Player Matchup

Chaac
Chaac
Gold I
 
Chaac
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum III
MjoH
Nu Wa
Platinum III
Level 154
God Stats
12W - 6L
1,776 SR
Queue Stats
183W - 169L
1,891 MMR
Solo
The Morrigan
The Morrigan
Platinum II
Usainn
The Morrigan
Platinum II
Level 128
God Stats
1W - 3L
1,322 SR
Queue Stats
345W - 339L
1,855 MMR
Solo
Artemis
Artemis
Platinum II
Y-Meister
Artemis
Platinum II
Level 156
God Stats
3W - 4L
1,632 SR
Queue Stats
213W - 205L
1,811 MMR
Solo
Camazotz
Camazotz
Platinum I
masimus25
Camazotz
Platinum I
Level 119
God Stats
1W - 3L
1,357 SR
Queue Stats
171W - 160L
1,879 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,518 SR
1,787 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,597 SR
1,787 MMR
Erlang Shen
Erlang Shen
Platinum I
 
Erlang Shen
Platinum I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold I
DarkEvilSaga
Neith
Gold I
Level 144
God Stats
1W - 1L
1,711 SR
Queue Stats
22W - 12L
1,882 MMR
Solo
Bellona
Bellona
Gold I
MDaan
Bellona
Gold I
Level 194
God Stats
4W - 1L
1,923 SR
Queue Stats
107W - 87L
1,730 MMR
Party 1
Geb
Geb
Platinum I
RenoiSoin_
Geb
Platinum I
Level 142
God Stats
1W - 4L
1,352 SR
Queue Stats
581W - 585L
1,937 MMR
Solo
Janus
Janus
Platinum V
SoloChad
Janus
Platinum V
Level 217
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,886 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 4 / 0
7,036
469
9,696
14,245
11,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
MjoH
Nu Wa
12
0 / 3 / 1
6,838
456
5,909
8,065
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Usainn
The Morrigan
11
1 / 4 / 1
6,696
446
6,984
9,815
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Y-Meister
Artemis
11
0 / 3 / 0
6,613
441
4,534
7,215
2,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
masimus25
Camazotz
7
1 / 3 / 0
5,520
368
3,432
7,685
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThanatosKaliSusano

VS

Bans
ThothSun WukongOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
5 / 1 / 3
8,951
597
9,201
19,629
11,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 0 / 2
10,270
685
5,999
8,939
3,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bellona
MDaan
Bellona
15
2 / 0 / 5
9,524
635
9,329
12,754
9,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 0 / 3
8,267
551
2,257
8,984
5,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
SoloChad
Janus
14
3 / 1 / 5
9,170
611
7,501
7,280
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
17
17
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
0
0
W
Erlang Shen
 
Erlang Shen
5
1
3
6.5
W
6
0
2
7
W
Bellona
MDaan
Bellona
2
0
5
4.5
L
Nu Wa
MjoH
Nu Wa
0
3
1
0.17
W
1
0
3
2.5
W
Janus
SoloChad
Janus
3
1
5
5.5
L
The Morrigan
Usainn
The Morrigan
1
4
1
0.38
L
Artemis
Y-Meister
Artemis
0
3
0
0
L
Camazotz
masimus25
Camazotz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,555
Damage
34,287
47,025
Taken
57,586
21,902
Mitigated
32,425
11,784
Healing
19,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,696
1,566
0
4,777
14,245
11,461
0
1,540
11,958
0
58,523
W
Erlang Shen
 
Erlang Shen
9,201
5,475
0
4,069
19,629
11,140
0
4,460
15,018
0
87,351
W
5,999
1,821
0
4,254
8,939
3,432
0
1,780
7,023
0
103,694
W
Bellona
MDaan
Bellona
9,329
4,059
0
7,376
12,754
9,714
1,798
938
11,770
0
69,230
L
Nu Wa
MjoH
Nu Wa
5,909
1,633
0
500
8,065
2,162
0
4,575
3,439
53,255
660
W
2,257
239
0
2,175
8,984
5,858
0
2,661
6,135
28,434
1,016
W
Janus
SoloChad
Janus
7,501
744
0
1,250
7,280
2,281
261
3,095
4,069
79,416
915
L
The Morrigan
Usainn
The Morrigan
6,984
1,806
0
1,230
9,815
3,384
0
1,478
8,157
49,859
0
L
Artemis
Y-Meister
Artemis
4,534
2,179
0
1,868
7,215
2,652
0
547
6,668
0
49,608
L
Camazotz
masimus25
Camazotz
3,432
1,436
0
3,409
7,685
2,243
0
1,581
6,030
0
20,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,703
Gold Earned
46,182
394
Minions Killed
575
0
Camps Cleared
0
1,100,793
Distance Traveled
1,589,001
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,036
469
99
7
0
210,620
1
W
Erlang Shen
8,951
597
104
7
0
361,554
0
W
Neith
10,270
685
162
11
0
275,613
1
W
Bellona
9,524
635
120
8
0
319,766
0
L
Nu Wa
6,838
456
90
6
0
273,802
2
W
Geb
8,267
551
49
3
0
320,503
4
W
Janus
9,170
611
140
9
0
311,565
2
L
The Morrigan
6,696
446
99
7
0
262,808
0
L
Artemis
6,613
441
70
5
0
200,687
0
L
Camazotz
5,520
368
36
2
0
152,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role