Player Matchup

Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Yetros
Nu Wa
Level 119
God Stats
1W - 3L
1,325 SR
Queue Stats
19W - 29L
1,297 Elo+
Solo
Bastet
Bastet
ZoItera
Bastet
Level 45
God Stats
2W - 2L
1,746 SR
Queue Stats
128W - 124L
1,626 Elo+
Party 1
Team Averages
Level 97
1,524 SR
1,474 Elo+

VS

Team Averages
Level 140
1,521 SR
1,636 Elo+
Ix Chel
Ix Chel
FLYINGPANDA43
Ix Chel
Level 185
God Stats
17W - 11L
1,678 SR
Queue Stats
128W - 123L
1,570 Elo+
Solo
Artemis
Artemis
Holloween13
Artemis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,798 Elo+
Solo
Khepri
Khepri
shaman___new
Khepri
Level 118
God Stats
3W - 6L
1,387 SR
Queue Stats
293W - 302L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 0 / 1
8,475
652
6,758
17,359
16,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nu Wa
Yetros
Nu Wa
6
0 / 2 / 1
6,936
534
191
2,920
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
ZoItera
Bastet
13
1 / 4 / 2
7,733
595
9,883
13,320
9,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
14
3 / 1 / 3
9,357
720
9,667
7,002
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Holloween13
Artemis
14
2 / 2 / 2
8,892
684
12,202
10,846
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Khepri
15
1 / 1 / 2
9,114
701
4,610
7,643
7,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
6
6
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
0
1
3.5
W
Ix Chel
3
1
3
4.5
W
Artemis
Holloween13
Artemis
2
2
2
1.5
L
Nu Wa
Yetros
Nu Wa
0
2
1
0.25
L
Bastet
ZoItera
Bastet
1
4
2
0.5
W
Khepri
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,832
Damage
26,479
33,599
Taken
25,491
27,336
Mitigated
14,866
8,374
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,758
2,504
414
5,687
17,359
16,908
0
5,954
10,014
0
25,596
W
Ix Chel
9,667
1,336
1,534
3,107
7,002
2,779
541
159
6,269
33,732
0
W
Artemis
Holloween13
Artemis
12,202
5,875
0
3,782
10,846
4,447
1,399
2
8,532
0
42,384
L
Nu Wa
Yetros
Nu Wa
191
169
0
30
2,920
620
0
517
2,304
1,436
0
L
Bastet
ZoItera
Bastet
9,883
1,973
0
2,243
13,320
9,808
0
5,096
7,505
0
19,357
W
Khepri
4,610
588
427
2,982
7,643
7,640
191
30
7,207
15,672
1,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,144
Gold Earned
27,363
41
Minions Killed
173
0
Camps Cleared
0
534,616
Distance Traveled
736,210
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,475
652
22
2
0
264,377
0
W
Ix Chel
9,357
720
57
4
0
239,278
0
W
Artemis
8,892
684
66
5
0
244,060
1
L
Nu Wa
6,936
534
3
0
0
23,618
0
L
Bastet
7,733
595
16
1
0
246,621
0
W
Khepri
9,114
701
50
4
0
252,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role