Player Matchup

Cerberus
Cerberus
Atuur
Cerberus
Level 128
God Stats
65W - 47L
1,568 SR
Queue Stats
247W - 243L
1,436 Elo+
Solo
Anubis
Anubis
BLACK-_-ANGEL-02
Anubis
Level 74
God Stats
2W - 3L
1,309 SR
Queue Stats
36W - 52L
1,174 Elo+
Solo
Ne Zha
Ne Zha
Fredwall98
Ne Zha
Level 109
God Stats
10W - 6L
1,655 SR
Queue Stats
96W - 77L
1,498 Elo+
Party 1
Osiris
Osiris
TJWMittzy
Osiris
Level 124
God Stats
4W - 0L
1,850 SR
Queue Stats
163W - 134L
1,539 Elo+
Party 1
Medusa
Medusa
r33v3r
Medusa
Level 124
God Stats
15W - 4L
1,794 SR
Queue Stats
135W - 109L
1,539 Elo+
Party 1
Team Averages
Level 112
1,635 SR
1,437 Elo+

VS

Team Averages
Level 99
1,669 SR
1,479 Elo+
Maui
Maui
FinnySmile
Maui
Level 66
God Stats
1W - 1L
1,723 SR
Queue Stats
45W - 53L
1,466 Elo+
Solo
Loki
Loki
MrGentIe
Loki
Level 66
God Stats
53W - 40L
1,610 SR
Queue Stats
204W - 192L
1,453 Elo+
Solo
Eset
Eset
ScentBooster
Eset
Level 79
God Stats
35W - 24L
1,704 SR
Queue Stats
123W - 124L
1,467 Elo+
Solo
Ullr
Ullr
mihawkyt
Ullr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,468 Elo+
Solo
Xing Tian
Xing Tian
soleracues
Xing Tian
Level 125
God Stats
7W - 4L
1,807 SR
Queue Stats
94W - 86L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Atuur
Cerberus
11
1 / 0 / 1
5,869
489
5,479
6,379
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 1
6,885
574
4,307
7,481
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
Fredwall98
Ne Zha
13
5 / 0 / 2
7,391
616
5,124
10,588
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
TJWMittzy
Osiris
12
1 / 0 / 2
7,403
617
9,983
15,513
11,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
r33v3r
Medusa
12
0 / 1 / 2
6,518
543
4,722
5,502
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,782
482
2,963
8,792
5,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
12
2 / 3 / 1
6,354
530
7,483
11,220
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 0
6,472
539
5,058
4,263
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
0 / 1 / 1
5,707
476
2,859
8,018
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
soleracues
Xing Tian
11
0 / 1 / 0
6,163
514
7,939
12,895
12,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
3
3
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Atuur
Cerberus
1
0
1
1.5
W
1
2
1
0.75
L
1
1
1
1.5
W
Ne Zha
Fredwall98
Ne Zha
5
0
2
6
L
Loki
2
3
1
0.83
L
0
2
0
0
W
Osiris
TJWMittzy
Osiris
1
0
2
2
L
Ullr
0
1
1
0.5
W
Medusa
r33v3r
Medusa
0
1
2
1
L
Xing Tian
soleracues
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,615
Damage
26,302
45,463
Taken
45,188
27,006
Mitigated
26,308
18,296
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Atuur
Cerberus
5,479
165
154
2,261
6,379
3,904
0
1,034
5,345
19,812
1,078
W
4,307
115
0
2,309
7,481
4,183
0
2,967
4,514
48,045
0
L
2,963
377
0
1,349
8,792
5,911
0
2,298
6,280
14,631
2,282
W
Ne Zha
Fredwall98
Ne Zha
5,124
1,915
0
3,857
10,588
5,365
0
1,984
8,537
0
47,707
L
Loki
7,483
2,365
0
5,260
11,220
4,072
0
1,517
9,614
0
47,736
L
5,058
272
0
1,378
4,263
1,166
31
1,864
2,399
53,470
2,239
W
Osiris
TJWMittzy
Osiris
9,983
4,879
0
8,219
15,513
11,622
0
7,245
7,238
0
54,350
L
Ullr
2,859
1,038
0
2,610
8,018
2,277
0
3,098
4,228
0
45,809
W
Medusa
r33v3r
Medusa
4,722
1,681
0
1,496
5,502
1,932
349
759
4,743
0
59,009
L
Xing Tian
soleracues
Xing Tian
7,939
984
0
1,372
12,895
12,882
0
0
12,895
37,820
277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,066
Gold Earned
30,478
395
Minions Killed
346
0
Camps Cleared
0
1,242,050
Distance Traveled
1,252,037
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,869
489
45
4
0
227,160
0
W
Anubis
6,885
574
92
8
0
248,383
0
L
Maui
5,782
482
19
2
0
262,537
2
W
Ne Zha
7,391
616
69
6
0
284,136
2
L
Loki
6,354
530
73
6
0
272,404
0
L
Eset
6,472
539
103
9
0
252,597
5
W
Osiris
7,403
617
104
9
0
246,190
1
L
Ullr
5,707
476
79
7
0
226,702
2
W
Medusa
6,518
543
85
7
0
236,181
3
L
Xing Tian
6,163
514
72
6
0
237,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role