Player Matchup

Bastet
Bastet
Gold III
Brockasaurus38
Bastet
Gold III
Level 147
God Stats
5W - 7L
1,454 SR
Queue Stats
128W - 137L
1,325 MMR
Solo
Horus
Horus
Silver II
I_AMHE3IA_I
Horus
Silver II
Level 148
God Stats
34W - 24L
1,535 SR
Queue Stats
210W - 254L
1,132 MMR
Solo
Yu Huang
Yu Huang
Silver II
breaker-waldo308
Yu Huang
Silver II
Level 159
God Stats
3W - 6L
1,348 SR
Queue Stats
55W - 71L
1,074 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,446 SR
1,177 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 168
1,340 SR
1,152 MMR
Sol
Sol
Gold III
Dark_Yusai
Sol
Gold III
Level 207
God Stats
2W - 4L
1,097 SR
Queue Stats
52W - 61L
1,502 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
FallenTwelve
Baron Samedi
Gold I
Level 128
God Stats
11W - 6L
1,739 SR
Queue Stats
83W - 89L
1,530 MMR
Solo
Awilix
Awilix
Silver V
HollywoodHermit
Awilix
Silver V
Level 170
God Stats
4W - 4L
1,184 SR
Queue Stats
80W - 103L
425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,983
598
4,470
11,379
4,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 0 / 1
6,359
636
6,704
10,095
7,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 0
6,977
698
4,794
6,457
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesNe ZhaBacchusAnhur

VS

Bans
KuzenboThothMorgan Le FayBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
8,486
849
9,333
7,986
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
FallenTwelve
Baron Samedi
12
2 / 1 / 6
7,444
744
8,155
10,736
10,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 0 / 6
6,980
698
6,411
7,128
3,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
8
8
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
5
0
3
6.5
W
Baron Samedi
FallenTwelve
Baron Samedi
2
1
6
5
W
1
0
6
4
L
0
0
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,968
Damage
23,899
27,931
Taken
25,850
14,135
Mitigated
16,016
7,181
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,470
1,029
0
509
11,379
4,062
0
5,746
4,712
0
19,552
W
9,333
1,744
0
4,083
7,986
2,605
1,607
1,146
6,840
38,921
2,668
W
Baron Samedi
FallenTwelve
Baron Samedi
8,155
449
722
4,840
10,736
10,162
24
1,751
8,985
14,822
0
W
6,411
1,345
0
1,756
7,128
3,249
0
1,945
5,183
0
17,162
L
6,704
3,756
1,646
4,526
10,095
7,552
0
4,613
4,268
0
16,414
L
4,794
418
0
500
6,457
2,521
0
3,942
1,688
26,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,319
Gold Earned
22,910
101
Minions Killed
137
0
Camps Cleared
0
596,600
Distance Traveled
587,761
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,983
598
31
3
0
202,918
0
W
Sol
8,486
849
94
9
0
188,540
0
W
Baron Samedi
7,444
744
20
2
0
185,156
0
W
Awilix
6,980
698
23
2
0
214,065
4
L
Horus
6,359
636
22
2
0
217,615
1
L
Yu Huang
6,977
698
48
5
0
176,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role