Player Matchup

Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Crazylikeafox420
Neith
Level 63
God Stats
14W - 12L
1,614 SR
Queue Stats
461W - 493L
1,368 Elo+
Solo
King Arthur
King Arthur
LonelySword
King Arthur
Level 122
God Stats
154W - 170L
1,582 SR
Queue Stats
191W - 214L
1,546 Elo+
Solo
Bacchus
Bacchus
Orinion
Bacchus
Level 126
God Stats
5W - 1L
1,758 SR
Queue Stats
26W - 26L
1,446 Elo+
Party 1
Yu Huang
Yu Huang
YoshiLionheart
Yu Huang
Level 125
God Stats
2W - 1L
1,318 SR
Queue Stats
49W - 44L
1,451 Elo+
Party 1
Team Averages
Level 118
1,554 SR
1,462 Elo+

VS

Team Averages
Level 115
1,515 SR
1,411 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Goat Capin
Artemis
Level 157
God Stats
6W - 6L
1,835 SR
Queue Stats
131W - 156L
1,324 Elo+
Solo
Zeus
Zeus
ShiroKumaBear
Zeus
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,437 Elo+
Solo
Hercules
Hercules
Winchester1992
Hercules
Level 93
God Stats
4W - 5L
1,581 SR
Queue Stats
248W - 200L
1,543 Elo+
Solo
Kukulkan
Kukulkan
aP x Advanced
Kukulkan
Level 43
God Stats
10W - 6L
1,159 SR
Queue Stats
11W - 8L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 0 / 0
7,196
1,439
5,581
3,786
1,238
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 0 / 3
5,674
1,135
3,459
4,050
1,624
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
LonelySword
King Arthur
11
1 / 0 / 6
6,253
1,251
3,706
4,725
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Orinion
Bacchus
11
1 / 2 / 6
6,058
1,212
4,773
6,473
4,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yu Huang
11
1 / 0 / 4
6,481
1,296
3,933
2,126
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

376

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 2 / 0
5,447
1,089
707
3,624
2,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Goat Capin
Artemis
11
0 / 3 / 2
5,865
1,173
5,664
6,555
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 1 / 0
6,081
1,216
3,582
4,257
1,052
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
11
0 / 1 / 2
5,797
1,159
5,216
5,302
4,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
aP x Advanced
Kukulkan
11
0 / 0 / 2
5,726
1,145
1,349
3,399
1,183
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
7
Kills
1
2
Deaths
7
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
0
4
L
Sylvanus
 
Sylvanus
0
2
0
0
W
0
0
3
1.5
L
Artemis
Goat Capin
Artemis
0
3
2
0.33
W
King Arthur
LonelySword
King Arthur
1
0
6
4
W
Bacchus
Orinion
Bacchus
1
2
6
2
L
1
1
0
1
L
Hercules
0
1
2
1
W
Yu Huang
1
0
4
3
L
Kukulkan
aP x Advanced
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,452
Damage
16,518
21,160
Taken
23,137
12,593
Mitigated
11,990
1,774
Healing
3,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,581
240
0
1,167
3,786
1,238
0
1,102
2,639
21,581
0
L
Sylvanus
 
Sylvanus
707
405
611
611
3,624
2,829
0
1,999
1,546
3,633
0
W
3,459
1,298
0
321
4,050
1,624
0
1,463
2,425
0
9,857
L
Artemis
Goat Capin
Artemis
5,664
1,452
0
262
6,555
2,318
0
3,752
2,581
0
11,769
W
King Arthur
LonelySword
King Arthur
3,706
50
0
0
4,725
4,069
0
1,589
3,056
0
7,901
W
Bacchus
Orinion
Bacchus
4,773
116
0
286
6,473
4,838
0
1,310
4,579
8,742
0
L
3,582
592
0
334
4,257
1,052
0
2,913
1,302
21,348
0
L
Hercules
5,216
559
0
1,371
5,302
4,608
0
2,958
2,210
0
10,286
W
Yu Huang
3,933
33
0
0
2,126
824
0
174
1,914
15,387
0
L
Kukulkan
aP x Advanced
Kukulkan
1,349
95
0
0
3,399
1,183
0
2,112
1,211
10,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,662
Gold Earned
28,916
110
Minions Killed
111
6
Camps Cleared
4
523,501
Distance Traveled
441,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,196
1,439
34
7
3
109,337
0
L
Sylvanus
5,447
1,089
8
2
1
48,995
0
W
Neith
5,674
1,135
20
4
1
87,258
0
L
Artemis
5,865
1,173
20
4
1
94,523
0
W
King Arthur
6,253
1,251
14
3
1
133,819
0
W
Bacchus
6,058
1,212
10
2
0
92,707
0
L
Zeus
6,081
1,216
38
8
1
99,308
0
L
Hercules
5,797
1,159
20
4
1
109,827
0
W
Yu Huang
6,481
1,296
32
6
1
100,380
0
L
Kukulkan
5,726
1,145
25
5
0
89,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role