Player Matchup

Atlas
Atlas
Jeremy 97420
Atlas
Level 157
God Stats
12W - 7L
1,617 SR
Queue Stats
415W - 402L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
LudoG974
Kukulkan
Level 128
God Stats
6W - 5L
1,610 SR
Queue Stats
232W - 227L
1,512 Elo+
Party 1
Discordia
Discordia
Puma974
Discordia
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,525 Elo+
Party 1
Skadi
Skadi
Rozzatron95
Skadi
Level 122
God Stats
4W - 0L
1,762 SR
Queue Stats
106W - 102L
1,457 Elo+
Solo
Chaac
Chaac
VICEN988
Chaac
Level 126
God Stats
2W - 3L
1,177 SR
Queue Stats
210W - 168L
1,583 Elo+
Solo
Team Averages
Level 135
1,533 SR
1,519 Elo+

VS

Team Averages
Level 135
1,493 SR
1,501 Elo+
Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
GriddyGaz
Anhur
Level 109
God Stats
2W - 3L
1,803 SR
Queue Stats
252W - 254L
1,470 Elo+
Solo
Medusa
Medusa
Tarik_013
Medusa
Level 159
God Stats
0W - 2L
1,245 SR
Queue Stats
44W - 50L
1,435 Elo+
Solo
Xing Tian
Xing Tian
Zastrow08
Xing Tian
Level 123
God Stats
2W - 2L
1,642 SR
Queue Stats
14W - 11L
1,604 Elo+
Solo
Bacchus
Bacchus
梵恩哒哒哒
Bacchus
Level 128
God Stats
1W - 2L
1,276 SR
Queue Stats
171W - 186L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
8,416
935
6,866
8,187
7,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
LudoG974
Kukulkan
13
2 / 1 / 5
7,809
868
6,767
5,421
2,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Puma974
Discordia
15
4 / 0 / 6
8,512
946
8,238
3,785
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 5
7,068
785
6,339
5,210
2,581
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
VICEN988
Chaac
16
6 / 1 / 9
9,299
1,033
14,709
13,529
11,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
1 / 3 / 1
7,964
885
8,378
7,341
3,975
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
GriddyGaz
Anhur
11
1 / 5 / 1
6,469
719
1,931
10,325
5,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Medusa
Tarik_013
Medusa
9
0 / 2 / 0
6,164
685
3,582
4,839
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Zastrow08
Xing Tian
15
1 / 1 / 2
7,538
838
6,203
11,296
10,829
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 4 / 1
7,481
831
5,649
12,281
17,384
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
15
Kills
5
5
Deaths
15
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
3
1
0.5
L
Anhur
GriddyGaz
Anhur
1
5
1
0.3
W
2
1
8
6
W
Kukulkan
LudoG974
Kukulkan
2
1
5
4.5
W
Discordia
Puma974
Discordia
4
0
6
7
W
1
2
5
1.75
L
Medusa
Tarik_013
Medusa
0
2
0
0
W
Chaac
VICEN988
Chaac
6
1
9
10.5
L
Xing Tian
Zastrow08
Xing Tian
1
1
2
2
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,919
Damage
25,743
36,132
Taken
46,082
26,058
Mitigated
39,783
14,415
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,378
714
41
509
7,341
3,975
0
2,900
4,441
22,154
489
L
Anhur
GriddyGaz
Anhur
1,931
739
626
1,997
10,325
5,591
0
6,025
4,300
0
10,589
W
6,866
2,266
0
1,314
8,187
7,499
0
4,779
3,408
14,062
253
W
Kukulkan
LudoG974
Kukulkan
6,767
835
309
1,199
5,421
2,645
764
3,450
1,971
18,056
593
W
Discordia
Puma974
Discordia
8,238
108
0
724
3,785
1,865
144
2,267
1,518
17,765
230
W
6,339
2,832
1,921
1,178
5,210
2,581
300
3,813
1,397
0
10,046
L
Medusa
Tarik_013
Medusa
3,582
1,252
130
994
4,839
2,004
0
1,700
3,139
0
9,372
W
Chaac
VICEN988
Chaac
14,709
988
2,165
5,605
13,529
11,468
240
5,411
8,118
0
31,168
L
Xing Tian
Zastrow08
Xing Tian
6,203
300
1,341
2,057
11,296
10,829
0
5,395
5,901
11,849
0
L
5,649
432
433
2,003
12,281
17,384
0
5,191
7,090
9,983
425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,104
Gold Earned
35,616
122
Minions Killed
92
0
Camps Cleared
0
949,019
Distance Traveled
757,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,964
885
35
4
0
152,593
0
L
Anhur
6,469
719
19
2
0
126,892
0
W
Atlas
8,416
935
18
2
0
196,165
0
W
Kukulkan
7,809
868
36
4
0
183,860
0
W
Discordia
8,512
946
21
2
0
210,023
0
W
Skadi
7,068
785
15
2
0
155,296
0
L
Medusa
6,164
685
15
2
0
87,476
0
W
Chaac
9,299
1,033
32
4
0
203,675
0
L
Xing Tian
7,538
838
10
1
0
230,685
0
L
Bacchus
7,481
831
13
1
0
159,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role