Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Fracturedspace
Terra
Level 142
God Stats
2W - 2L
1,547 SR
Queue Stats
343W - 298L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
LuckyKnivess
Sun Wukong
Level 75
God Stats
8W - 4L
1,704 SR
Queue Stats
331W - 275L
1,575 Elo+
Party 1
Susano
Susano
RslDeadshot
Susano
Level 145
God Stats
0W - 1L
1,678 SR
Queue Stats
19W - 11L
1,762 Elo+
Party 1
Kukulkan
Kukulkan
qnug
Kukulkan
Level 122
God Stats
0W - 3L
1,264 SR
Queue Stats
62W - 62L
1,550 Elo+
Party 1
Team Averages
Level 136
1,539 SR
1,588 Elo+

VS

Team Averages
Level 135
1,507 SR
1,577 Elo+
Heimdallr
Heimdallr
GaLLeeXY
Heimdallr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,670 Elo+
Solo
Cthulhu
Cthulhu
The Gustaf
Cthulhu
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
423W - 438L
1,555 Elo+
Solo
Shiva
Shiva
TheDarkBane
Shiva
Level 175
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 87L
1,604 Elo+
Solo
Ah Puch
Ah Puch
WhoDoISmite
Ah Puch
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
254W - 260L
1,490 Elo+
Solo
Terra
Terra
cheesevase
Terra
Level 133
God Stats
2W - 1L
1,534 SR
Queue Stats
85W - 98L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
2 / 3 / 4
7,460
746
5,991
8,679
4,367
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 6
7,151
715
7,968
9,243
8,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
LuckyKnivess
Sun Wukong
12
0 / 6 / 6
6,558
656
8,530
12,686
13,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
13
3 / 3 / 3
7,134
713
8,678
8,864
4,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
qnug
Kukulkan
13
1 / 2 / 1
7,378
738
7,289
7,712
4,600
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GaLLeeXY
Heimdallr
14
3 / 1 / 9
8,363
836
8,897
9,238
7,195
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
The Gustaf
Cthulhu
15
3 / 1 / 9
9,078
908
9,565
11,629
13,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 1 / 10
8,768
877
7,766
11,897
13,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
WhoDoISmite
Ah Puch
15
3 / 1 / 11
8,831
883
10,320
10,224
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
14
3 / 3 / 10
8,263
826
8,507
13,777
16,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
6
Kills
16
16
Deaths
7
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
3
4
1.33
L
0
2
6
1.5
W
Heimdallr
GaLLeeXY
Heimdallr
3
1
9
7.5
L
Sun Wukong
LuckyKnivess
Sun Wukong
0
6
6
0.5
L
Susano
3
3
3
1.5
W
Cthulhu
The Gustaf
Cthulhu
3
1
9
7.5
W
4
1
10
9
W
Ah Puch
WhoDoISmite
Ah Puch
3
1
11
8.5
W
Terra
3
3
10
2.67
L
Kukulkan
qnug
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,456
Damage
45,055
47,184
Taken
56,765
36,604
Mitigated
57,723
12,015
Healing
20,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,991
2,531
370
432
8,679
4,367
0
6,186
2,493
0
15,805
L
7,968
88
4,669
3,462
9,243
8,924
0
5,988
3,252
10,343
0
W
Heimdallr
GaLLeeXY
Heimdallr
8,897
4,457
149
1,971
9,238
7,195
2,028
1,596
7,642
0
27,018
L
Sun Wukong
LuckyKnivess
Sun Wukong
8,530
1,025
251
674
12,686
13,921
0
6,353
6,332
1,063
13,878
L
Susano
8,678
1,310
0
468
8,864
4,792
0
6,133
2,731
0
10,383
W
Cthulhu
The Gustaf
Cthulhu
9,565
357
3,211
2,397
11,629
13,622
135
3,230
8,399
19,985
212
W
7,766
986
3,318
1,910
11,897
13,597
461
3,339
8,558
670
13,599
W
Ah Puch
WhoDoISmite
Ah Puch
10,320
291
909
2,438
10,224
6,310
1,974
3,069
7,155
21,875
0
W
Terra
8,507
580
2,468
2,132
13,777
16,999
87
4,606
9,171
11,317
0
L
Kukulkan
qnug
Kukulkan
7,289
431
781
908
7,712
4,600
0
4,330
3,382
29,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,681
Gold Earned
43,303
101
Minions Killed
107
0
Camps Cleared
0
936,255
Distance Traveled
962,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,460
746
32
3
0
137,514
0
L
Terra
7,151
715
9
1
0
235,153
0
W
Heimdallr
8,363
836
42
4
0
180,797
0
L
Sun Wukong
6,558
656
9
1
0
205,181
0
L
Susano
7,134
713
7
1
0
187,123
0
W
Cthulhu
9,078
908
20
2
0
205,585
0
W
Shiva
8,768
877
12
1
0
210,159
0
W
Ah Puch
8,831
883
31
3
0
183,912
0
W
Terra
8,263
826
2
0
0
181,595
0
L
Kukulkan
7,378
738
44
4
0
171,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role