Player Matchup

Ra
Ra
 
Ra
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AlecJones3280
Loki
Level 133
God Stats
21W - 38L
1,341 SR
Queue Stats
66W - 87L
1,391 Elo+
Solo
He Bo
He Bo
SMITE-Divine
He Bo
Level 159
God Stats
0W - 3L
1,212 SR
Queue Stats
107W - 101L
1,453 Elo+
Party 1
Kuzenbo
Kuzenbo
SaifusNight
Kuzenbo
Level 45
God Stats
3W - 4L
1,525 SR
Queue Stats
68W - 90L
1,358 Elo+
Party 1
Baron Samedi
Baron Samedi
ZalferiZ
Baron Samedi
Level 119
God Stats
9W - 6L
1,571 SR
Queue Stats
30W - 25L
1,498 Elo+
Solo
Team Averages
Level 106
1,430 SR
1,440 Elo+

VS

Team Averages
Level 71
1,542 SR
1,448 Elo+
Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Constantine779
Poseidon
Level 81
God Stats
20W - 22L
1,502 SR
Queue Stats
320W - 327L
1,472 Elo+
Party 2
Pele
Pele
LaunchGameTV
Pele
Level 65
God Stats
2W - 1L
1,766 SR
Queue Stats
190W - 184L
1,423 Elo+
Solo
Mercury
Mercury
Rahandshally
Mercury
Level 42
God Stats
11W - 14L
1,466 SR
Queue Stats
269W - 274L
1,413 Elo+
Party 2
Bacchus
Bacchus
SnortaKoks
Bacchus
Level 102
God Stats
19W - 18L
1,478 SR
Queue Stats
373W - 401L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 4 / 6
10,090
1,121
10,008
9,054
4,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 4
10,558
1,173
9,545
15,568
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 1 / 5
8,816
980
1,943
2,914
1,704
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
SaifusNight
Kuzenbo
15
0 / 4 / 9
8,788
976
6,123
17,318
20,947
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
ZalferiZ
Baron Samedi
15
2 / 5 / 7
9,840
1,093
10,444
12,234
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

177

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 1 / 11
10,928
1,214
14,974
7,135
4,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
16
1 / 2 / 15
9,780
1,087
17,470
7,131
2,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
5 / 4 / 9
10,440
1,160
9,345
11,199
4,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Rahandshally
Mercury
16
7 / 3 / 7
10,800
1,200
5,846
7,864
3,793
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SnortaKoks
Bacchus
16
0 / 1 / 15
9,316
1,035
7,260
11,891
16,032
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
11
Kills
18
18
Deaths
11
31
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
6
1.5
W
Anubis
 
Anubis
5
1
11
10.5
L
5
4
4
1.75
W
Poseidon
1
2
15
4.25
W
5
4
9
2.38
W
Mercury
Rahandshally
Mercury
7
3
7
3.5
L
1
1
5
3.5
L
Kuzenbo
SaifusNight
Kuzenbo
0
4
9
1.13
W
Bacchus
SnortaKoks
Bacchus
0
1
15
7.5
L
Baron Samedi
ZalferiZ
Baron Samedi
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,063
Damage
54,895
57,088
Taken
45,220
39,001
Mitigated
31,616
6,183
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,008
559
792
643
9,054
4,020
0
4,150
4,904
31,431
0
W
Anubis
 
Anubis
14,974
1,031
799
1,662
7,135
4,118
0
5,030
2,029
37,005
919
L
9,545
2,069
0
434
15,568
6,159
0
12,104
3,464
0
24,861
W
Poseidon
17,470
2,653
350
1,210
7,131
2,961
0
4,721
2,410
42,334
512
W
9,345
1,899
0
880
11,199
4,712
0
8,630
2,488
0
19,138
W
Mercury
Rahandshally
Mercury
5,846
3,065
0
0
7,864
3,793
0
3,020
4,844
0
20,191
L
1,943
412
0
0
2,914
1,704
0
1,202
1,712
8,453
197
L
Kuzenbo
SaifusNight
Kuzenbo
6,123
2,243
262
1,324
17,318
20,947
0
12,189
5,129
8,024
0
W
Bacchus
SnortaKoks
Bacchus
7,260
1,373
0
705
11,891
16,032
0
6,761
5,030
15,339
1,870
L
Baron Samedi
ZalferiZ
Baron Samedi
10,444
468
1,519
1,209
12,234
6,171
0
8,581
3,653
26,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,092
Gold Earned
51,264
154
Minions Killed
183
5
Camps Cleared
7
759,106
Distance Traveled
950,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,090
1,121
67
7
0
169,929
0
W
Anubis
10,928
1,214
51
6
1
186,128
0
L
Loki
10,558
1,173
32
4
4
202,430
0
W
Poseidon
9,780
1,087
59
7
1
177,130
0
W
Pele
10,440
1,160
34
4
1
179,559
0
W
Mercury
10,800
1,200
29
3
2
209,623
0
L
He Bo
8,816
980
14
2
0
93,672
0
L
Kuzenbo
8,788
976
2
0
0
129,698
0
W
Bacchus
9,316
1,035
10
1
2
198,122
0
L
Baron Samedi
9,840
1,093
39
4
1
163,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role