Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ComradeSplinter
Surtr
Level 156
God Stats
21W - 22L
1,452 SR
Queue Stats
152W - 146L
1,475 Elo+
Solo
Sylvanus
Sylvanus
NLBean
Sylvanus
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 24L
1,424 Elo+
Solo
Zeus
Zeus
Ragnilotl
Zeus
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 137L
1,555 Elo+
Solo
Arachne
Arachne
lMvngol
Arachne
Level 149
God Stats
1W - 1L
1,259 SR
Queue Stats
38W - 32L
1,512 Elo+
Solo
Team Averages
Level 125
1,442 SR
1,493 Elo+

VS

Team Averages
Level 138
1,536 SR
1,495 Elo+
Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Chrisguitar9
Cthulhu
Level 138
God Stats
80W - 51L
1,669 SR
Queue Stats
201W - 191L
1,603 Elo+
Solo
Guan Yu
Guan Yu
DrBariyos
Guan Yu
Level 128
God Stats
9W - 9L
1,466 SR
Queue Stats
669W - 719L
1,428 Elo+
Solo
Sol
Sol
Lock-In-Ken
Sol
Level 156
God Stats
3W - 4L
1,530 SR
Queue Stats
185W - 176L
1,471 Elo+
Solo
Poseidon
Poseidon
Soul3ater15
Poseidon
Level 164
God Stats
143W - 137L
1,513 SR
Queue Stats
294W - 283L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 2 / 2
6,343
488
2,973
6,571
2,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 3
8,390
645
7,698
12,545
7,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
NLBean
Sylvanus
11
2 / 0 / 8
7,307
562
4,262
10,338
6,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
13
4 / 0 / 2
7,429
571
7,522
5,614
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
lMvngol
Arachne
13
3 / 0 / 6
7,339
565
6,676
9,688
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 1 / 0
6,393
492
4,014
7,107
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Chrisguitar9
Cthulhu
8
0 / 4 / 0
5,845
450
5,388
8,610
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
DrBariyos
Guan Yu
11
1 / 2 / 0
6,458
497
2,564
13,022
10,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 1
6,541
503
9,727
9,494
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Soul3ater15
Poseidon
11
0 / 4 / 0
5,760
443
4,444
11,864
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
15
Kills
2
2
Deaths
15
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
2
2
1
L
Zeus
 
Zeus
0
1
0
0
L
Cthulhu
Chrisguitar9
Cthulhu
0
4
0
0
W
5
0
3
6.5
L
Guan Yu
DrBariyos
Guan Yu
1
2
0
0.5
L
1
4
1
0.38
W
Sylvanus
NLBean
Sylvanus
2
0
8
6
W
Zeus
4
0
2
5
L
Poseidon
Soul3ater15
Poseidon
0
4
0
0
W
Arachne
lMvngol
Arachne
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,131
Damage
26,137
44,756
Taken
50,097
22,302
Mitigated
23,432
18,283
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,973
722
0
1,107
6,571
2,240
710
4,571
2,000
0
36,539
L
Zeus
 
Zeus
4,014
765
0
466
7,107
2,453
0
2,023
5,035
43,301
2,578
L
Cthulhu
Chrisguitar9
Cthulhu
5,388
931
0
2,076
8,610
4,001
0
270
7,692
36,070
520
W
7,698
3,053
0
4,781
12,545
7,846
342
6,008
5,853
1,756
61,570
L
Guan Yu
DrBariyos
Guan Yu
2,564
407
909
5,151
13,022
10,274
0
4,135
8,791
0
26,066
L
9,727
3,074
0
3,117
9,494
3,013
1,042
2,039
7,406
51,871
3,669
W
Sylvanus
NLBean
Sylvanus
4,262
1,604
2,068
3,397
10,338
6,162
440
6,294
3,968
18,164
3,067
W
Zeus
7,522
1,300
0
1,500
5,614
1,901
1,022
2,507
2,861
50,998
595
L
Poseidon
Soul3ater15
Poseidon
4,444
390
61
1,951
11,864
3,691
0
3,341
8,425
50,626
1,150
W
Arachne
lMvngol
Arachne
6,676
5,070
0
5,430
9,688
4,153
940
2,863
6,785
0
55,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,808
Gold Earned
30,997
369
Minions Killed
377
0
Camps Cleared
0
1,273,471
Distance Traveled
1,113,888
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,343
488
61
5
0
236,451
1
L
Zeus
6,393
492
96
7
0
239,374
0
L
Cthulhu
5,845
450
76
6
0
138,417
0
W
Surtr
8,390
645
96
7
0
231,919
1
L
Guan Yu
6,458
497
39
3
0
271,830
0
L
Sol
6,541
503
96
7
0
214,967
2
W
Sylvanus
7,307
562
30
2
0
233,248
4
W
Zeus
7,429
571
98
8
0
262,710
0
L
Poseidon
5,760
443
70
5
0
249,300
6
W
Arachne
7,339
565
84
6
0
309,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role