Player Matchup

Jing Wei
Jing Wei
Ichedt
Jing Wei
Level 155
God Stats
10W - 10L
1,497 SR
Queue Stats
344W - 337L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Nerubia
Baron Samedi
Level 89
God Stats
9W - 11L
1,520 SR
Queue Stats
230W - 222L
1,433 Elo+
Solo
Bellona
Bellona
Pirehxx
Bellona
Level 103
God Stats
4W - 6L
1,387 SR
Queue Stats
164W - 150L
1,542 Elo+
Solo
Horus
Horus
TheKenshi
Horus
Level 164
God Stats
3W - 2L
1,867 SR
Queue Stats
556W - 550L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
YoloxDolox
Tsukuyomi
Level 123
God Stats
1W - 2L
1,302 SR
Queue Stats
104W - 100L
1,641 Elo+
Solo
Team Averages
Level 127
1,515 SR
1,515 Elo+

VS

Team Averages
Level 151
1,459 SR
1,505 Elo+
Ra
Ra
 
Ra
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JO4KO
Artemis
Level 180
God Stats
1W - 1L
1,319 SR
Queue Stats
185W - 158L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
Legolasfolhaverd
Sun Wukong
Level 48
God Stats
1W - 2L
1,157 SR
Queue Stats
85W - 102L
1,452 Elo+
Solo
Xing Tian
Xing Tian
aciddd
Xing Tian
Level 184
God Stats
2W - 3L
1,818 SR
Queue Stats
324W - 305L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ichedt
Jing Wei
10
0 / 1 / 1
5,497
550
2,535
5,574
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Nerubia
Baron Samedi
9
0 / 2 / 1
4,869
487
2,613
4,051
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Pirehxx
Bellona
12
6 / 3 / 0
7,172
717
8,411
11,468
10,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
TheKenshi
Horus
7
0 / 1 / 0
4,860
486
2,189
8,833
5,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
YoloxDolox
Tsukuyomi
10
0 / 2 / 0
5,054
505
2,137
6,341
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 0 / 4
6,440
644
3,877
4,411
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
 
Achilles
11
5 / 1 / 2
6,128
613
5,620
7,846
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
JO4KO
Artemis
11
0 / 0 / 1
5,490
549
4,016
4,189
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
Legolasfolhaverd
Sun Wukong
8
0 / 5 / 4
4,675
468
3,550
8,246
5,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
aciddd
Xing Tian
10
2 / 0 / 2
6,020
602
4,586
7,627
7,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
6
Kills
9
9
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
4
4
W
Achilles
 
Achilles
5
1
2
6
L
Jing Wei
Ichedt
Jing Wei
0
1
1
0.5
W
Artemis
JO4KO
Artemis
0
0
1
0.5
W
Sun Wukong
Legolasfolhaverd
Sun Wukong
0
5
4
0.4
L
Baron Samedi
Nerubia
Baron Samedi
0
2
1
0.25
L
Bellona
Pirehxx
Bellona
6
3
0
2
L
Horus
TheKenshi
Horus
0
1
0
0
L
Tsukuyomi
YoloxDolox
Tsukuyomi
0
2
0
0
W
Xing Tian
aciddd
Xing Tian
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,885
Damage
21,649
36,267
Taken
32,319
22,064
Mitigated
20,028
13,794
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,877
149
540
1,065
4,411
1,856
0
1,064
3,347
48,973
918
W
Achilles
 
Achilles
5,620
1,590
0
2,589
7,846
4,226
0
0
7,846
0
32,446
L
Jing Wei
Ichedt
Jing Wei
2,535
1,943
0
2,783
5,574
1,989
0
456
5,118
0
42,076
W
Artemis
JO4KO
Artemis
4,016
1,694
0
1,044
4,189
1,507
0
0
4,189
0
51,643
W
Sun Wukong
Legolasfolhaverd
Sun Wukong
3,550
1,451
0
1,482
8,246
5,291
0
36
8,210
913
16,567
L
Baron Samedi
Nerubia
Baron Samedi
2,613
284
55
498
4,051
1,780
0
1,666
2,284
28,722
0
L
Bellona
Pirehxx
Bellona
8,411
3,160
0
4,362
11,468
10,970
0
1,245
9,718
0
52,676
L
Horus
TheKenshi
Horus
2,189
1,161
334
3,300
8,833
5,270
0
2,808
5,817
0
14,360
L
Tsukuyomi
YoloxDolox
Tsukuyomi
2,137
301
0
2,462
6,341
2,055
0
1,506
4,771
0
37,485
W
Xing Tian
aciddd
Xing Tian
4,586
709
0
1,818
7,627
7,148
0
1,513
6,114
19,643
2,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,452
Gold Earned
28,753
315
Minions Killed
289
0
Camps Cleared
0
951,399
Distance Traveled
1,031,653
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,440
644
106
11
0
218,792
2
W
Achilles
6,128
613
53
5
0
233,936
2
L
Jing Wei
5,497
550
86
9
0
173,086
1
W
Artemis
5,490
549
82
8
0
181,874
1
W
Sun Wukong
4,675
468
25
3
0
175,195
0
L
Baron Samedi
4,869
487
46
5
0
187,154
1
L
Bellona
7,172
717
88
9
0
191,974
0
L
Horus
4,860
486
27
3
0
199,945
2
L
Tsukuyomi
5,054
505
68
7
0
199,240
0
W
Xing Tian
6,020
602
23
2
0
221,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role