Player Matchup

Athena
Athena
Gold IV
 
Athena
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
Veeesty 91
Nu Wa
Gold IV
Level 202
God Stats
8W - 4L
1,688 SR
Queue Stats
101W - 107L
1,433 MMR
Solo
Bellona
Bellona
Bronze III
VitalyOS2000
Bellona
Bronze III
Level 124
God Stats
2W - 0L
1,286 SR
Queue Stats
11W - 15L
1,427 MMR
Solo
Hachiman
Hachiman
Gold V
VladOOC97
Hachiman
Gold V
Level 119
God Stats
5W - 8L
1,218 SR
Queue Stats
33W - 33L
1,473 MMR
Solo
Thanatos
Thanatos
Gold III
roland1122
Thanatos
Gold III
Level 59
God Stats
6W - 0L
1,401 SR
Queue Stats
41W - 32L
1,471 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,419 SR
1,461 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,583 SR
1,456 MMR
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
KiffenGeil420x
Cthulhu
Gold IV
Level 128
God Stats
16W - 10L
1,890 SR
Queue Stats
280W - 299L
1,486 MMR
Solo
Xing Tian
Xing Tian
Gold V
Natnek4
Xing Tian
Gold V
Level 102
God Stats
4W - 8L
1,437 SR
Queue Stats
52W - 59L
1,424 MMR
Solo
Awilix
Awilix
Silver I
TBS x SwiFTy
Awilix
Silver I
Level 118
God Stats
3W - 3L
1,497 SR
Queue Stats
14W - 20L
1,442 MMR
Solo
Zeus
Zeus
Gold IV
狂人异族
Zeus
Gold IV
Level 180
God Stats
32W - 30L
1,592 SR
Queue Stats
63W - 65L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 0 / 4
5,849
585
2,954
7,025
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
12
1 / 0 / 3
6,584
658
6,863
3,727
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
VitalyOS2000
Bellona
12
4 / 1 / 2
7,162
716
5,292
8,086
5,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
VladOOC97
Hachiman
11
0 / 0 / 1
5,919
592
5,028
6,123
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
roland1122
Thanatos
12
4 / 2 / 4
6,206
621
6,523
11,149
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Bans
ThorBake KujiraVulcanJormungandr

VS

Bans
ArachneSun WukongPoseidonBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 4 / 0
4,607
461
1,916
6,967
2,413
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 2
5,757
576
5,126
9,335
7,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Xing Tian
Natnek4
Xing Tian
9
0 / 0 / 0
5,048
505
2,862
8,172
6,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
11
2 / 1 / 1
5,643
564
3,624
8,395
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 2
5,441
544
4,932
5,039
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
3
3
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
4
3
L
Anubis
 
Anubis
0
4
0
0
L
1
4
2
0.5
L
Xing Tian
Natnek4
Xing Tian
0
0
0
0
L
Awilix
2
1
1
2.5
W
Nu Wa
1
0
3
2.5
W
Bellona
VitalyOS2000
Bellona
4
1
2
5
W
Hachiman
VladOOC97
Hachiman
0
0
1
0.5
W
Thanatos
roland1122
Thanatos
4
2
4
3
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,660
Damage
18,460
36,110
Taken
37,908
19,311
Mitigated
20,333
17,196
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,954
800
0
2,165
7,025
5,260
0
3,566
3,409
22,016
3,348
L
Anubis
 
Anubis
1,916
251
28
1,739
6,967
2,413
42
2,743
4,224
21,318
665
L
5,126
179
0
1,655
9,335
7,461
0
1,394
7,941
27,163
0
L
Xing Tian
Natnek4
Xing Tian
2,862
38
0
1,836
8,172
6,158
0
1,350
6,822
24,244
0
L
Awilix
3,624
1,418
0
496
8,395
3,249
0
1,192
7,203
0
47,935
W
Nu Wa
6,863
1,928
0
250
3,727
1,063
0
1,978
1,749
52,551
1,268
W
Bellona
VitalyOS2000
Bellona
5,292
1,697
0
3,289
8,086
5,974
0
3,637
3,775
0
48,241
W
Hachiman
VladOOC97
Hachiman
5,028
2,929
0
3,621
6,123
2,335
52
2,978
3,145
0
51,743
W
Thanatos
roland1122
Thanatos
6,523
2,115
0
7,871
11,149
4,679
0
1,847
9,124
0
48,429
L
4,932
730
0
784
5,039
1,052
0
2,750
2,289
46,299
1,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
26,496
367
Minions Killed
307
0
Camps Cleared
0
1,103,720
Distance Traveled
1,017,905
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,849
585
37
4
0
232,754
2
L
Anubis
4,607
461
38
4
0
175,279
0
L
Cthulhu
5,757
576
70
7
0
196,481
0
L
Xing Tian
5,048
505
34
3
0
220,581
1
L
Awilix
5,643
564
79
8
0
233,726
0
W
Nu Wa
6,584
658
114
11
0
211,421
1
W
Bellona
7,162
716
84
8
0
219,765
1
W
Hachiman
5,919
592
69
7
0
185,024
0
W
Thanatos
6,206
621
63
6
0
254,756
2
L
Zeus
5,441
544
86
9
0
191,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role