Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Caesar
Neith
Level 139
God Stats
19W - 14L
1,605 SR
Queue Stats
203W - 188L
1,554 Elo+
Solo
Fenrir
Fenrir
ItouAya
Fenrir
Level 195
God Stats
17W - 14L
1,585 SR
Queue Stats
336W - 309L
1,555 Elo+
Solo
Chaac
Chaac
TAKEMIKADUCHI
Chaac
Level 156
God Stats
20W - 22L
1,557 SR
Queue Stats
131W - 142L
1,511 Elo+
Party 1
Cerberus
Cerberus
bbeech745
Cerberus
Level 99
God Stats
21W - 20L
1,464 SR
Queue Stats
123W - 109L
1,541 Elo+
Solo
Team Averages
Level 139
1,542 SR
1,532 Elo+

VS

Team Averages
Level 145
1,522 SR
1,509 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MrSoloDolo5165
Kuzenbo
Level 155
God Stats
91W - 69L
1,612 SR
Queue Stats
948W - 945L
1,529 Elo+
Solo
Sylvanus
Sylvanus
ProAgentStrange
Sylvanus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 153L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
vRiPCiTYv
Ao Kuang
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 3 / 2
5,876
588
3,000
5,864
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Caesar
Neith
11
1 / 0 / 2
5,533
553
4,449
5,233
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
ItouAya
Fenrir
11
4 / 1 / 3
6,250
625
4,150
6,784
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 1
6,218
622
8,187
10,734
5,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
bbeech745
Cerberus
11
4 / 0 / 4
6,676
668
4,136
5,431
3,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 2 / 2
5,790
579
2,974
5,727
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
 
Chronos
10
0 / 2 / 1
5,095
510
3,922
6,043
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 2 / 2
5,106
511
2,640
6,909
6,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
10
1 / 3 / 0
5,588
559
4,655
9,439
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
vRiPCiTYv
Ao Kuang
10
3 / 3 / 2
5,561
556
4,967
10,107
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
6
6
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
3
2
0.67
L
Morgan Le Fay
 
Morgan Le Fay
1
2
2
1
L
Chronos
 
Chronos
0
2
1
0.25
W
Neith
Caesar
Neith
1
0
2
2
W
Fenrir
ItouAya
Fenrir
4
1
3
5.5
L
1
2
2
1
L
Sylvanus
1
3
0
0.33
W
2
2
1
1.25
W
Cerberus
bbeech745
Cerberus
4
0
4
6
L
Ao Kuang
vRiPCiTYv
Ao Kuang
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,922
Damage
19,158
34,046
Taken
38,225
15,736
Mitigated
18,641
12,248
Healing
12,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,000
439
0
1,357
5,864
1,893
127
4,282
1,582
37,240
975
L
Morgan Le Fay
 
Morgan Le Fay
2,974
237
0
708
5,727
1,708
0
2,471
2,996
39,844
1,320
L
Chronos
 
Chronos
3,922
1,394
0
2,526
6,043
2,037
0
1,596
4,447
44,881
0
W
Neith
Caesar
Neith
4,449
2,106
0
2,523
5,233
2,015
0
3,846
1,387
0
46,121
W
Fenrir
ItouAya
Fenrir
4,150
874
0
1,702
6,784
2,848
0
2,123
4,661
0
39,211
L
2,640
898
0
2,106
6,909
6,500
72
1,411
5,423
11,305
0
L
Sylvanus
4,655
1,350
60
2,067
9,439
4,808
0
282
9,157
31,531
8,010
W
8,187
1,601
0
4,475
10,734
5,548
0
6,463
4,271
0
48,120
W
Cerberus
bbeech745
Cerberus
4,136
175
0
2,191
5,431
3,432
0
1,960
3,471
23,005
1,443
L
Ao Kuang
vRiPCiTYv
Ao Kuang
4,967
1,272
0
4,754
10,107
3,588
0
844
9,257
38,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,553
Gold Earned
27,140
355
Minions Killed
306
0
Camps Cleared
0
1,037,329
Distance Traveled
885,730
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,876
588
76
8
0
204,798
3
L
Morgan Le Fay
5,790
579
69
7
0
166,980
0
L
Chronos
5,095
510
78
8
0
161,026
0
W
Neith
5,533
553
85
9
0
187,571
0
W
Fenrir
6,250
625
67
7
0
230,271
1
L
Kuzenbo
5,106
511
16
2
0
207,709
1
L
Sylvanus
5,588
559
77
8
0
137,206
0
W
Chaac
6,218
622
86
9
0
198,398
0
W
Cerberus
6,676
668
41
4
0
216,291
0
L
Ao Kuang
5,561
556
66
7
0
212,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role