Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
B1gblow
Bacchus
Level 128
God Stats
2W - 2L
1,471 SR
Queue Stats
104W - 98L
1,553 Elo+
Solo
Chronos
Chronos
MelloMarcy
Chronos
Level 128
God Stats
9W - 7L
1,806 SR
Queue Stats
607W - 595L
1,440 Elo+
Solo
Hachiman
Hachiman
Zdzichowsky
Hachiman
Level 147
God Stats
8W - 4L
1,555 SR
Queue Stats
338W - 328L
1,546 Elo+
Solo
Sol
Sol
ZoSoKyoshi
Sol
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
181W - 187L
1,417 Elo+
Solo
Team Averages
Level 135
1,566 SR
1,491 Elo+

VS

Team Averages
Level 108
1,546 SR
1,508 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Luxorith
Ymir
Level 158
God Stats
5W - 7L
1,614 SR
Queue Stats
607W - 595L
1,537 Elo+
Solo
Achilles
Achilles
Ulfsaar11
Achilles
Level 125
God Stats
13W - 11L
1,534 SR
Queue Stats
442W - 453L
1,487 Elo+
Solo
Hera
Hera
lllardyy
Hera
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
rzn110
Apollo
Level 126
God Stats
1W - 2L
1,582 SR
Queue Stats
40W - 47L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 0 / 8
5,998
1,200
2,012
4,653
4,942
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bacchus
B1gblow
Bacchus
10
1 / 1 / 8
6,148
1,230
4,474
5,961
6,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
MelloMarcy
Chronos
11
4 / 1 / 5
6,264
1,253
2,273
3,804
1,545
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
Zdzichowsky
Hachiman
10
2 / 1 / 6
6,161
1,232
5,203
3,889
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 5
6,251
1,250
7,656
2,764
978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 1 / 1
5,446
1,089
5,260
5,071
4,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
9
0 / 3 / 1
5,045
1,009
2,742
6,702
6,815
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Ulfsaar11
Achilles
10
1 / 3 / 1
4,910
982
3,491
8,433
7,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
10
0 / 3 / 2
5,168
1,034
4,415
3,928
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
rzn110
Apollo
5
0 / 0 / 0
4,216
843
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
10
Kills
3
3
Deaths
10
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
8
4
L
Gilgamesh
 
Gilgamesh
2
1
1
2.5
W
Bacchus
B1gblow
Bacchus
1
1
8
5
L
Ymir
0
3
1
0.17
W
Chronos
MelloMarcy
Chronos
4
1
5
6.5
L
Achilles
Ulfsaar11
Achilles
1
3
1
0.5
W
Hachiman
Zdzichowsky
Hachiman
2
1
6
5
W
3
0
5
5.5
L
Hera
0
3
2
0.33
L
Apollo
rzn110
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,618
Damage
15,908
21,071
Taken
24,134
16,019
Mitigated
20,527
10,022
Healing
4,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,012
919
1,419
1,632
4,653
4,942
203
1,618
2,896
3,183
0
L
Gilgamesh
 
Gilgamesh
5,260
913
291
1,068
5,071
4,625
0
3,372
1,699
0
12,560
W
Bacchus
B1gblow
Bacchus
4,474
535
1,884
1,501
5,961
6,980
168
1,779
4,076
7,383
0
L
Ymir
2,742
130
70
654
6,702
6,815
0
4,227
2,475
4,261
85
W
Chronos
MelloMarcy
Chronos
2,273
484
1,040
353
3,804
1,545
408
970
2,789
10,156
0
L
Achilles
Ulfsaar11
Achilles
3,491
530
152
1,778
8,433
7,336
0
5,255
3,178
0
6,219
W
Hachiman
Zdzichowsky
Hachiman
5,203
4,725
0
718
3,889
1,574
516
1,958
1,848
0
9,237
W
7,656
3,610
352
1,123
2,764
978
101
776
1,946
18,716
1,894
L
Hera
4,415
1,228
116
100
3,928
1,751
0
2,897
1,031
10,964
0
L
Apollo
rzn110
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,822
Gold Earned
24,785
64
Minions Killed
42
0
Camps Cleared
0
458,239
Distance Traveled
363,745
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,998
1,200
2
0
0
112,994
0
L
Gilgamesh
5,446
1,089
14
3
0
83,610
0
W
Bacchus
6,148
1,230
8
2
0
86,580
0
L
Ymir
5,045
1,009
8
2
0
77,049
0
W
Chronos
6,264
1,253
18
4
0
80,730
1
L
Achilles
4,910
982
4
1
0
107,848
0
W
Hachiman
6,161
1,232
13
3
0
79,851
0
W
Sol
6,251
1,250
23
5
0
98,084
0
L
Hera
5,168
1,034
16
3
0
95,238
0
L
Apollo
4,216
843
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role