Player Matchup

Ymir
Ymir
Bronze III
Sobritoo_
Ymir
Bronze III
Level 39
God Stats
0W - 1L
1,667 SR
Queue Stats
1W - 4L
1,302 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
SteZzyGnG
Hou Yi
Bronze III
Level 46
God Stats
0W - 1L
1,833 SR
Queue Stats
1W - 4L
1,302 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
xIzxk
Baron Samedi
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,416 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,667 SR
1,340 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,546 SR
1,416 MMR
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
CGGVenom
Cthulhu
Gold V
Level 124
God Stats
105W - 99L
1,637 SR
Queue Stats
336W - 359L
1,300 MMR
Solo
Medusa
Medusa
Silver II
PG_13--Connor
Medusa
Silver II
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 31L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 2 / 2
7,724
594
4,103
10,121
7,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
SteZzyGnG
Hou Yi
14
2 / 1 / 1
8,534
656
6,306
10,237
3,925
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
xIzxk
Baron Samedi
13
1 / 4 / 2
8,382
645
5,918
12,630
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangXbalanqueAgniAchillesJanus

VS

Bans
ThothAnhurNutUllrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 1 / 3
9,388
722
13,093
3,085
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
CGGVenom
Cthulhu
16
3 / 0 / 4
9,551
735
10,028
13,582
11,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 4
9,641
742
6,678
8,681
3,561
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
7
7
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
3
3.5
W
Cthulhu
CGGVenom
Cthulhu
3
0
4
5
W
2
2
4
2
L
Ymir
0
2
2
0.5
L
Hou Yi
SteZzyGnG
Hou Yi
2
1
1
2.5
L
Baron Samedi
xIzxk
Baron Samedi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,327
Damage
29,799
32,988
Taken
25,348
16,426
Mitigated
16,562
4,257
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,093
236
0
666
3,085
1,124
800
1,073
1,976
44,872
0
W
Cthulhu
CGGVenom
Cthulhu
10,028
117
243
5,455
13,582
11,877
15
4,792
8,564
29,427
1,099
W
6,678
2,376
0
3,381
8,681
3,561
1,947
3,437
5,110
0
60,616
L
Ymir
4,103
34
0
742
10,121
7,034
0
6,120
3,484
13,589
1,277
L
Hou Yi
SteZzyGnG
Hou Yi
6,306
2,864
370
371
10,237
3,925
0
6,168
3,447
0
33,971
L
Baron Samedi
xIzxk
Baron Samedi
5,918
237
636
2,138
12,630
5,467
0
8,767
3,105
36,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,640
Gold Earned
28,580
141
Minions Killed
199
0
Camps Cleared
0
687,607
Distance Traveled
739,850
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,388
722
45
3
0
233,680
0
W
Cthulhu
9,551
735
38
3
0
274,249
2
W
Medusa
9,641
742
116
9
0
231,921
0
L
Ymir
7,724
594
31
2
0
217,849
3
L
Hou Yi
8,534
656
59
5
0
233,997
5
L
Baron Samedi
8,382
645
51
4
0
235,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role