215
2
L
Da Ji
5,834
530
72
7
0
241,908
0
L
King Arthur
5,600
509
47
4
0
230,764
0
L
Jing Wei
5,779
525
89
8
0
215,971
5
W
Hachiman
6,724
611
114
10
0
203,971
4
L
Chang'e
5,899
536
78
7
0
241,836
4
L
Kuzenbo
5,297
482
11
1
0
232,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role